Dungeon Crawl Stone Soup version 0.30-a0-52-g86a8295270 (webtiles) character file. Game seed: 13047508128233111530 3 frimble the Trooper (level 1, 0/18 HPs) Began as a Demonspawn Cinder Acolyte on Sept 6, 2022. Was a High Priest of Ignis. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (71 turns). frimble the Trooper (Demonspawn Cinder Acolyte) Turns: 71, Time: 00:00:05 Health: 0/18 AC: 2 Str: 14 XL: 1 Next: 41% Magic: 2/2 EV: 11 Int: 15 God: Ignis [*****.] Gold: 8 SH: 0 Dex: 8 Spells: 2/2 levels left rFire + . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: + Level 3.0 Fighting + Level 2.7 Unarmed Combat + Level 1.1 Spellcasting + Level 2.7 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 18% 2d6 12% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You barely miss the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. You closely miss the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You escape the ball python's grasp. You hit the ball python. You kill the ball python! You closely miss the quokka. The quokka bites you. You barely miss the quokka. The quokka barely misses you. You closely miss the quokka. The quokka bites you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... . #.#.. .# . ..... .# #. #.##. .# ##)##.##. .# ...... )#.## #### ...###...##### ... ##.##......... ######.#####...#....##### #......r@....#...#.## #.####.#####...###.# #. ##.## .# ..######.####.# ...............# #...######.###### .... #.## ..... #..# ######.##### You could see a quokka. Vanquished Creatures A goblin (D:1) 2 ball pythons (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frimble the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 71 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring, amethyst_killhole Action || total -------------------------++------- Melee: Unarmed || 14 Armor: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 46 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 46 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts