Dungeon Crawl Stone Soup version 0.29-a0-271-gd4eb659eea (webtiles) character file. Game seed: 3166571116714576934 15 frimble the Skirmisher (level 2, -1/25 HPs) Began as a Djinni Cinder Acolyte on Mar 9, 2022. Was a High Priest of Ignis. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (587 turns). frimble the Skirmisher (Djinni Cinder Acolyte) Turns: 587, Time: 00:00:27 Health: -1/25 AC: 4 Str: 13 XL: 2 Next: 65% Gold: 58 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . b - +1 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +1 cloak (worn) Jewellery c - a ring of willpower Scrolls d - a scroll of immolation {unknown} e - a scroll of enchant armour {unknown} Skills: + Level 3.4 Fighting - Level 3.0 Unarmed Combat + Level 2.7 Spellcasting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 20% 2d6 10% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. The kobold is severely wounded. The kobold's fire resistance burns away. The endoplasm freezes you. You are frozen. Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. The kobold is burned terribly! You kill the kobold! The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... .#####......####.#### #.#.........# ...# .##.........# ## ...# #.#.........# .#... .............. .... ..#....#########..# ................).##.. ..######## #J# #.# ..## #@# #.# ...######### #.# #.# ...........# #.# #)# ...........# #.# #.# ...........# #.###.###### ...........# #..........# ...........#########.####.### ............................# ...........#########.##.#.### You could see an endoplasm. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) A ball python (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frimble the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 194 | D:1 | Reached XP level 2. HP: 21/25 MP: 0/0 587 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, minmay_strange_pillars, serial_bayou_pond_a, corner_web_ring Action || total -------------------------++------- Melee: Unarmed || 40 Punch || 1 Cast: Scorch || 2 Armor: Robe || 14 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 584 | 584 | 0 | 0 | 473 | 1 | 584.0 | Dungeon | 584 | 584 | 0 | 0 | 473 | 1 | 584.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 584 daAuts