Dungeon Crawl Stone Soup version 0.29-a0-676-ga64570c9d2 (webtiles) character file. Game seed: 1026810571990609712 11 frustraionsimulator the Shooter (level 2, 23/23 HPs) Began as a Barachi Hunter on June 24, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (108 turns). frustraionsimulator the Shooter (Barachi Hunter) Turns: 108, Time: 00:00:37 Health: 23/23 AC: 3 Str: 12 XL: 2 Next: 29% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 shortbow (weapon) Armour b - a +0 leather armour (worn) Jewellery f - a ring of protection from cold Scrolls c - a scroll of immolation e - a scroll of poison {unknown} g - a scroll of fog {unknown} h - a scroll of identify {unknown} Potions d - a potion of berserk rage {unknown} Skills: - Level 2.4 Fighting + Level 4.5 Bows - Level 2.1 Dodging - Level 0.8 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History A hobgoblin and an endoplasm come into view. You shoot an arrow. The arrow hits the hobgoblin but does no damage. You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin is heavily wounded. You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! You have reached level 2! You shoot an arrow. The arrow hits the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! An endoplasm and a kobold come into view. The endoplasm quivers. You shoot an arrow. The kobold shouts! The arrow hits the endoplasm. The endoplasm is almost dead. You shoot an arrow. The arrow hits the endoplasm. You kill the endoplasm! You shoot an arrow. The arrow barely misses the kobold. You shoot an arrow. The arrow hits the kobold! You kill the kobold! No target in view! No target in view! No target in view! Things that are here: a +0 short sword; a kobold corpse Found a ring mail. An endoplasm comes into view. The endoplasm quivers. Okay, then. You shoot an arrow. The arrow hits the endoplasm! You kill the endoplasm! No target in view! No target in view! No target in view! h - a scroll labelled SETTOU ZAXI Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........#####.>....#### #.........#...).†....# # #...................#### ##.....................# #..........#.###........ #........................ #......................#. #..............)......... #.......@................ ##......(............... ##.....#.......##....#. ##..###.......# ..#... #.# #.......# .# .. #. #......... . # . #.........# ## . #########..[ . ##. There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frustraionsimulator the Barachi Hunter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 90 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 108 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_rooms Action || total -------------------------++------- Fire: Shortbow || 24 Armor: Leather armour || 3 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 0 | 76 | 1 | 131.0 | Dungeon | 131 | 131 | 0 | 0 | 76 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 131 daAuts