Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.28-a0-620-g539b0f7ac7 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 12266533070970055619, deterministic pregen: 1 Command line: /usr/games/crawl-git-539b0f7ac7 -name frimble -rc /dgldir/rcfiles/crawl-git/frimble.rc -macro /dgldir/rcfiles/crawl-git/frimble.macro -morgue /dgldir/morgue/frimble/ -webtiles-socket /crawl-master/webserver/sockets/frimble:2021-10-07.03:28:57.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 31 stack frames. /usr/games/crawl-git-539b0f7ac7(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x56339daf902f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-539b0f7ac7(_Z13do_crash_dumpv+0x431) [0x56339db00971]: do_crash_dump() /usr/games/crawl-git-539b0f7ac7(_Z20crash_signal_handleri+0x1fa) [0x56339daf94ba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f9eb5fa0210]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcb) [0x7f9eb5fa018b]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x12b) [0x7f9eb5f7f859]: /lib/x86_64-linux-gnu/libstdc++.so.6(+0x9e951) [0x7f9eb6377951] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa47c) [0x7f9eb638347c] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa4e7) [0x7f9eb63834e7] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa799) [0x7f9eb6383799] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt19__throw_logic_errorPKc+0x41) [0x7f9eb637a25e] /usr/games/crawl-git-539b0f7ac7(+0x3e0264) [0x56339dac4264]: /usr/games/crawl-git-539b0f7ac7(+0x3eb699) [0x56339dacf699]: /usr/games/crawl-git-539b0f7ac7(+0x3e2a43) [0x56339dac6a43]: /usr/games/crawl-git-539b0f7ac7(_Z9dump_charRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEbbPK15scorefile_entry+0x4a) [0x56339dacb31a]: dump_char(std::__cxx11::basic_string, std::allocator > const&, bool, bool, scorefile_entry const*) /usr/games/crawl-git-539b0f7ac7(_Z8end_gameR15scorefile_entry+0x1a1) [0x56339dbba1a1]: end_game(scorefile_entry&) /usr/games/crawl-git-539b0f7ac7(_Z4ouchi16kill_method_typejPKcbS1_+0x2be1) [0x56339dee11c1]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-539b0f7ac7(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x59) [0x56339df0dcf9]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-git-539b0f7ac7(_ZN6attack14inflict_damageEi9beam_typeb+0x133) [0x56339da9ca53]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-539b0f7ac7(_ZN6attack20handle_phase_damagedEv+0x59) [0x56339da9c7d9]: attack::handle_phase_damaged() /usr/games/crawl-git-539b0f7ac7(_ZN12melee_attack16handle_phase_hitEv+0x9b) [0x56339ddbdb1b]: melee_attack::handle_phase_hit() /usr/games/crawl-git-539b0f7ac7(_ZN12melee_attack6attackEv+0x535) [0x56339ddc02a5]: melee_attack::attack() /usr/games/crawl-git-539b0f7ac7(_Z11fight_meleeP5actorS0_Pbb+0x771) [0x56339dbd0171]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-539b0f7ac7(_Z19handle_monster_moveP7monster+0x1c51) [0x56339dde9bc1]: handle_monster_move(monster*) /usr/games/crawl-git-539b0f7ac7(_Z15handle_monstersb+0xb12) [0x56339ddeb402]: handle_monsters(bool) /usr/games/crawl-git-539b0f7ac7(_Z12world_reactsv+0xf9) [0x56339e128b39]: world_reacts() /usr/games/crawl-git-539b0f7ac7(+0xa465e3) [0x56339e12a5e3]: /usr/games/crawl-git-539b0f7ac7(+0xa46fcd) [0x56339e12afcd]: /usr/games/crawl-git-539b0f7ac7(main+0x1a5) [0x56339da53d55]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f9eb5f810b3]: /usr/games/crawl-git-539b0f7ac7(_start+0x2e) [0x56339da5486e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 10 Level id: D:10 Level build method = , level layout type = rooms, absdepth0 = 9 Level vaults: layout_roguey lemuel_tele_altar uniq_harold Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The ice beast is heavily wounded. The ice beast hits you but does no damage. You barely miss the ice beast. The ice beast is heavily wounded. The ice beast closely misses you. You slash the ice beast! The ice beast is almost dead. The ice beast closely misses you. The ice beast misses you. You hit the ice beast but do no damage. The ice beast is almost dead. The ice beast barely misses you. You hit the ice beast. You kill the ice beast! b - 2 scrolls of teleportation (gained 1) Found 17 sling bullets. Found a chain mail. You see here 17 sling bullets. You see here a +0 chain mail. There is a stone staircase leading up, spattered with blood here. Found 23 sling bullets. You see here 23 sling bullets. You see here 23 sling bullets. Found 19 stones. An orc is nearby! An orc is nearby! An orc is nearby! An orc comes into view. It is wielding a +0 hand axe. The orc shouts! x2 You hit the orc. Your grab misses the orc. The orc is heavily wounded. The orc hits you with a +0 flail! You slash the orc! You kill the orc! You hit the orc. You grab the orc. You squeeze the orc. The orc is almost dead. You constrict the orc. You kill the orc! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 flail; a +0 scale mail You now have 362 gold pieces (gained 10). You see here a +0 hand axe. Found 27 bolts. You see here 27 bolts. You see here 19 stones. You see here 23 sling bullets. You see here a +0 mace. You see here a +0 long sword. Things that are here: a +0 chain mail; a +0 mace You see here a +0 chain mail. You see here 17 sling bullets. Items here: )) [ ÷. An orc comes into view. It is wielding a +0 club. The orc shouts! An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! The orc misses you. You closely miss the orc. You grab the orc. You constrict the orc. The orc hits you but does no damage. The orc barely misses you. You slash the orc! You kill the orc! No target in view! t - 2 scrolls of identify (gained 1) You see here a +0 club. Done exploring. Done exploring. Done exploring. Done exploring. As you read the scroll of identify, it crumbles to dust. k - a potion of ambrosia As you read the scroll of identify, it crumbles to dust. l - 3 potions of heal wounds Unknown command. Unknown command. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:8, ? - help) You see here 18 arrows. You closely miss the orc. The orc shouts! You grab the orc. You constrict the orc, but do no damage. You hear a shout! The orc completely misses you. You hit the orc. You squeeze the orc, but do no damage. The orc is heavily wounded. You constrict the orc. The orc barely misses you. You completely miss the orc. You squeeze the orc. You kill the orc! The orc warrior throws a poisoned dart. The poisoned dart hits you! You are poisoned. You feel sick. The orc warrior closely misses you. Things that are here: a +0 short sword; a +0 leather armour; an orc corpse You hit the orc warrior but do no damage. You grab the orc warrior. You constrict the orc warrior, but do no damage. You feel sick. The orc warrior misses you. You completely miss the orc warrior. You squeeze the orc warrior. The orc warrior is lightly wounded. You constrict the orc warrior. You feel sick. The orc warrior hits you with a +0 short sword! You hit the orc warrior but do no damage. You squeeze the orc warrior, but do no damage. The orc warrior is lightly wounded. You constrict the orc warrior, but do no damage. You feel sick. The orc warrior misses you. The orc warrior hits you with a +0 short sword. An orc warrior is nearby! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You constrict the orc warrior, but do no damage. You feel sick. The orc warrior barely misses you. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You lose your grip on the orc warrior. You feel sick. You are no longer poisoned. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 short sword, wearing a +0 plate armour and quivering poisoned darts (lightly wounded, chance to affect: 54%) The orc warrior resists with significant effort. Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 short sword, wearing a +0 plate armour and quivering poisoned darts (lightly wounded, chance to affect: 54%) The +0 short sword dances into the air! Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wearing a +0 plate armour and quivering poisoned darts (lightly wounded, ally target, 76% to hit) The sting hits the orc warrior. The orc warrior is poisoned. The orc warrior is moderately wounded. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wearing a +0 plate armour and quivering poisoned darts (moderately wounded, poisoned, ally target, 76% to hit) The sting hits the orc warrior but does no damage. The orc warrior looks even sicker. The orc warrior is moderately wounded. The orc warrior hits you! The orc warrior throws a poisoned dart. The poisoned dart hits you! You are poisoned. You feel sick. The orc warrior throws a poisoned dart. The poisoned dart hits you! You are more poisoned. You feel very sick. Your +0 short sword barely misses the orc warrior. You feel very sick. You feel sick. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wearing a +0 plate armour and quivering poisoned darts (heavily wounded, poisoned, ally target, 76% to hit) The sting hits the orc warrior. The orc warrior looks even sicker. The orc warrior is heavily wounded. You feel sick. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wearing a +0 plate armour and quivering poisoned darts (severely wounded, very poisoned, ally target, 76% to hit) The sting hits the orc warrior. The orc warrior looks even sicker. The orc warrior is severely wounded. You feel sick. The orc warrior throws a poisoned dart. The poisoned dart barely misses you. You feel sick. You feel sick. The orc warrior throws a poisoned dart. The poisoned dart completely misses you. You feel sick. The orc warrior throws a poisoned dart. The poisoned dart closely misses you. Your +0 short sword hits the orc warrior. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel sick. The orc warrior hits your +0 short sword! Your +0 short sword falls from the air. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc warrior shouts! The orc warrior looks even sicker. You feel sick. You are no longer poisoned. You kill the orc warrior! Your base Long Blades skill increases to level 3! Your toxic aura wanes. Things that are here: 6 poisoned darts; a +0 plate armour Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:9, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Okay, then. Unknown command. t - a ring of willpower Found a chain mail. t - a ring of willpower (on tentacle) An orc comes into view. It is wielding a +0 club. An orc is nearby! A hornet, an orc and an orc priest come into view. The orc priest moves out of view. Found 9 gold pieces. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc priest shouts! The orc priest is poisoned. The orc shouts! The orc is poisoned. The orc shouts! The orc is poisoned. The hornet buzzes angrily. The hornet is poisoned. The orc priest looks even sicker. The orc looks even sicker. The hornet looks even sicker. The orc priest looks even sicker. You kill the orc! Your toxic aura wanes. You kill the orc! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet Aim: a hornet (moderately wounded, very poisoned, 64% to hit) The sting hits the hornet but does no damage. The hornet looks even sicker. The hornet is moderately wounded. You feel a bit more experienced. You barely miss the hornet. Your grab misses the hornet. The hornet is heavily wounded. The hornet stings you! You feel yourself slow down. The hornet stings you! You feel as though you will be slow longer. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You feel yourself speed up. You kill the hornet! Magic restored. Key pressed, stopping explore. HP restored. An orc warrior comes into view. It is wielding a +2 mace of protection. An orc warrior is nearby! Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc warrior is poisoned. The orc warrior looks even sicker. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +2 mace of protection and wearing a +0 plate armour (moderately wounded, very poisoned, chance to affect: 54%) The +2 mace of protection dances into the air! Your toxic aura wanes. You hit the orc warrior. You grab the orc warrior. The orc warrior is heavily wounded. You constrict the orc warrior, but do no damage. The orc warrior closely misses you. You slash the orc warrior! Your squeeze misses the orc warrior. The orc warrior is severely wounded. You constrict the orc warrior, but do no damage. Your +2 mace of protection hits the orc warrior but does no damage. The orc warrior barely misses you. You hit the orc warrior. Your squeeze misses the orc warrior. The orc warrior is almost dead. You constrict the orc warrior, but do no damage. You kill the orc warrior! Your base Long Blades skill increases to level 4! No target in view! No target in view! No target in view! Your +2 mace of protection falls from the air. A howler monkey comes into view. A howler monkey is nearby! A howler monkey is nearby! There is an open door here. You barely miss the howler monkey. The howler monkey howls! Your grab misses the howler monkey. The howler monkey barely misses you. You hit the howler monkey. Your grab misses the howler monkey. The howler monkey is moderately wounded. The howler monkey completely misses you. You hit the howler monkey. Your grab misses the howler monkey. Your squeeze misses the howler monkey. The howler monkey is moderately wounded. The howler monkey closely misses you. The howler monkey barely misses you. You hit the howler monkey. You grab the howler monkey. You squeeze the howler monkey. You kill the howler monkey! No target in