Dungeon Crawl Stone Soup version 0.29-a0-378-gc08b2e8bf8 (webtiles) character file. Game seed: 1679538700702485854 74 garrulousMonolith the Magician (level 4, -5/32 HPs) Began as a Gnoll Hedge Wizard on May 4, 2022. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:02 (2403 turns). garrulousMonolith the Magician (Gnoll Hedge Wizard) Turns: 2403, Time: 00:03:02 Health: -5/32 AC: 2 Str: 10 XL: 4 Next: 28% Magic: 1/13 EV: 13 Int: 15 God: Gold: 168 SH: 0 Dex: 11 Spells: 12/17 levels left rFire . . . SeeInvis . v - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.13/turn (no ring) @: on blink cooldown A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons a - a +0 dagger v - a +0 hunting sling (weapon) Missiles w - a throwing net Armour b - a +0 robe (worn) c - a +0 hat (worn) r - the +2 leather armour "Wid Been" {-Cast +Blink rC+++ Stlth+} (You found it on level 2 of the Dungeon) rC: It renders you almost immune to cold. +Blink: It lets you blink. -Cast: It prevents spellcasting. Stlth: It makes you more stealthy. Magical Staves u - a staff of poison Jewellery j - a +6 ring of strength Scrolls f - a scroll of torment {unknown} h - 2 scrolls of fog {unknown} i - a scroll of blinking {unknown} k - a scroll of fear l - a scroll of vulnerability {unknown} m - a scroll of enchant armour {unknown} q - a scroll of magic mapping s - 2 scrolls of teleportation x - a scroll of brand weapon {unknown} Potions e - 3 potions of heal wounds {unknown} g - a potion of mutation {unknown} n - a potion of curing {unknown} o - a potion of might {unknown} p - a potion of lignification {unknown} t - a potion of haste {unknown} Skills: + Level 1.1 Fighting + Level 1.1 Short Blades + Level 1.1 Long Blades + Level 1.1 Axes + Level 1.1 Maces & Flails + Level 1.1 Polearms + Level 1.1 Staves + Level 1.1 Slings + Level 1.1 Bows + Level 1.1 Crossbows + Level 1.1 Throwing + Level 1.1 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.1 Shields + Level 1.1 Unarmed Combat + Level 7.2 Spellcasting + Level 2.2 Conjurations + Level 0.8 Hexes + Level 2.2 Summonings + Level 0.8 Necromancy + Level 2.2 Translocations + Level 0.8 Transmutations + Level 0.8 Fire Magic + Level 0.8 Ice Magic + Level 0.8 Air Magic + Level 0.8 Earth Magic + Level 0.8 Poison Magic + Level 1.2 Invocations + Level 1.1 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 b - Call Imp Summ 12% N/A 8% 2 c - Blink Tloc 24% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 16% N/A 9% 1 Slow Hex 32% N/A 9% 1 Wereblood Tmut 8% N/A 14% 2 Conjure Flame Conj/Fire 10% 6-21 21% 3 Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Spider Form Tmut/Pois 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and wearing a +0 leather armour (severely wounded, ally target, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll closely misses you. Your iron imp barely misses the gnoll. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and wearing a +0 leather armour (severely wounded, ally target, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and wearing a +0 leather armour (severely wounded, ally target, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. Your iron imp barely misses the gnoll. The gnoll barely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and wearing a +0 leather armour (almost dead, ally target, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. Your iron imp hits the gnoll but does no damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Your iron imp disappears in a puff of smoke! The gnoll hits you from afar with a +0 spear! You die... ... ......(..).#..##.####.#.. ..####.....#...#.....###..#.. ##......###.....#...####...... ##...#.. ##..........# #.).##.# ##..#)#.###...........###.#.#..# ................................ .......)...................##.#. ...............^.....#..#...#.## .............l.@.....##...#...# ...?.....)....<..5...#.).##.### ......>......#.g####....<.....# ...........).ยง........#.....#.# ......##..................#.#.# .#.... #.##......(........#.... .....!.....................###. .#...##.......####......... . .......... ....#####.. You could see a gnoll (ally target), a frilled lizard and a friendly white imp (summoned). Vanquished Creatures A gnoll (D:3) An adder (D:2) 3 dart slugs 3 bats An endoplasm (D:3) 2 giant cockroaches 5 goblins 2 hobgoblins (D:1) A kobold (D:3) A quokka (D:2) 3 ball pythons 4 rats 27 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:3) A ball python (D:3) 3 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | garrulousMonolith the Gnoll Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 596 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/10 1096 | D:1 | Learned a level 2 spell: Call Imp 1099 | D:1 | Learned a level 2 spell: Blink 1215 | D:2 | Identified the +2 leather armour "Wid Been" {-Cast +Blink | rC+++ Stlth+} 1329 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/11 2082 | D:3 | Found Musoumol's Assorted Antiques. 2083 | D:3 | Reached skill level 1 in Invocations 2372 | D:3 | Reached skill level 1 in Fighting 2372 | D:3 | Reached skill level 1 in Short Blades 2372 | D:3 | Reached skill level 1 in Long Blades 2372 | D:3 | Reached skill level 1 in Axes 2372 | D:3 | Reached skill level 1 in Maces & Flails 2372 | D:3 | Reached skill level 1 in Polearms 2372 | D:3 | Reached skill level 1 in Staves 2372 | D:3 | Reached skill level 1 in Slings 2372 | D:3 | Reached skill level 1 in Bows 2372 | D:3 | Reached skill level 1 in Crossbows 2372 | D:3 | Reached skill level 1 in Throwing 2372 | D:3 | Reached skill level 1 in Armour 2372 | D:3 | Reached skill level 1 in Shields 2372 | D:3 | Reached skill level 1 in Unarmed Combat 2372 | D:3 | Reached skill level 1 in Evocations 2383 | D:3 | Reached XP level 4. HP: 32/32 MP: 3/13 2403 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring D:2: layout_basic, minmay_misc_feat_x, minmay_indecisive_spiral D:3: layout_rooms, serial_shops, nicolae_diamond_shop Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.2 Summonings | 2 | 2.2 Translocations | 2 | 2.2 Invocations | 1 | 1.2 Fighting | 1 | 1.1 Short Blades | 1 | 1.1 Long Blades | 1 | 1.1 Axes | 1 | 1.1 Maces & Flails | 1 | 1.1 Polearms | 1 | 1.1 Staves | 1 | 1.1 Slings | 1 | 1.1 Bows | 1 | 1.1 Crossbows | 1 | 1.1 Throwing | 1 | 1.1 Armour | 1 | 1.1 Shields | 1 | 1.1 Unarmed Combat | 1 | 1.1 Evocations | 1 | 1.1 Dodging | | 4.6 Stealth | | 4.2 Spellcasting | | 7.2 Hexes | | 0.8 Necromancy | | 0.8 Transmutations | | 0.8 Fire Magic | | 0.8 Ice Magic | | 0.8 Air Magic | | 0.8 Earth Magic | | 0.8 Poison Magic | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 4 | || 4 Fire: Hunting sling | 2 | || 2 Cast: Magic Dart | 85 | 10 || 95 Call Imp | 5 | 2 || 7 Blink | | 1 || 1 Use: Scroll | 3 | || 3 Potion | | 1 || 1 Armor: Robe | 3 | || 3 Dodge: Dodged | 23 | 3 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2403 | 2356 | 47 | 315 | 1786 | 3 | 801.0 | Dungeon | 2403 | 2356 | 47 | 315 | 1786 | 3 | 801.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1120 daAuts D:2: 932 daAuts D:3: 350 daAuts