Dungeon Crawl Stone Soup version 0.29-a0-271-gd4eb659eea (webtiles) character file. Game seed: 10462032407841463486 16 frimble the Ruffian (level 2, -2/25 HPs) Began as a Djinni Cinder Acolyte on Mar 8, 2022. Was a High Priest of Ignis. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (960 turns). frimble the Ruffian (Djinni Cinder Acolyte) Turns: 960, Time: 00:00:39 Health: -2/25 AC: 2 Str: 13 XL: 2 Next: 70% Gold: 19 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + SeeInvis . b - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Skills: + Level 3.2 Fighting + Level 0.3 Short Blades - Level 3.2 Unarmed Combat + Level 2.6 Spellcasting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d6 11% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm attacks as you move away! The endoplasm barely misses you. The hobgoblin attacks as you move away! The hobgoblin hits you. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. The endoplasm is heavily wounded. The endoplasm's fire resistance burns away. The hobgoblin hits you. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You aren't carrying any items that you can evoke. You aren't carrying any potions. Unknown command. The endoplasm is no longer more vulnerable to fire. The endoplasm jiggles. The endoplasm attacks as you move away! The endoplasm barely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #...# #.##.# #...# #.##.# #...##### ####.# #....##.#### ##.## ## #.##.........###†..#####. #....#J#.#.#.....†....... ###................##..(. ##.#.#J#.#..###.###.### #....@.....# #.# #.# # #.#.#.#.#..# #.# #.# # #..........# #.###.### ... #.#.#.#.#.## #.#...... ##### #.........# #.#.#.... .... #..######## #.#.#.##. ###### ..# #.#.#.### #....# .## #.#.#.### #....# ###.#.#.... You could see 2 endoplasms. Vanquished Creatures 2 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) A bat (D:1) A kobold (D:1) 4 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frimble the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 637 | D:1 | Reached XP level 2. HP: 23/25 MP: 0/0 960 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_broadway_a, co_window_cross_2, co_window_unsneaky_path_c, co_window_paths_e, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_a Action || total -------------------------++------- Melee: Unarmed || 29 Short sword || 24 Cast: Scorch || 2 Stab: Sleeping || 2 Armor: Robe || 12 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 960 | 960 | 0 | 0 | 840 | 1 | 960.0 | Dungeon | 960 | 960 | 0 | 0 | 840 | 1 | 960.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 960 daAuts