Dungeon Crawl Stone Soup version 0.33-a0-932-g1afe1e7492 (webtiles) character file. Game seed: 10742704789601392535 3 frostburnice the Sneak (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Feb 17, 2025. Slain by a frilled lizard (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (64 turns). frostburnice the Sneak (Poltergeist Enchanter) Turns: 64, Time: 00:00:24 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 41% Magic: 3/3 EV: 11 Int: 17 God: Gold: 7 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility Skills: * Level 1.2 Short Blades + Level 2.2 Dodging * Level 4.5 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Magic Dart Conj 4% 1d3 19% 1 Dazzling Flash Hex/Fire 18% N/A 24% 3 Searing Ray Conj 2% 2d4 28% 2 Fulminant Prism Conj/Alch 0% 3d5 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You kill the rat! You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. A frilled lizard comes into view. The endoplasm quivers. A hobgoblin comes into view. The hobgoblin shouts! The endoplasm hits you but does no damage. The frilled lizard hisses angrily. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is almost dead. A quokka comes into view. The endoplasm barely misses you. You completely miss the endoplasm. The endoplasm is almost dead. The endoplasm splashes around in the water. You hit the endoplasm. You kill the endoplasm! The quokka bites the plant. The plant begins to die. The quokka bites the plant. The hobgoblin splashes around in the water. The quokka splashes around in the water. You closely miss the hobgoblin. The hobgoblin misses you. The frilled lizard bites you. The quokka splashes around in the water. You hit the hobgoblin but do no damage. The hobgoblin hits you. The frilled lizard hisses. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The quokka bites the plant. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. The quokka splashes around in the water. The frilled lizard bites you. 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HP: 11/11 MP: 3/3 64 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, basic_ecumenical_altar, chequers_big_river, amcnicky_mini_corridor_feature Action || total ---------------------------++------- Melee: Dagger || 14 Stab: Sleeping || 1 Armour: Skin || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 63 | 63 | 0 | 0 | 21 | 1 | 63.0 | Dungeon | 63 | 63 | 0 | 0 | 21 | 1 | 63.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts