Dungeon Crawl Stone Soup version 0.33-a0-1099-gb9a02fdcf7 (webtiles) character file. Game seed: 5680040223358236330 6 garethmagis the Tinkerer (level 1, -1/13 HPs) Began as a Merfolk Forgewright on Mar 18, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:46 (200 turns). garethmagis the Tinkerer (Merfolk Forgewright) Turns: 200, Time: 00:02:46 Health: -1/13 AC: 2 Str: 10 XL: 1 Next: 90% Magic: 1/3 EV: 11 Int: 14 God: Gold: 10 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Skills: - Level 2.7 Dodging - Level 2.2 Stealth - Level 2.0 Spellcasting + Level 4.3 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 26% 2d4 6% 2 Launch Clockwork Bee Frge 13% N/A 12% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 69% 4 Forge Lightning Spire Air/Frge 7% 3d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Magic courses through your body. The jackal barely misses you. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 64% to hit) The kinetic grapnel misses the jackal. The jackal closely misses you. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 64% to hit) The kinetic grapnel misses the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 64% to hit) You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. x2 You barely miss the jackal. The jackal bites you. You die... ##'#### ....... #.....# ....... #.....# ....... #.....# ....... ##.....# ######### ....... #......#####...†...# ....... #......#...#.#####.##....... #......#.#.#h# #.......... #..........@.# ####....... #......#..#### ....... #............ ....... ####.#.#..##.# ....... ...#....# # ....... #####.#.## ####### #.#.. #.### You could see a jackal. Vanquished Creatures 2 endoplasms (D:1) A jackal (D:1) A kobold (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | garethmagis the Merfolk Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 200 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic, ebering_ecumenical_altar_box Action || total ---------------------------++------- Melee: Mace || 10 Cast: Kinetic Grapnel || 13 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 13 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 203 | 203 | 0 | 0 | 143 | 1 | 203.0 | Dungeon | 203 | 203 | 0 | 0 | 143 | 1 | 203.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 203 daAuts