Dungeon Crawl Stone Soup version 0.28-a0-312-gbced6e68ee (webtiles) character file. Game seed: 17401080174511175621 6 frimble the Magician (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Aug 30, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (481 turns). frimble the Magician (Gnoll Wanderer) Turns: 481, Time: 00:00:28 Health: 0/13 AC: 0 Str: 13 XL: 1 Next: 90% Magic: 6/8 EV: 11 Int: 10 God: Gold: 31 SH: 0 Dex: 10 Spells: 13/14 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (no armour) rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Scrolls c - a scroll of identify {unknown} Potions b - a potion of haste {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 4.4 Bows + Level 0.2 Crossbows + Level 2.4 Throwing + Level 2.4 Armour + Level 0.2 Dodging + Level 0.2 Stealth + Level 2.4 Shields + Level 0.2 Unarmed Combat + Level 7.1 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 3.6 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 12% 1d3 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 6% 2 Freeze Ice 12% 1d4 17% 1 Blink Tloc N/A N/A 26% 2 Slow Hex 3% N/A 26% 2 Conjure Flame Conj/Fire 3% 6-21 45% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Ozocubu's Armour Ice 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You open the large door. 2 jackals come into view. The jackal barks! You hear a bark! A jackal comes into view. x2 Casting: Magic Dart (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! Casting: Magic Dart (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. Casting: Magic Dart (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. You hit the jackal. You kill the jackal! The jackal bites you. You hit the jackal but do no damage. You closely miss the jackal. The jackal barely misses you. The jackal bites you. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ######## #......# . ######......# ... #...........##..... #........@hh''..... #####.........h.##..... #...............# ... #.###.....####### # #.###.....### #............ # ##..###.##################.# #....##............†.......# ###..###.......########.#### You could see 3 jackals. Vanquished Creatures 2 endoplasms (D:1) A jackal (D:1) 2 ball pythons (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frimble the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | frimble set off with the following items: a +0 club, a +0 | ring mail; and the following spells available to memorise: | Call Imp, Freeze, Magic Dart, Blink, Slow, Conjure Flame, | Mephitic Cloud, Ozocubu's Armour 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 213 | D:1 | Learned a level 1 spell: Magic Dart 481 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic Action || total -------------------------++------- Melee: Club || 16 Bite || 2 Cast: Magic Dart || 4 Armor: Ring mail || 5 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 485 | 485 | 0 | 0 | 432 | 1 | 485.0 | Dungeon | 485 | 485 | 0 | 0 | 432 | 1 | 485.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 485 daAuts