Dungeon Crawl Stone Soup version 0.33-a0-636-g92776e1539 (webtiles) character file. Game seed: 921315249267123269 0 frogmoss10 the Ducker (level 1, 13/13 HPs) Began as a Merfolk Fire Elementalist on Jan 4, 2025. Got out of the dungeon alive. The game lasted 00:00:07 (3 turns). frogmoss10 the Ducker (Merfolk Fire Elementalist) Turns: 3, Time: 00:00:08 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 2.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 20% 2x1d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 14% 2d5 14% 2 Inner Flame Hex/Fire 4% N/A 41% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 41% 3 Flame Wave Conj/Fire 5% 2d5 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, frogmoss10 the Merfolk Fire Elementalist. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found 5 stones. Found a staircase leading out of the dungeon. Unknown command. Unknown command. There is a staircase leading out of the dungeon here. You have escaped! ### +.# #.# #.# #.# #.## +.@# #.## #.# #(# #.# +.# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frogmoss10 the Merfolk Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_ring, basic_ecumenical_altar Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | Dungeon | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 3 daAuts