Dungeon Crawl Stone Soup version 0.27-a0-1500-g450c7e4133 (webtiles) character file. Game seed: 15884221635763049560 1463 garrulousMonolith the Magician (level 9, -15/63 HPs) Began as a Djinni Fire Elementalist on July 7, 2021. Was an Initiate of Qazlal. Demolished by Duvessa (18 damage) ... in the Ecumenical Temple. The game lasted 00:15:32 (7424 turns). garrulousMonolith the Magician (DjFE) Turns: 7424, Time: 00:15:33 Health: -15/63 AC: 7 Str: 10 XL: 9 Next: 5% Gold: 178 EV: 13 Int: 18 God: Qazlal [......] SH: 5 Dex: 15 rFire + + . SeeInvis . t - +2 dagger (venom) rCold x . . Faith . s - +2 buckler rNeg . . . Spirit . n - +0 leather armour rPois ∞ Reflect . r - +2 helmet rElec . Harm . (no cloak) rCorr . Rampage . l - +0 pair of gloves Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.00/turn (no ring) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1, mutation resistance 1, strong 1 a: Renounce Religion You were in the Ecumenical Temple. You worshipped Qazlal. Qazlal was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons t - a +2 dagger of venom (weapon) A - a +0 hand axe of flaming Missiles c - 152 stones j - 5 boomerangs p - 27 poisoned darts Armour a - a +0 robe d - a +0 plate armour i - the +0 ring mail of Good Intentions {rElec Dex+8} (You found it on level 4 of the Dungeon) Dex: It affects your dexterity (+8). rElec: It insulates you from electricity. l - a +0 pair of gloves (worn) n - a +0 leather armour (worn) r - a +2 helmet (worn) s - a +2 buckler (worn) Magical Staves o - a staff of air Jewellery x - an amulet of the acrobat Wands v - a wand of polymorph (4) Potions h - a potion of brilliance k - a potion of haste {unknown} m - 2 potions of resistance u - 2 potions of attraction Skills: + Level 4.4 Fighting + Level 5.6 Dodging + Level 4.4 Stealth * Level 5.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 2% 1 b - Conjure Flame Conj/Fire 38% 6-21 9% 3 c - Inner Flame Hex/Fire 38% N/A 9% 3 d - Sticky Flame Conj/Fire 38% 2d6 26% 4 e - Fireball Conj/Fire 19% 3d9 58% 5 f - Pain Necr 100% 1d9 2% 1 g - Passwall Tmut/Erth 31% N/A 4% 2 h - Call Imp Summ 38% N/A 4% 2 i - Animate Dead Necr 19% N/A 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Elyvilon Fedhas Hepliaklqana Makhleb Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:2 [ Annotations: Temple Duvessa Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) You are somewhat resistant to further mutation. Your muscles are strong. (Str +2) Message History Drop what? 23/52 slots (_ for help) (? for menu, Esc to quit) You drop a potion of degeneration. Okay, then. There is an open door here. The goblin shouts! You reach down and close the door. Duvessa rages. As you read the scroll labelled NIHIELA FUEVU, it crumbles to dust. You feel momentarily disoriented. It was a scroll of magic mapping. Duvessa rages. As you read the scroll of enchant armour, it crumbles to dust. Your +1 helmet glows green for a moment. Duvessa opens the door. It was a potion of mutation. You feel extremely strange. You feel stronger. You feel genetically stable. Duvessa barely misses you. You aren't carrying any scrolls. Okay, then. You feel clever all of a sudden. Duvessa hits you with a +0 rapier! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (26% risk of failure)! Continue anyway? Aiming: Sticky Flame (quite dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Duvessa, p - goblin Aim: Duvessa, wielding a +0 rapier and wearing a +0 ring mail (moderately wounded, berserk, 100% to hit) You feel a surge of power! The sticky flame hits Duvessa but does no damage. Duvessa is moderately wounded. Duvessa is covered in liquid flames! * * * LOW HITPOINT WARNING * * * Duvessa burns! You block Duvessa's attack. Duvessa closely misses you. You barely miss Duvessa. Duvessa is moderately wounded. Duvessa burns! Duvessa hits you with a +0 rapier!! You die... #._.+....)