Dungeon Crawl Stone Soup version 0.29-a0-575-g0dc89cf053 (webtiles) character file. Game seed: 10130667833363473627 16 frogsbabysitter the Poker (level 2, 23/23 HPs) Began as a Merfolk Gladiator on June 13, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (206 turns). frogsbabysitter the Poker (Merfolk Gladiator) Turns: 206, Time: 00:00:47 Health: 23/23 AC: 4 Str: 14 XL: 2 Next: 54% Magic: 2/2 EV: 13 Int: 7 God: Gold: 34 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) g - a +2 dagger of electrocution Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of heal wounds {unknown} Skills: + Level 2.5 Fighting * Level 4.4 Polearms + Level 2.3 Throwing - Level 4.1 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! A hobgoblin comes into view. Found a stone staircase leading down. The hobgoblin shouts! There is a faded altar of an unknown god here. You see here a +0 dagger. You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! A rat comes into view. Found 6 gold pieces. Found a runed dagger. You see here 15 gold pieces. You reach to attack! You closely miss the rat. You hit the rat. You kill the rat! No target in view! You see here a +0 hand axe. You now have 13 gold pieces (gained 7). You see here a +0 hand axe. You see here a rat corpse. You now have 28 gold pieces (gained 15). There is a stone staircase leading down here. Found a metallic white potion. A bat comes into view. A bat is nearby! You see here 6 gold pieces. The helpless bat fails to defend itself. You hit the bat. You kill the bat! No target in view! f - a metallic white potion You now have 34 gold pieces (gained 6). You see here a +2 dagger of electrocution. g - a +2 dagger of electrocution Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....###...#...#. #...............#. ## ...............#. ##. ........†_.....#. ..# #............... ..##.............#. #..........##....+. #.####....##.....#. #.@.......##.....#. ##.#.8.#..>...†....... #......#...####.).###. #.####†#.........## #. # ..#.....#....# #....#...#....# ..............# ##.............. #............... There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 bats (D:1) A goblin (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frogsbabysitter the Merfolk Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 68 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 157 | D:1 | Found a faded altar of an unknown god. 206 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, ebering_ecumenical_altar_sacrificial, serial_shops, shop, minmay_tetromino_i4 Action || total -------------------------++------- Melee: Trident || 30 Stab: Sleeping || 1 Armor: Leather armour || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 208 | 208 | 0 | 0 | 108 | 1 | 208.0 | Dungeon | 208 | 208 | 0 | 0 | 108 | 1 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 208 daAuts