Dungeon Crawl Stone Soup version 0.33-a0-1343-gd632a87c15 (webtiles) character file. Game seed: 7460026466581696013 35 frostburnice the Vexing (level 3, 0/26 HPs) Began as a Demonspawn Hexslinger on Apr 10, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:17 (774 turns). frostburnice the Vexing (Demonspawn Hexslinger) Turns: 774, Time: 00:02:18 Health: 0/26 AC: 4 Str: 8 XL: 3 Next: 16% Magic: 5/5 EV: 11 Int: 15 God: Gold: 44 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +2 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -4) A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) i - a +1 vampiric spear Missiles h - 5 curare-tipped darts Armour c - a +2 robe (worn) Scrolls b - 3 scrolls of poison g - a scroll of enchant armour k - a scroll of acquirement {unknown} Potions d - a potion of mutation e - a potion of magic f - a potion of curing {unknown} j - a potion of might {unknown} Skills: + Level 1.4 Fighting + Level 2.1 Ranged Weapons + Level 2.0 Dodging + Level 1.3 Spellcasting + Level 3.2 Hexes + Level 1.3 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% N/A 10% 2 Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Brom's Barrelling Bould Conj/Erth 1% 2d4 93% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Aim: an adder (lightly wounded, 37% to hit) You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you. The adder bites you but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 37% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. x2 Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 37% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. You are no longer poisoned. The adder bites you but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 37% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 37% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. The adder bites you but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 37% to hit) You shoot a sling bullet. The sling bullet completely misses the adder. You die... .###.# #........# .....# #..#.....# .##### #........#######. .. #................ .# ###.####.######## .# #.. #.# #### ..## #.# ....# ##.##.#.#.....# ......S@......# ##.#..###.....# #.. .....# ... ##### ..#. .#.# # You could see an adder. Vanquished Creatures A dart slug (D:1) 7 endoplasms A giant cockroach (D:2) 2 goblins 3 hobgoblins A jackal (D:2) 5 kobolds A ball python (D:1) 5 bats A frilled lizard (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frostburnice the Demonspawn Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 86 | D:1 | You fall into a shaft and drop 1 floor! 121 | D:2 | Reached skill level 1 in Fire Magic 210 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 210 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 614 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 773 | D:2 | HP: 1/26 [poisoned by an adder] 774 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_basic, chequers_serial_rivers_room_b D:2: layout_loops_cross, chequers_serial_rivers_small_3, minmay_pentomino_pile Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 1 | 1.3 Dodging | 2 | 2.0 Ranged Weapons | 2 | 2.1 Fighting | | 1.4 Spellcasting | | 1.3 Hexes | | 3.2 Action || total ---------------------------++------- Fire: Sling || 85 Use: Scroll || 5 Armour: Robe || 34 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 792 | 759 | 33 | 0 | 582 | 2 | 396.0 | Dungeon | 792 | 759 | 33 | 0 | 582 | 2 | 396.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 597 daAuts D:2: 195 daAuts