view! No target in view! No target in view! Things that are here: a +0 flail; a +0 leather armour; an orc corpse Things that are here: a +0 trident; a +0 leather armour; an orc corpse Things that are here: a +0 plate armour; an orc corpse Things that are here: a +0 flail; a +0 leather armour; an orc skeleton Things that are here: a +0 trident; a +0 leather armour; an orc skeleton You see here a +0 club. You now have 371 gold pieces (gained 9). There is an open door here. You see here a +0 chain mail. A kobold comes into view. It is wielding a +0 short sword of speed. The kobold shouts! A kobold comes into view. It is wielding a +0 short sword. There are monsters nearby! There are monsters nearby! Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword of speed (chance to affect: 71%) The +0 short sword of speed dances into the air! The kobold shouts! The kobold hits your +0 short sword of speed with a +0 short sword. Your +0 short sword of speed falls from the air. You slash the kobold! You kill the kobold! The kobold throws a stone. The stone closely misses you. A kobold comes into view. It is wielding a +0 dagger. You see here a kobold corpse. You slash the kobold! You kill the kobold! A kobold comes into view. It is wielding a +0 club. The kobold throws a stone. The stone hits you. Things that are here: a +0 short sword; a stone; a kobold corpse A kobold brigand comes into view. It is wielding a +0 short sword and quivering curare-tipped darts. The kobold throws a stone. The stone completely misses you. The kobold brigand moves out of view. Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The kobold shouts! The kobold is poisoned. x2 You kill the kobold! You hear a shout! The kobold brigand is poisoned. You kill the kobold! Your toxic aura wanes. A kobold comes into view. It is wielding a +0 short sword. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (lightly wounded, poisoned, chance to affect: 54%) The +0 short sword dances into the air! The kobold brigand throws a curare-tipped dart. The curare-tipped dart barely misses you. The kobold brigand hits you. Items here: ( )) †. You hit the kobold brigand. Your grab misses the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand looks more healthy. The kobold brigand hits you but does no damage. You closely miss the kobold brigand. You grab the kobold brigand. You squeeze the kobold brigand. The kobold brigand is heavily wounded. You constrict the kobold brigand. Your +0 short sword hits the kobold. The kobold dies! The kobold brigand hits you. You hit the kobold brigand. The kobold brigand is severely wounded. You constrict the kobold brigand. The kobold brigand barely misses you. You slash the kobold brigand! You kill the kobold brigand! You swap places. You see here a curare-tipped dart. Items here: ( )) †. You swap places. You see here a curare-tipped dart. v - a curare-tipped dart Your +0 short sword falls from the air. Items here: ( )) †. Okay, then. Unknown command. Unknown command. Items here: ( ))) †. Things that are here: a +0 club; 4 stones Found a stone staircase leading down. A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! The helpless bullfrog fails to defend itself. You hit the bullfrog. Your grab misses the bullfrog. The bullfrog is moderately wounded. The bullfrog hits you. The bullfrog misses you. You hit the bullfrog. You grab the bullfrog. The bullfrog is heavily wounded. You constrict the bullfrog. The bullfrog misses you. You hit the bullfrog. The bullfrog is almost dead. You constrict the bullfrog. The bullfrog hits you but does no damage. The bullfrog barely misses you. A bullfrog is nearby! You hit the bullfrog. You kill the bullfrog! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bullfrog corpse. Found 19 stones. You see here 19 stones. Found a buckler. b - 3 scrolls of teleportation (gained 1) c - 7 javelins (gained 5) 2 howler monkeys come into view. Found a broken altar of Ashenzari. A howler monkey comes into view. The howler monkey howls! x2 Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The howler monkey is poisoned. The howler monkey howls! The howler monkey is poisoned. x2; The howler monkey looks even sicker. x2 The howler monkey hoots and howls with incredible vigour! x2 You hear an angry buzzing noise. You hit the howler monkey. Your grab misses the howler monkey. The howler monkey is heavily wounded. The howler monkey looks even sicker. Your toxic aura wanes. You hear a shout! The howler monkey