Dungeon Crawl Stone Soup version 0.33-a0-932-g1afe1e7492 (webtiles) character file. Game seed: 12368150176634724925 25 frostburnice the Poker (level 3, -3/28 HPs) Began as a Merfolk Gladiator on Feb 17, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:03:25 (846 turns). frostburnice the Poker (Merfolk Gladiator) Turns: 846, Time: 00:03:26 Health: -3/28 AC: 4 Str: 16 XL: 3 Next: 4% Magic: 3/3 EV: 12 Int: 7 God: Gold: 17 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-3 -> -21) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) n - a +3 dagger q - a +0 club Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) l - a +0 helmet r - a +0 barding Jewellery m - a ring of magical power p - a ring of ice Talismans o - a maw talisman Scrolls g - a scroll of identify {unknown} i - a scroll of poison {unknown} j - 4 scrolls of fear {unknown} Potions f - a potion of haste {unknown} h - a potion of moonshine {unknown} k - 2 potions of invisibility {unknown} Skills: * Level 2.6 Fighting * Level 4.4 Polearms + Level 2.3 Throwing + Level 0.3 Armour + Level 4.2 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 0% N/A 86% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 86% 3 Curse of Agony Necr 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found a barding. Found a short sword. You see here a +0 barding. r - a +0 barding You can't fit into that! There is a stone staircase leading down here. Sigmund the Dreaded comes into view. He is wielding a +7 scythe of venom and wearing a +2 robe of fire resistance. Sigmund points at you and mumbles some strange words. You resist with significant effort. Sigmund points at you and mumbles some strange words. The magic dart hits you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +7 scythe of venom and wearing a +2 robe of fire resistance (57% to hit) You reach to attack! You puncture Sigmund! Sigmund is moderately wounded. Sigmund misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +7 scythe of venom and wearing a +2 robe of fire resistance (moderately wounded, 57% to hit) You reach to attack! You hit Sigmund but do no damage. Sigmund is moderately wounded. Sigmund hits you from afar with a +7 scythe of venom! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +7 scythe of venom and wearing a +2 robe of fire resistance (moderately wounded, 57% to hit) You reach to attack! You barely miss Sigmund. Sigmund is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Unknown command. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +7 scythe of venom and wearing a +2 robe of fire resistance (moderately wounded, 57% to hit) You reach to attack! You barely miss Sigmund. Sigmund is moderately wounded. You die... .# .# ...###### .# ....##..)...# #.# ....# ###.#####..# ....# #.....#...# ....# #.#...#...# ....# #.#..>..@.# ....# #.#..##.#.# ....# #.#..##.#@# ...†#####.#..##.#.# ###.....#.#.....#.# #.###.#.#.#####.# #.# #.#.........# #.# #.###.####### #.# #.....# You could see Sigmund. Vanquished Creatures 3 bats (D:1) 5 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A kobold (D:1) A quokka (D:2) 2 frilled lizards (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frostburnice the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 238 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 656 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 840 | D:2 | Noticed Sigmund 846 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_loops_ring D:2: layout_basic, uniq_sigmund, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Trident || 59 Stab: Sleeping || 1 Armour: Leather armour || 18 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 851 | 802 | 49 | 0 | 649 | 2 | 425.5 | Dungeon | 851 | 802 | 49 | 0 | 649 | 2 | 425.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 766 daAuts D:2: 84 daAuts