Dungeon Crawl Stone Soup version 0.30-a0-586-g23e55c9e0a (webtiles) character file. Game seed: 18092092229241329892 79 gabagool the Conjurer (level 4, -3/27 HPs) Began as an Octopode Conjurer on Jan 3, 2023. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:32 (1569 turns). gabagool the Conjurer (Octopode Conjurer) Turns: 1569, Time: 00:04:32 Health: -3/27 AC: 1 Str: 6 XL: 4 Next: 37% Magic: 0/7 EV: 13 Int: 22 God: Gold: 42 SH: 0 Dex: 10 Spells: 0/7 levels left rFire . . . SeeInvis . b - +0 hand crossbow rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . c - ring of flight rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: flying, very slightly contaminated, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons b - a +0 hand crossbow (weapon) f - a +2 falchion of draining Jewellery c - a ring of flight (left tentacle) Scrolls d - a scroll of identify {unknown} h - a scroll of acquirement {unknown} Potions a - a potion of magic e - a potion of brilliance {unknown} g - a potion of berserk rage {unknown} Skills: + Level 2.4 Ranged Weapons - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations + Level 0.5 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Hex 7% 3d7 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! D:2 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The spell is astonishingly dangerous to miscast (43% risk of failure)! Continue anyway? Aiming: Fulminant Prism (astonishingly dangerous; 43% risk of failure) Press: ? - help, Dir - move target, p - gnoll You miscast Fulminant Prism. You are very lightly contaminated with residual magic. The air around you crackles with energy. You feel yourself slow down. Unknown command. Casting: Fulminant Prism (astonishingly dangerous; 43% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You shoot a bolt. The bolt completely misses the gnoll. The bolt hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Fulminant Prism (astonishingly dangerous; 43% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - gnoll The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The gnoll hits you with a +0 flail. The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! The searing ray misses the gnoll. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ############# .#.## #..#...........# $... #+#.##.#########.# gg.# ....##.# #.....# gg.# ....##.# #.##### ...# ....##(# #.# ...# ....##.# #.##########...#.## ....##.# #....@g)........... ....##'#################.##.## .................# .. #.#......#######.# ... #.#...∩..# #.# ... #.#.##†#.# #.# .. #.#....#.# #.# . #.######.# #.# ..#......#######.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A worm (D:1) 4 dart slugs 5 ball pythons 4 bats 3 endoplasms 2 giant cockroaches 5 goblins 4 hobgoblins 3 jackals (D:1) 3 kobolds 4 quokkas 3 frilled lizards 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gabagool the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 58 | D:1 | Reached skill level 1 in Ranged Weapons 58 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 79 | D:1 | Found Kycasuuq's Distillery. 390 | D:1 | Reached XP level 3. HP: 16/21 MP: 6/6 1263 | D:2 | Noticed Terence 1284 | D:2 | Learned a level 2 spell: Searing Ray 1360 | D:2 | Found Oduhaeng's Book Boutique. 1402 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 1407 | D:2 | Learned a level 4 spell: Fulminant Prism 1569 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_ring, serial_shops, nicolae_shop_hallway_plus, minivault_14 D:2: layout_basic, serial_shops, shop, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 1 2 | 2.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 4.9 Hexes | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hand crossbow | 84 | 5 || 89 Cast: Magic Dart | 1 | || 1 Searing Ray | | 1 || 1 Use: Scroll | 1 | || 1 Armor: Skin | 5 | || 5 Dodge: Dodged | 33 | 2 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1646 | 1596 | 50 | 0 | 1295 | 2 | 823.0 | Dungeon | 1646 | 1596 | 50 | 0 | 1295 | 2 | 823.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 852 daAuts D:2: 793 daAuts