Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 10191382303619620953 776801 g00nzer the Conqueror (level 27, -7/273 HPs) Began as a Minotaur Fighter on Mar 10, 2025. Was an Elder of Zin. Killed by divine providence ... invoked by a mummy priest (11 damage) ... on level 3 of the Tomb of the Ancients on Mar 13, 2025. The game lasted 05:45:11 (105403 turns). g00nzer the Conqueror (Minotaur Fighter) Turns: 105403, Time: 05:45:11 Health: -7/273 AC: 50 Str: 26 (31) XL: 27 Magic: 27/32 EV: 8 Int: 7 God: Zin [****..] Gold: 10266 SH: 0 Dex: 17 (18) Spells: 26/26 levels left rFire + + + b - +9 sacred scourge (holy) rCold + + + J - +8 tower shield rNeg + + + A - +8 golden dragon scales rPois + y - +1 hat of Teammi {rElec Dex+4} rElec + f - +4 dragonskin cloak {Aegis} rCorr . I - +3 pair of gauntlets of War {Slay+5} SInv . E - +2 pair of boots Will +++++ w - amulet of the Four Winds {rN+ Will+++ Clar} Stlth c - ring "Naiw" {rPois rC+ rN+ Dex+4} HPRegen 1.45/turn H - ring of Ofauraet {^Contam rF++ rC+ rN+ Will+} MPRegen 0.23/turn %: clarity @: lethally poisoned (-7 -> -9), contaminated, held, slowed, glowing, studying Fighting, very slow A: horns 2, retaliatory headbutt, clumsy 1, low MP 1, regeneration 1 }: 6/15 runes: decaying, serpentine, slimy, silver, obsidian, abyssal a: Renounce Religion, Recite, Vitalisation, Imprison, Donate Gold You were on level 3 of the Tomb of the Ancients. You worshipped Zin. Zin was greatly pleased with you. You visited 17 branches of the dungeon, and saw 74 of its levels. You visited the Abyss 1 time. You visited 1 bazaar. You also visited: Trove. You collected 14268 gold pieces. You spent 3769 gold pieces at shops. You donated 233 gold pieces to Zin. Inventory: Hand Weapons a - the +8 broad axe "Boleer" {freeze, Dex+6} (Okawaru gifted it to you on level 13 of the Dungeon) Dex+6: It affects your dexterity (+6). b - a +9 sacred scourge of holy wrath (weapon) F - a +9 broad axe of flaming Missiles m - 12 darts of dispersal r - 4 javelins B - 12 silver javelins (quivered) C - 28 boomerangs D - 4 throwing nets Armour f - the +4 dragonskin cloak (worn) {Aegis} (You took it off Tiamat on level 1 of the Realm of Zot) Avatar's Aegis: It grants the wearer a chance to resist fire, cold, poison, electricity, acid, and negative energy. y - the +1 hat of Teammi (worn) {rElec Dex+4} (You found it in a treasure trove) Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. A - +8 golden dragon scales (worn) E - a +2 pair of boots (worn) I - the +3 pair of gauntlets of War (worn) {Slay+5} (Okawaru gifted it to you on level 13 of the Dungeon) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). J - a +8 tower shield (worn) Jewellery c - the ring "Naiw" (left hand) {rPois rC+ rN+ Dex+4} (You bought it in a shop on level 13 of the Dungeon) [ring of protection from cold] Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. rPois: It protects you from poison. rN+: It protects you from negative energy. k - a +4 ring of slaying w - the amulet of the Four Winds (around neck) {rN+ Will+++ Clar} (You took it off a deep elf high priest on level 3 of the Elven Halls) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. H - the ring of Ofauraet (right hand) {^Contam rF++ rC+ rN+ Will+} (You bought it in a shop on level 13 of the Dungeon) [ring of positive energy] rF++: It greatly protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. L - the ring "Fihahy" {rCorr Str+2 Slay+3} (You acquired it on level 1 of the Snake Pit) [ring of resist corrosion] Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rCorr: It protects you from acid and corrosion. Wands o - a wand of charming (21) x - a wand of digging (20) K - a wand of roots (5) P - a wand of light (52) U - a wand of mindburst (24) X - a wand of flame (27) Scrolls g - 4 scrolls of revelation j - 2 scrolls of silence l - 9 scrolls of teleportation n - 6 scrolls of immolation t - a scroll of enchant armour u - 8 scrolls of poison O - a scroll of brand weapon S - 8 scrolls of fog V - 13 scrolls of vulnerability Y - 4 scrolls of enchant weapon Z - 7 scrolls of fear Potions d - 2 potions of might e - 19 potions of curing h - a potion of haste i - 9 potions of attraction p - 5 potions of invisibility q - 7 potions of enlightenment s - 6 potions of resistance v - 3 potions of berserk rage G - 10 potions of brilliance M - 3 potions of cancellation Q - 3 potions of magic Miscellaneous N - a tin of tremorstones (2/2) R - a lightning rod (4/4) Skills: O Level 27 Fighting - Level 18.0(19.0) Axes + Level 10.7(15.6) Maces & Flails - Level 21.0 Throwing - Level 26.3 Armour - Level 21.7 Dodging - Level 26.3 Shields * Level 20.5 Invocations - Level 13.6 Evocations You had 26 