Dungeon Crawl Stone Soup version 0.30-a0-867-g305f33218d (webtiles) character file. Game seed: 9084495928101337194 0 freelancePsychic the Trooper (level 1, 22/22 HPs) Began as a Troll Wanderer on Mar 10, 2023. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). freelancePsychic the Trooper (Troll Wanderer) Turns: 1, Time: 00:00:09 Health: 22/22 AC: 4 Str: 18 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 6 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . (gloves unavailable) Will ..... (boots unavailable) Stlth + (no amulet) HPRegen 1.03/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Potions b - a potion of attraction d - a potion of lignification Skills: + Level 2.4 Fighting + Level 1.2 Dodging + Level 1.2 Spellcasting + Level 2.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 12% 2x1d4 19% 1 Summon Small Mammal Summ 0% N/A 30% 1 Ignite Poison Fire/Tmut/Pois 2% N/A 54% 3 Call Canine Familiar Summ 0% N/A 65% 3 Flame Wave Conj/Fire 3% 2d5 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, freelancePsychic the Troll Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a dark potion. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of attraction, a +0 robe, a potion of lignification; and the following spells available to memorise: Foxfire, Summon Small Mammal, Ignite Poison, Call Canine Familiar, Flame Wave. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # .# . # .# ####.####.####. !.............. .......@....... ............... ####.####.####. # .# . .# # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freelancePsychic the Troll Wanderer began the quest for the | Orb. 0 | D:1 | freelancePsychic set off with the following items: a +0 | club, a potion of attraction, a +0 robe, a potion of | lignification; and the following spells available to | memorise: Foxfire, Summon Small Mammal, Ignite Poison, Call | Canine Familiar, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_rooms, chequers_serial_rivers_room_b, patterned_corridor Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts