Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 16863392461709367339 49 fungalreason the Grave Robber (level 3, 0/24 HPs) Began as a Vampire Necromancer on Oct 14, 2024. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:07:59 (549 turns). fungalreason the Grave Robber (Vampire Necromancer) Turns: 549, Time: 00:08:00 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 51% Magic: 2/6 EV: 11 Int: 19 God: Gold: 46 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) d - a +0 short sword Armour b - a +0 robe (worn) Jewellery e - a ring of fire Potions c - a potion of magic Skills: + Level 1.2 Short Blades + Level 2.8 Dodging + Level 3.8 Stealth + Level 2.4 Spellcasting + Level 4.7 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 3% 2 Vampiric Draining Necr 20% 2d7 7% 3 Animate Dead Necr 20% N/A 24% 4 Curse of Agony Necr 20% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusion: ribbon worm Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The adder poisons you! Your soul wisp touches the adder but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. Your soul wisp touches the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder closely misses you. The adder bites you but does no damage. Your soul wisp barely misses the jackal. You hit the adder. You bite the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The jackal bites your soul wisp but does no damage. You hit the jackal but do no damage. The jackal is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal pauses to sniff the ground. The jackal bites you but does no damage. Your soul wisp touches the jackal. The jackal dies! You closely miss the jackal. The jackal is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal misses you. Your soul wisp closely misses the jackal. The jackal misses you. Okay, then. You aren't carrying any scrolls. You aren't carrying any items that you can evoke. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. Your soul wisp barely misses the jackal. A frilled lizard comes into view. Your soul wisp barely misses the hobgoblin. A quokka comes into view. The jackal attacks as it pursues you! The jackal bites you. You die... +...+ #.l.# #...### #..... #...r ... ..... #.# ......####@# .........##h# ..........##.# ..........##h# #........##g# #.......)##.# # #......>h.(*# ######.......g#### #.............# You could see a quokka (asleep), 2 jackals, a hobgoblin, a frilled lizard (asleep) and a friendly soul wisp (summoned). Vanquished Creatures A gnoll (D:1) An adder (D:2) 3 ball pythons 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 5 kobolds (D:1) 2 bats (D:1) 2 rats (D:1) 20 creatures vanquished. Vanquished Creatures (collateral kills) 2 ball pythons (D:1) An endoplasm (D:1) 2 jackals (D:2) 2 bats A goblin (D:1) 8 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fungalreason the Vampire Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 143 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/5 235 | D:1 | Reached skill level 1 in Short Blades 332 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 332 | D:1 | Reached XP level 3. HP: 21/24 MP: 1/6 448 | D:1 | You fall into a shaft and drop 1 floor! 546 | D:2 | HP: 1/24 [poisoned by an adder] 549 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_loops_ring, chequers_serial_rivers_room_b D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 1 | 1.2 Dodging | | 2.8 Stealth | | 3.8 Spellcasting | | 2.4 Necromancy | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 71 Bite || 9 Throw: Dart || 3 Cast: Soul Splinter || 22 Stab: Sleeping || 4 Armour: Robe || 62 Dodge: Dodged || 58