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 98% 1 Foxfire Conj/Fire 0% 2x1d4 98% 1 Freeze Ice 0% 1d3 98% 1 Kiss of Death Conj/Necr 0% 2d5 98% 1 Sandblast Erth 0% 2d4 98% 1 Shock Conj/Air 0% 1d3 98% 1 Soul Splinter Necr 0% N/A 98% 1 Sting Conj/Alch 0% 1d3 98% 1 Blink Tloc 0% N/A 99% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 99% 2 Grave Claw Necr 0% 2d7 99% 2 Jinxbite Hex 0% N/A 99% 2 Lesser Beckoning Tloc 0% N/A 99% 2 Mercury Vapours Alch/Air 0% N/A 99% 2 Momentum Strike Conj/Tloc 0% 3d8 99% 2 Scorch Fire 0% 2d5 99% 2 Searing Ray Conj 0% 2d4 99% 2 Sublimation of Blood Necr 0% N/A 99% 2 Call Canine Familiar Summ 0% N/A 100% 3 Frozen Ramparts Ice 0% 1d1 100% 3 Fugue of the Fallen Necr 0% N/A 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Passwall Erth 0% N/A 100% 3 Sigil of Binding Hex 0% N/A 100% 3 Stone Arrow Conj/Erth 0% 3d7 100% 3 Summon Ice Beast Ice/Summ 0% N/A 100% 3 Swiftness Air 0% N/A 100% 3 Tukima's Dance Hex 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 100% 3 Airstrike Air 0% 2d(0-16) 100% 4 Anguish Hex/Necr 0% N/A 100% 4 Animate Armour Summ/Erth 0% N/A 100% 4 Animate Dead Necr 0% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Cause Fear Hex 0% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 100% 4 Summon Lightning Spire Summ/Air 0% 3d4 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Curse of Agony Necr 0% N/A 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Silence Hex/Air 0% N/A 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Death Channel Necr 0% N/A 100% 6 Dispersal Tloc 0% N/A 100% 6 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Enfeeble Hex 0% N/A 100% 7 Haunt Necr/Summ 0% N/A 100% 7 Hellfire Mortar Fire/Erth 0% 3d11 100% 7 Magnavolt Erth/Air 0% 4d9 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Monstrous Menagerie Summ 0% N/A 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Summon Hydra Summ 0% N/A 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Chain Lightning Conj/Air 0% N/A 100% 9 Death's Door Necr 0% N/A 100% 9 Fire Storm Conj/Fire 0% 5d1 100% 9 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:9 Swamp (4/4) Lair:3 Snake (4/4) Lair:2 Slime (5/5) Lair:5 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (3/3) Vaults:2 Tomb (3/3) Crypt:3 Depths (4/4) D:15 Hell (visited) Dis (1/7) Hell Geh (7/7) Hell Coc (6/7) Hell Tar (0/7) Hell Zot (5/5) Depths:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:12 * D:13 =! Orc:1 ! Orc:2 :(([ Elf:3 (*= Snake:1 * Snake:4 : Vaults:3 ! Vaults:4 ! Depths:3 [ Depths:4 ( Portals: Hell: Lair:5 Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:3 Pandemonium: Depths:2 Depths:3 Depths:4 Ziggurat: Depths:1 Annotations: D:5 2 runed translucent doors Tomb:3 Khufu Coc:5 exclusion: 8 ice statues Zot:2 3 runed translucent doors, Ychogo's ghost, master DsGl Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You are clumsy. (Dex -2) Your magical capacity is low. (-10% MP) Your natural rate of healing is unusually fast. Message History The magical storm engulfs the guardian mummy. The guardian mummy completely resists. The magical storm engulfs the death scarab. The magical storm engulfs the mummy priest. The mummy priest completely resists. The magical storm engulfs the death scarab. The death scarab completely resists. The magical storm engulfs the death scarab! The magical storm engulfs the skeletal warrior. The skeletal warrior completely resists. Zin protects your body from mutation! Okay, then. Okay, then. You feel strangely stable. Your magical effects are unravelling. You feel magically purged. You feel slightly less contaminated with magical energies. You are engulfed in dark miasma. * * * LOW HITPOINT WARNING * * * You feel yourself speed up. The sentinel's mark upon you fades away. You feel very sick. The death scarab's many legs skitter faintly. The death scarab closely misses you. The death scarab barely misses you. You furiously retaliate! You headbutt the death scarab! The death scarab bites you but does no damage. x2 The death scarab closely misses you. The death scarab bites you but does no damage. The death scarab waves its antennae. The death scarab bites you. * * * LOW HITPOINT WARNING * * * The death scarab drains your vigour! You feel yourself slow down. The ushabti shakes and rattles. The vile air hits you but does no damage. The vile air hits the death scarab. The mummy priest hits you but does no damage. The mummy priest mumbles some strange prayers to its god. The mummy priest calls down the wrath of its god upon you. Something smites you! You die... ,,^,,,,#.§§9§.#MM.[..$$$$$$,,* ,,,,^,*#§BBBMB##.?9...$$$$$,,* ,,,,,,*#.BMzB9##B9☼....[.[:,,* ,^,,,*#..MBWMBB##.MB..B...$,,* ,,,<**.§..BBBMzV##