Dungeon Crawl Stone Soup version 0.30-a0-140-gd1020e658a (webtiles) character file. Game seed: 9245849233409696640 5 freelancePsychic the Insei (level 1, -1/17 HPs) Began as a Djinni Transmuter on Sept 24, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (183 turns). freelancePsychic the Insei (Djinni Transmuter) Turns: 183, Time: 00:00:25 Health: -1/17 AC: 2 Str: 9 XL: 1 Next: 88% Gold: 17 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: appendages, flying A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} Potions b - 3 potions of lignification Skills: + Level 1.4 Fighting - Level 2.1 Dodging - Level 3.0 Unarmed Combat + Level 1.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 12% N/A 12% 1 b - Wereblood Tmut 6% N/A 17% 2 c - Spider Form Tmut/Pois 6% N/A 34% 3 d - Ice Form Ice/Tmut 6% N/A 75% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. Your headbutt misses the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal but do no damage. You punch the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the jackal but do no damage. Your horns disappear. The jackal closely misses you. You completely miss the jackal. The jackal bites you. The jackal misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal. The jackal is lightly wounded. The jackal misses you. Casting: Beastly Appendage (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. Your headbutt misses the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... ##..8...8..##.. ##...8...###.. ######### #.. ##. ######### ## #.......# ## # ####.###..## ##. ##.###....###...####.. #...h@.#####.........# #..#.#### #.......... #.. ... #.....)..## . ..... #[.......## ....... #........## ...h... ..........## ....### ###.......... .... #########.. #.. You could see a jackal. Vanquished Creatures 2 jackals (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freelancePsychic the Djinni Transmuter began the quest for | the Orb. 0 | D:1 | freelancePsychic set off with the following spells | memorised: Beastly Appendage, Wereblood, Spider Form, Ice | Form. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 183 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_rooms, serial_shops, shop Action || total -------------------------++------- Melee: Unarmed || 25 Headbutt || 2 Punch || 2 Cast: Beastly Appendage || 4 Armor: Robe || 4 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 181 | 181 | 0 | 0 | 140 | 1 | 181.0 | Dungeon | 181 | 181 | 0 | 0 | 140 | 1 | 181.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 181 daAuts