hoots and howls with incredible vigour! x2 The howler monkey closely misses you. You hear an angry buzzing noise. You barely miss the howler monkey. You grab the howler monkey. You squeeze the howler monkey! You kill the howler monkey! You hit the howler monkey. You grab the howler monkey. The howler monkey is heavily wounded. You constrict the howler monkey. The howler monkey hits you but does no damage. You hit the howler monkey. You squeeze the howler monkey. You kill the howler monkey! You barely miss the howler monkey. Your grab misses the howler monkey. The howler monkey is moderately wounded. The howler monkey looks more healthy. The howler monkey misses you. You closely miss the howler monkey. Your grab misses the howler monkey. Your squeeze misses the howler monkey. The howler monkey is moderately wounded. The howler monkey barely misses you. x2 You closely miss the howler monkey. Your grab misses the howler monkey. You squeeze the howler monkey! The howler monkey is severely wounded. The howler monkey hoots and howls with incredible vigour! You slash the howler monkey! You kill the howler monkey! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a short sword. Found a scroll of noise. You now have 386 gold pieces (gained 15). w - a scroll labelled TACWEFFAAPH w - 2 scrolls labelled TACWEFFAAPH (gained 1) Found 24 sling bullets. As you read the scroll labelled TACWEFFAAPH, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. A howler monkey zombie comes into view. A howler monkey zombie is nearby! A howler monkey zombie is nearby! You see here 24 sling bullets. You hit the howler monkey zombie. Your grab misses the howler monkey zombie. The howler monkey zombie is lightly damaged. The howler monkey zombie hits you. You hit the howler monkey zombie. You grab the howler monkey zombie. The howler monkey zombie is moderately damaged. You constrict the howler monkey zombie. The howler monkey zombie barely misses you. You hit the howler monkey zombie. The howler monkey zombie is heavily damaged. You constrict the howler monkey zombie. The howler monkey zombie hits you. You slash the howler monkey zombie! You destroy the howler monkey zombie! No target in view! No target in view! No target in view! Found a robe. You feel your willpower return. p - 11 boomerangs (gained 4) Found a stone staircase leading up. You open the door. You open the door. There is an open door here. You hear a shout! You hear a bellow! You hear a shout! Things that are here: a +0 flail; a +0 leather armour Key pressed, stopping explore. Things that are here: a +0 trident; a +0 leather armour You hear an angry hiss. You now have 410 gold pieces (gained 24). Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Unknown command. You see here 19 stones. You see here a +0 buckler. Found a stone staircase leading up. Done exploring. Done exploring. Done exploring. Done exploring. Okay, then. You see here a +0 buckler. x - a +0 buckler Unknown command. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:9, ? - help) You see here 19 stones. There is a stone staircase leading down here. You climb downwards. Found 11 gold pieces. There is a stone staircase leading up here. You now have 421 gold pieces (gained 11). You open the door. A centaur comes into view. A centaur is nearby! A meliai zombie comes into view. There is an open door here. The centaur shouts! The centaur barely misses you. The centaur completely misses you. You hit the centaur but do no damage. The centaur closely misses you. x2 The meliai zombie closely misses you. The meliai zombie hits you but does no damage. The centaur hits you. The centaur kicks you but does no damage. You hit the centaur. You squeeze the centaur. The centaur is moderately wounded. The meliai zombie hits you but does no damage. The meliai zombie hits you. The centaur hits you but does no damage. The centaur kicks you but does no damage. The meliai zombie completely misses you. The meliai zombie closely misses you. You barely miss the centaur. Your squeeze misses the centaur. The centaur is moderately wounded. The centaur hits you but does no damage. The centaur kicks you but does no damage. The meliai zombie barely misses you. x2; The centaur hits you. The centaur barely misses you. The meliai zombie completely misses you. The meliai zombie hits you. You barely miss the centaur. You squeeze the centaur! The centaur is severely wounded. The meliai zombie hits you. x2; The centaur closely misses you. The centaur barely misses you. x2 The centaur kicks you but does no damage. The meliai zombie barely misses you. The meliai zombie closely misses you. You hit the centaur. The centaur is almost dead. The meliai zombie hits you. The meliai zombie completely misses you. The centaur hits you. The centaur kicks you. The meliai zombie closely misses you. The meliai zombie hits you. You hit the centaur. You kill the centaur! The meliai zombie hits you but does no damage. The meliai zombie closely misses you. The meliai zombie hits you but does no damage. x2 Your base Long Blades skill increases to level 5! Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You open the door. There is an open door here. You hit the meliai zombie. Your grab misses the meliai zombie. The meliai zombie is lightly damaged. The meliai zombie hits you but does no damage. The meliai zombie barely misses you. The meliai zombie hits you! The meliai zombie closely misses you. You slash the meliai zombie! Your grab misses the meliai zombie. The meliai zombie is lightly damaged. The meliai zombie closely misses you. x2; The meliai zombie barely misses you. The meliai zombie hits you but does no damage. The meliai zombie hits you. The meliai zombie hits you but does no damage. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The meliai zombie closely misses you. The meliai zombie barely misses you. The meliai zombie hits you. The meliai zombie misses you. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - meliai zombie Aim: a meliai zombie (lightly damaged, 72% to hit) Okay, then. Unknown command. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - meliai zombie Aim: a meliai zombie (lightly damaged, chance to affect: 55%) The meliai zombie resists with significant effort. The meliai zombie hits you. The meliai zombie barely misses you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - meliai zombie Aim: a meliai zombie (lightly damaged, chance to affect: 55%) The meliai zombie resists with significant effort. The meliai zombie hits you. The meliai zombie barely misses you. The meliai zombie hits you but does no damage. The meliai zombie completely misses you. Unknown command. Unknown command. Unknown command. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - meliai zombie Aim: a meliai zombie (lightly damaged, chance to affect: 55%) The meliai zombie resists with significant effort. The meliai zombie barely misses you. The meliai zombie hits you. * * * LOW HITPOINT WARNING * * * The meliai zombie hits you! * * * LOW HITPOINT WARNING * * * The meliai zombie barely misses you. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - meliai zombie Aim: a meliai zombie (lightly damaged, chance to affect: 55%) The meliai zombie suddenly stops moving! The helpless meliai zombie fails to defend itself. You slash the meliai zombie! You grab the meliai zombie. The meliai zombie is moderately damaged. You constrict the meliai zombie. The helpless meliai zombie fails to defend itself. You slash the meliai zombie! You squeeze the meliai zombie. The meliai zombie is heavily damaged. You constrict the meliai zombie. The helpless meliai zombie fails to defend itself. You hit the meliai zombie. The meliai zombie is severely damaged. You constrict the meliai zombie. The helpless meliai zombie fails to defend itself. You slash the meliai zombie! You destroy the meliai zombie! Training target 7.0 for Long Blades reached! You need to enable at least one skill for training. Unknown command. Unknown command. Magic restored. Key pressed, stopping explore. HP restored. Things that are here: a +0 shortbow; 20 arrows There is an open door here. Found a flail and a club. Found a stone staircase leading down. Found a hide-covered altar of Uskayaw. Harold the Weathered comes into view. He is wielding a +0 dire flail. Harold is nearby! Press: ? - help, v - describe, . - travel Here: Harold, wielding a +0 dire flail, wearing a +0 scale mail and quivering a throwing net (asleep) The floor. Placed new exclusion. You open the door. A kobold, a kobold brigand and a two-headed ogre come into view. The kobold brigand is wielding a +0 dagger and quivering poisoned darts. There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The kobold brigand shouts! The kobold brigand is poisoned. The kobold shouts! The kobold is poisoned. The two-headed ogre shouts in stereo! The two-headed ogre is poisoned. The kobold brigand looks even sicker. You kill the kobold! The two-headed ogre looks even sicker. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. A kobold comes into view. It is wielding a +0 dagger. A kobold comes into view. It is wielding a +0 short sword. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 great mace (lightly wounded, very poisoned, chance to affect: 37%) The +0 great mace dances into the air! The kobold shouts! x2 The kobold is poisoned. x2; The two-headed ogre looks even sicker. Your toxic aura wanes. You feel very sick. You kill the kobold! Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club (lightly wounded, very poisoned, ally target, 89% to hit) The sting misses the two-headed ogre. You feel sick. You feel sick. Your +0 great mace hits the kobold brigand. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club (lightly wounded, very poisoned, ally target, chance to affect: 37%) Okay, then. Unknown command. You feel sick. You feel sick. Your +0 great mace hits the kobold! The kobold dies! You feel sick. You feel sick. You feel sick. You are no longer poisoned. Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The two-headed ogre looks even sicker. Your toxic aura wanes. The kobold brigand throws a poisoned dart. The poisoned dart misses you. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club (lightly wounded, poisoned, 89% to hit) The sting misses the two-headed ogre. The kobold brigand throws a poisoned dart. The poisoned dart closely misses you. There is an open door here. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Unknown command. Unknown command. Throw: 11 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club (lightly wounded, poisoned, 74% to hit) You throw a boomerang. The boomerang completely misses the two-headed ogre. The two-headed ogre looks more healthy. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The kobold brigand is poisoned. The two-headed ogre is poisoned. You kill the kobold brigand! The two-headed ogre looks even sicker. Your Shields skill increases to level 1! Your toxic aura wanes. There is an open door here. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club (moderately wounded, very poisoned, 89% to hit) The sting hits the two-headed ogre. The two-headed ogre looks even sicker. The two-headed ogre is moderately wounded. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club (moderately wounded, very poisoned, 89% to hit) The sting hits the two-headed ogre. The two-headed ogre looks as sick as possible! The two-headed ogre is heavily wounded. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club (almost dead, poisoned, 89% to hit) The sting hits the two-headed ogre. The two-headed ogre looks even sicker. The two-headed ogre is almost dead. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club (almost dead, very poisoned, 85% to hit) The puff of flame hits the two-headed ogre. The two-headed ogre is almost dead. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club (almost dead, very poisoned, 85% to hit) The puff of flame hits the two-headed ogre. You kill the two-headed ogre! Your Shields skill gained 2 levels and is now at level 3! Unknown command. Unknown command. Key pressed, stopping explore. There is an open door here. There is an open door here. Things that are here: a +0 dagger; 8 poisoned darts You see here a +0 great mace. There is an open door here. Things that are here: a +0 short sword; a stone Things that are here: a +0 dagger; 5 stones y - 3 scrolls of identify You open the door. There is an open door here. z - a scroll labelled JEOXEM POCKUDA y - 4 scrolls of identify (gained 1) A centaur comes into view. As you read the scroll of identify, it crumbles to dust. q - a potion of lignification The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you. As you read the scroll of identify, it crumbles to dust. o - a potion of degeneration Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The centaur is poisoned. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! The centaur looks even sicker. Your toxic aura wanes. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur unwields a +0 shortbow. The centaur hits you. The centaur kicks you. You slash the centaur! The centaur is almost dead. The centaur hits you but does no damage. The centaur barely misses you. The centaur closely misses you. The centaur kicks you. You slash the centaur! You kill the centaur! Things that are here: a +0 shortbow; 27 arrows You now have 442 gold pieces (gained 21). You now have 456 gold pieces (gained 14). Key pressed, stopping explore. You open the door. There is an open door here. You open the door. Found an escape hatch in the ceiling. There is an open door here. There is an open door here. There is an open door here. Found a leather armour. You open the door. Found a stone staircase leading down. Unknown command. