Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10712780691097692771 24 frostburnice the Magician (level 3, -1/37 HPs) Began as a Djinni Fire Elementalist on Apr 11, 2024. Slain by an orc priest ... wielding a +0 mace (3 damage) ... on level 4 of the Dungeon. The game lasted 00:12:54 (364 turns). frostburnice the Magician (Djinni Fire Elementalist) Turns: 364, Time: 00:12:54 Health: -1/37 AC: 21 Str: 7 XL: 3 Next: 15% Gold: 58 EV: 2 Int: 18 God: SH: 0 Dex: 13 rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois ∞ j - melded +1 helmet rElec . g - melded +2 cloak rCorr . b - melded +2 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: confused, tree-form A: stationary, stasis, torment immunity, boosted hp, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons d - a +0 club f - a +0 whip Armour a - a +0 robe (melded) b - a +2 pair of gloves (melded) e - a +0 ring mail g - a +2 cloak (melded) j - a +1 helmet (melded) Skills: + Level 0.3 Armour + Level 3.0 Dodging + Level 2.1 Stealth + Level 0.1 Unarmed Combat - Level 3.2 Spellcasting - Level 3.2 Conjurations - Level 3.2 Hexes - Level 3.2 Summonings - Level 3.2 Necromancy - Level 3.2 Translocations - Level 3.2 Fire Magic - Level 3.2 Ice Magic - Level 3.2 Air Magic - Level 3.2 Earth Magic - Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Shock Conj/Air 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest looks satisfied for a moment. Found 3 gold pieces and a ruby potion. Okay, then. Okay, then. There are no items here. The air fills with toxic fumes! As you read the scroll labelled TEMEZE YQYERCHO, it crumbles to dust. It was a scroll of poison. The orc hits you but does no damage. The orc priest miscasts a cantrip. The orc hits you but does no damage. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are confused. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You're too confused to cast spells. You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You swing at nothing. The orc hits you but does no damage. x2 Something completely misses you. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc priest begins to cast a cantrip, but forgets the words! You hit the orc but do no damage. The orc is moderately wounded. The orc hits you but does no damage. x2 The orc priest hits you with a +0 mace. You die... ,,,,,,*,,,,*,,,* ,,,*****,......######### ,,******,§.##..######### ,,,,,,**,§§######§§##### ,**,,**>,§§§#§§§#§§§#### ,,,,,,*,,§§§§§§§§§§§§§## ****,,,,,§§§§§§§§§§§§§## * *,,,,,§§§§§§oo§§§§§§#** * **,,,,§§§§§oo♣§§§§§§§,***** * *****,,§§§§§§{o§§§§§§§,,,,,* ***,,,,,,§§§§§§§§§§##§§§*,,,,* ,,,,,*,,,§§§§##§§§§##..§,,,,** ,,,,***,,§§§###§§#§##.#._,*,* ,,,** *,,§..##§§§§§§#...,,,,* ,,,*****,§...#§§##§§§.$.*,,,* *,,,,*,*,..!..§§####§§..,,,,* ,,*,,*,,,,,,,,,***,**,,,*,,,* You could see an orc priest and 4 orcs. Vanquished Creatures An adder (D:2) An orc (D:4) A bat (D:3) An endoplasm (D:3) A goblin (D:4) A kobold (D:2) A quokka (D:2) 3 ball pythons 3 frilled lizards 2 rats (D:3) 15 creatures vanquished. Vanquished Creatures (others) 32 foxfires 32 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frostburnice the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | frostburnice set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 117 | D:2 | Reached XP level 2. HP: 17/21 MP: 0/0 310 | D:3 | Reached XP level 3. HP: 23/25 MP: 0/0 310 | D:3 | Learned a level 1 spell: Shock 364 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, ebering_ecumenical_altar_petrified D:2: layout_loops_ring D:3: layout_basic, uniq_sigmund, uniq_grinder, uniq_crazy_yiuf_cottage D:4: layout_cave_pools, vehumet_altar_wand_db, minmay_misc_feat_x, minmay_misc_feat_diagonals, kennysheep_opposing_triangles Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | 3 | 3.0 Armour | | 0.3 Unarmed Combat | | 0.1 Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Club || 15 Unarmed || 10 Punch || 1 Cast: Foxfire || 22 Use: Potion || 2 Scroll || 2 Armour: Ring mail || 15 Skin || 46 Robe || 4 Dodge: Dodged || 20