Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 14339572760780167935 0 freelancePsychic the Magician (level 1, 16/16 HPs) Began as a Meteoran Wanderer on Sept 11, 2022. Got out of the dungeon alive. The game lasted 00:00:22 (1 turns). freelancePsychic the Magician (Meteoran Wanderer) Turns: 1, Time: 00:00:23 Health: 16/16 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 8/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 9 poisoned darts (quivered) Armour d - a +0 robe (worn) Scrolls c - a scroll of butterflies Skills: + Level 1.1 Fighting + Level 2.4 Throwing + Level 4.0 Spellcasting + Level 3.6 Conjurations + Level 1.2 Summonings You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 36% 2x1d5 9% 1 Summon Small Mammal Summ 28% N/A 11% 1 Conjure Flame Conj/Fire 9% 6-21 24% 3 Call Canine Familiar Summ 7% N/A 30% 3 Hailstorm Conj/Ice 9% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 599 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Welcome, freelancePsychic the Meteoran Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found 6 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 9 poisoned darts, a scroll of butterflies, a +0 robe; and the following spells available to memorise: Foxfire, Summon Small Mammal, Conjure Flame, Call Canine Familiar, Hailstorm. Welcome back, freelancePsychic the Meteoran Wanderer. Press ? for a list of commands and other information. You don't know any spells. Okay, then. Welcome back, freelancePsychic the Meteoran Wanderer. Press ? for a list of commands and other information. Okay, then. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! , * ## ##.## ##, ..####...####.. * * ....#..~..#$... ..~....~....~.. * ...~..~~~..~...* * ,....~~~~~~~.... , ..~~~~...~~~~.. ~~~~~..@..~~~~~ ..~~~~...~~~~.. ....~~~~~~~.... ...~..~~~..~... , , ..~....~....~.. * ,....#..~..#.... * ..####...####.., ## ##.## *## , , * There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freelancePsychic the Meteoran Wanderer began the quest for | the Orb. 0 | D:1 | freelancePsychic set off with the following items: a +0 | dagger, 9 poisoned darts, a scroll of butterflies, a +0 | robe; and the following spells available to memorise: | Foxfire, Summon Small Mammal, Conjure Flame, Call Canine | Familiar, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 6/6 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms, minmay_tromino_mix6