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. A - a scroll labelled ENKAG OC ZIE You open the door. There is an open door here. You open the door. Found a leather armour. A two-headed ogre comes into view. It is wielding two +0 giant clubs. Found 8 stones. The two-headed ogre shouts in stereo! There is an open door here. A two-headed ogre is nearby! A two-headed ogre is nearby! Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (89% to hit) The sting hits the two-headed ogre but does no damage. The two-headed ogre is poisoned. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, poisoned, 89% to hit) The sting misses the two-headed ogre. There is an open door here. The two-headed ogre looks more healthy. Really wriggle into that dispersal trap? Okay, then. Unknown command. Really wriggle into that dispersal trap? You enter a dispersal trap! The two-headed ogre blinks! You blink. Really wriggle into that dispersal trap? You enter a dispersal trap! The two-headed ogre blinks! x2; You blink. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The two-headed ogre is poisoned. The two-headed ogre looks even sicker. Your toxic aura wanes. Unknown command. Unknown command. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, very poisoned, 89% to hit) The sting hits the two-headed ogre. The two-headed ogre looks even sicker. The two-headed ogre is lightly wounded. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You open the door. Found a rapier. There is an open door here. You see here a +0 rapier. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Really wriggle into that dispersal trap? You enter a dispersal trap! The two-headed ogre blinks! x3; You blink. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, poisoned, 89% to hit) The sting hits the two-headed ogre but does no damage. The two-headed ogre looks even sicker. The two-headed ogre is moderately wounded. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, very poisoned, 89% to hit) The sting hits the two-headed ogre. The two-headed ogre looks even sicker. The two-headed ogre is moderately wounded. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The two-headed ogre looks as sick as possible! The two-headed ogre hits you with a +0 giant club! x2 Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Your toxic aura wanes. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.28-a0-620-g539b0f7ac7) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [frimble] Species: Octopode Job: Venom Mage HP: -5/66; mods: 0/0 MP: 3/17; mod: 0 Stats: 9 (9) 20 (20) 12 (12) Position: (49, 24), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 5 | 750 | 0/300 Short Blades | X | 0 | 0 | 6 | 1288 | 238/350 Long Blades | X | 0 | 0 | 5 | 885 | 135/300 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/50 Bows | X | 0 | 0 | 0 | 0 | 0/50 Crossbows | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 161 | 11/150 Stealth | X | 0 | 0 | 7 | 700 | 0/200 Shields | X | 1 | 100 | 3 | 498 | 198/200 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 5 | 891 | 0/357 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 5 | 750 | 0/300 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 3 | 300 | 0/200 Transmutations | X | 0 | 0 | 1 | 61 | 11/100 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 8 | 1272 | 0/318 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 456 #49: 972 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) nimble swimmer: 1 (innate) tentacles: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #5: +4 long sword eq slot #10, inv slot #0: +4 ring of protection eq slot #11, inv slot #6: ring of protection from fire eq slot #12, inv slot #7: ring of see invisible eq slot #13, inv slot #13: ring of wizardry eq slot #14, inv slot #19: ring of willpower }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# #.## #..# ####'#### #.......# ###### +.......# ###..... #.......####.'..... #.O.....##...#...>. #.@.^...'..###..... #.......#### #..... #.......# #..... ######'## #..... #.# ###'## ####§# #... #....# #### ####.#### # #.......# #### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>