Dungeon Crawl Stone Soup version 0.33-a0-458-g5383b0d124 (webtiles) character file. Game seed: 13003241668585840365 3 gabagoolgaming the Caller (level 1, 13/13 HPs) Began as a Merfolk Summoner on Nov 24, 2024. Got out of the dungeon alive. The game lasted 00:01:18 (73 turns). gabagoolgaming the Caller (Merfolk Summoner) Turns: 73, Time: 00:01:19 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging * Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 13% 3 Eringya's Surprising Cr Summ 13% N/A 38% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The goblin shouts! You miss the bat. The bat is severely wounded. The bat hits you but does no damage. Your quokka barely misses the bat. You barely miss the bat. The bat is severely wounded. The bat hits you. The bat closely misses your quokka. Your legs become a tail as you enter the water. The bat closely misses you. You hit the bat. You kill the bat! Your legs become a tail as you enter the water. The goblin completely misses you. You hit the goblin. The goblin is moderately wounded. The goblin splashes around in the water. You closely miss the goblin. The goblin is moderately wounded. Your rat bites the goblin. The goblin dies! You hear a splash. No target in view! You see here a +0 dagger. c - a +0 dagger c - a +0 dagger (weapon) Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You swap places. Magic restored. You swap places. You swap places. Your legs become a tail as you enter the water. Your quokka disappears in a puff of smoke! Your rat disappears in a puff of smoke! Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. There is a staircase leading out of the dungeon here. You have escaped! #...##..#.~~~..# ##...#.~...~≈~.# #.....~~~.~~~.# #.~.~≈~≈≈.....~ ##...~≈≈~~≈...# #.≈~≈~≈≈≈...# # #..≈~~~≈~≈..#.# #.≈≈~..≈~.~.#.# #≈~~.~@..~~..# #~≈.~...~≈≈.## #..≈~~≈~~≈~.# ##~~≈≈≈~≈~..## ##~.~≈≈~.~...# ##~..~≈≈~..#.## #...~.~≈≈~.##.# #.#...~.†~...## #...#...#..~...# There were no monsters in sight! Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A bat (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gabagoolgaming the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 73 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, minmay_misc_feat_square Action || total ---------------------------++------- Melee: Unarmed || 12 Tailslap || 3 Cast: Summon Small Mamm || 2 Armour: Robe || 10 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 23 | 38 | 0 | 0 | 1 | 61.0 | Dungeon | 61 | 23 | 38 | 0 | 0 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts