Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 13203579082672488289 23 fungalreason the Apothecary (level 2, 0/19 HPs) Began as a Merfolk Wanderer on Oct 26, 2024. Succumbed to a kobold's poison ... on level 2 of the Dungeon. The game lasted 00:03:15 (654 turns). fungalreason the Apothecary (Merfolk Wanderer) Turns: 654, Time: 00:03:15 Health: 0/19 AC: 5 Str: 14 XL: 2 Next: 95% Magic: 1/3 EV: 9 Int: 11 God: Gold: 37 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . b - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -16) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) f - a +2 heavy mace Missiles g - 4 boomerangs h - 5 poisoned darts Armour b - a +0 ring mail (worn) Scrolls d - 2 scrolls of revelation {unknown} e - 2 scrolls of teleportation {unknown} Potions c - a potion of lignification i - a potion of heal wounds {unknown} j - a potion of resistance {unknown} Skills: - Level 1.0 Axes - Level 2.1 Armour - Level 1.0 Spellcasting + Level 5.4 Alchemy - Level 2.6 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 24% 1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 32% 2 Petrify Alch/Erth 6% N/A 91% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the endoplasm! A kobold comes into view. It is wielding a +0 dagger of venom. The kobold shouts! You hear an angry hiss. You hear a shout! An adder comes into view. There are monsters nearby! You hit the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. You are poisoned. You closely miss the kobold. The kobold is moderately wounded. You feel very sick. The kobold barely misses you. A hobgoblin comes into view. The kobold misses you. The hobgoblin moves out of view. You closely miss the kobold. The kobold is moderately wounded. You feel sick. The kobold hits you but does no damage. You are lethally poisoned! The adder bites you. You feel very sick. The kobold attacks as it pursues you! The kobold hits you but does no damage. You are more poisoned. Casting: Sting (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger of venom (moderately wounded, 60% to hit) The sting hits the kobold. The kobold is poisoned. You kill the kobold! * * * LOW HITPOINT WARNING * * * You feel very sick. The adder barely misses you. Casting: Sting (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (48% to hit) The sting misses the adder. You die... # .# .## .# ..# .# #.# .# #.# .# . #.# .###..# ##.###..g...# #...@S..# #..####.# #.#####..# # ........># #.#####.## # #.# .## .# #.# #.#####.#####...... ..# #...............#.# #.# ####....##.####.#.## #.# You could see an adder and a hobgoblin. Vanquished Creatures 2 ball pythons (D:1) 3 endoplasms 2 goblins (D:1) 5 hobgoblins (D:1) 2 kobolds A bat (D:2) 3 frilled lizards (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fungalreason the Merfolk Wanderer began the quest for the | Orb. 0 | D:1 | fungalreason set off with the following items: a +0 hand | axe, a +0 ring mail, a potion of lignification; and the | following spell memorised: Sting; and the following spells | available to memorise: Mercury Vapours, Petrify. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 180 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/3 425 | D:1 | Reached skill level 5 in Alchemy 654 | D:2 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_rooms, minmay_box_of_dots D:2: layout_loops_ring, roderic_serpentine_path, minmay_misc_feat_square, patterned_corridor Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 5 | 5.4 Axes | | 1.0 Armour | | 2.1 Spellcasting | | 1.0 Shapeshifting | | 2.6 Action || total ---------------------------++------- Melee: Hand axe || 47 Cast: Sting || 10 Armour: Ring mail || 42 Dodge: Dodged || 36