Seeded DCSS version 0.30-a0-292-g0f741e3f8e (webtiles) character file. Game seed: 11836800648259413034 (custom seed) 24 gabagool the Gusty (level 3, 19/19 HPs) Began as a Tengu Air Elementalist on Oct 14, 2022. Got out of the dungeon alive. The game lasted 00:05:31 (661 turns). gabagool the Gusty (Tengu Air Elementalist) Turns: 661, Time: 00:05:31 Health: 19/19 AC: 5 Str: 8 XL: 3 Next: 2% Magic: 7/7 EV: 15 Int: 17 God: Gold: 77 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis + h - +10 zealot's sword {holy, *Rage rN+ EV+3} rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . g - +2 hat {SInv} rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will ..... Rage 20% (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons e - a +0 whip h - the +10 zealot's sword (weapon) {holy, *Rage rN+ EV+3} (You acquired it on level 1 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Armour a - a +0 robe (worn) f - a +0 cloak (worn) g - a +2 hat of see invisible (worn) Magical Staves i - a staff of air Potions b - a potion of magic c - a potion of flight {unknown} d - a potion of heal wounds {unknown} j - 2 potions of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 2.8 Conjurations + Level 4.8 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 28% 2-4/arc 6% 2 Swiftness Air 18% N/A 9% 3 Vhi's Electric Charge Tloc/Air 18% N/A 22% 3 Airstrike Air 9% 2d(2-18) 26% 4 Sublimation of Blood Necr 1% N/A 28% 2 Arcjolt Conj/Air 7% 1d17 73% 5 Lightning Bolt Conj/Air 7% 1d19 73% 5 Petrify Tmut/Erth 1% N/A 88% 4 Irradiate Conj/Tmut 3% 3d12 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You feel clever. x2 Calm down first, please. Calm down first, please. Save game and exit? Welcome back, gabagool the Tengu Air Elementalist. Game seed: 11836800648259413034 (custom seed) Press ? for a list of commands and other information. You start waiting. You feel a strong urge to attack something. You start waiting. You are no longer berserk. You are exhausted. You feel yourself slow down. You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. Found a faded altar of an unknown god. You feel yourself speed up. A rat comes into view. Found a robe. A rat is nearby! The helpless rat fails to defend itself. You slash the rat! You kill the rat! No target in view! There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. You recover from your berserk rage. There is an open door here. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .###......#############....# .###......#...#...#...#.##.# ......###.#.......#...'.##.# .###......#...#...#...####.##### .# #......##.###.###.###..†#...## .# #......##.# #.# #.##.........# .###......##.###.###.##.......... ......#..##...#...#...#.......... .###..##.##...#.@.#...#.......... .# #...#.##...#...#...#.........# .# ##.....##.###.###.##....#...## .# ##.....##.# #.# #.##.######### .# #......##.###.###.##.##....... .# #....#.#...#...#...#.##....... .###......'...#.......#.......... ..##..##..#...#...#...#.......... .[##..#...#############.......... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 5 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gabagool the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 175 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 276 | D:1 | Identified 3 scrolls of acquirement 276 | D:1 | Acquired the +10 zealot's sword {holy, *Rage rN+ EV+3} 276 | D:1 | Found the +10 zealot's sword {holy, *Rage rN+ EV+3} 278 | D:1 | Acquired a staff of air 280 | D:1 | Acquired a +2 hat of see invisible 578 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/7 578 | D:1 | Upgraded the game from 0.30-a0-269-gf0224bf7b6 to | 0.30-a0-292-g0f741e3f8e 598 | D:1 | Found a faded altar of an unknown god. 661 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.8 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Air Magic | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 1 Eudemon blade || 16 Kick || 2 Cast: Shock || 18 Use: Scroll || 3 Stab: Sleeping || 2 Armor: Robe || 6 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 694 | 636 | 58 | 36 | 268 | 1 | 694.0 | Dungeon | 694 | 636 | 58 | 36 | 268 | 1 | 694.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 694 daAuts