Dungeon Sprint DCSS version 0.32.0-9-ga5a68c12b4 (webtiles) character file.

Game seed: 14892054327851903023

5091 garrulousMonolith the Unifier (level 10, -7/94 HPs)
             Began as a Mountain Dwarf Fighter on Sept 6, 2024.
             Was a High Priest of Beogh.
             Mangled by a merfolk
             ... wielding a +0 trident
              (9 damage)
             ... in the Dungeon (Sprint V: "Ziggurat Sprint").
             The game lasted 00:03:09 (591 turns).

garrulousMonolith the Unifier (MDFi)                 Turns: 591, Time: 00:03:10

Health: -7/94      AC: 22    Str: 24    XL:     10   Next: 32%
Magic:  18/20      EV: -1    Int: 14    God:    Beogh [*****.]
Gold:   0          SH: 29    Dex: 15    Spells: 9/9 levels left

rFire   + . .        E - +11 Screaming Sword {sonic wave}
rCold   + . .        D - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}
rNeg    + . .        J - +5 golden dragon scales
rPois   +            (no helmet)
rElec   .            (no cloak)
rCorr   +            (no gloves)
SInv    .            (no boots)
Will    ++...        (no amulet)
Stlth                x - +6 ring of strength
HPRegen 0.35/turn    t - +6 ring of dexterity
MPRegen 0.17/turn

%: no teleportation
@: no status effects
A: walk on water, runic magic, artefact enchanting
a: Renounce Religion, Smiting, Blood for Blood


You were in the Dungeon.
You worshipped Beogh.
Beogh was extremely pleased with you.
You visited 1 branch
Inventory:

Hand Weapons
 a - a +0 trident
 B - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}
   (You found it in the Dungeon)   
   
   Mesm:       Its wielder is mesmerised by any visible foes, and it cannot be
   unequipped while any foes are visible.
   SInv:       It lets you see invisible.
   Fly:        It grants you flight.
   ^Drain:     It drains your maximum health when unequipped.
 E - the +11 Screaming Sword (weapon) {sonic wave}
   (You found it in the Dungeon)
 F - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}
   (You found it in the Dungeon)   
   
   AC+3:       It affects your AC (+3).
   rF+:        It protects you from fire.
   rC+:        It protects you from cold.
   rPois:      It protects you from poison.
 G - the +6 shillelagh "Devastator" {shatter}
   (You found it in the Dungeon)
 H - the +9 sword of Power {lifebolt}
   (You found it in the Dungeon)
 I - the +9 sword of Zonguldrok {reap}
   (You found it in the Dungeon)
 L - a +5 broad axe
 M - a +5 demon trident
 N - the +6 Majin-Bo {spellvamp, MP+6 Int+6}
   (You found it in the Dungeon)   
   
   Int+6:      It affects your intelligence (+6).
   MP+6:       It affects your magic capacity (+6).
 O - the +10 dark maul {heavy}
   (You found it in the Dungeon)
 P - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}
   (You found it in the Dungeon)   
   
   Acc+∞:      It never misses its target.
   SInv:       It lets you see invisible.
 Q - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++}
   (You found it in the Dungeon)   
   
   rFlCloud:   It grants immunity to clouds of flame.
   rF++:       It greatly protects you from fire.
 R - the +7 mace of Variability {chaos, chaos arc}
   (You found it in the Dungeon)
 S - the +11 plutonium sword {^Contam Stlth-}
   (You found it in the Dungeon)   
   
   ^Contam:    It causes magical contamination when unequipped.
   Stlth-:     It makes you less stealthy.
 T - the +13 scythe of Curses {drain, curses, ^Drain}
   (You found it in the Dungeon)   
   
   ^Drain:     It drains your maximum health when unequipped.
 U - the +8 storm bow {elec, penet}
   (You found it in the Dungeon)
Armour
 b - a +0 scale mail
 c - a +0 buckler
 C - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}
   (You found it in the Dungeon)   
   
   rElec:      It insulates you from electricity.
   Will+:      It increases your willpower.
   -Cast:      It prevents spellcasting.
   -Tele:      It prevents most forms of teleportation.
   rCorr:      It protects you from acid and corrosion.
 D - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5}
   (You found it in the Dungeon)   
   
   Loud:       It is deafeningly noisy when blocking attacks.
   EV-5:       It affects your evasion (-5).
   rN+:        It protects you from negative energy.
   Will+:      It increases your willpower.
   rCorr:      It protects you from acid and corrosion.
 J - +5 golden dragon scales (worn)
 K - +5 storm dragon scales
 Z - a +1 ring mail of cold resistance
Jewellery
 s - a ring of flight
 t - a +6 ring of dexterity (right hand)
 u - a +6 ring of dexterity
 v - a +6 ring of intelligence
 w - a +6 ring of intelligence
 x - a +6 ring of strength (left hand)
 y - a +6 ring of strength
 W - a ring of resist corrosion
 Y - a ring of see invisible
Wands
 z - a wand of mindburst (7)
 A - a wand of acid (6)
 V - a wand of paralysis (10)
 X - a wand of digging (2)
Scrolls
 j - 4 scrolls of blinking
 o - 4 scrolls of amnesia
 p - 7 scrolls of fog
 q - 5 scrolls of identify
 r - 2 scrolls of fear
Potions
 d - 6 potions of might
 e - 10 potions of curing
 f - 6 potions of heal wounds
 g - 6 potions of haste
 h - 7 potions of magic
 i - 3 potions of berserk rage
 k - 2 potions of brilliance
 l - 2 potions of invisibility
 m - 4 potions of resistance
Miscellaneous
 n - a phantom mirror


   Skills:
 + Level 10.8 Fighting
 * Level 13.2 Polearms
 + Level 10.7 Armour
 + Level 10.5 Shields
 + Level 14.3 Invocations


You had 9 spell levels left.
You didn't know any spells.
Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Freeze                   Ice            0%         1d3       78%         1
 Soul Splinter            Necr           0%         N/A       78%         1
 Mercury Vapours          Alch/Air       0%         N/A       89%         2
 Frozen Ramparts          Ice            0%         1d1       98%         3
 Hailstorm                Conj/Ice       0%         3d5       98%         3
 Vampiric Draining        Necr           0%         2d6       98%         3
 Cigotuvi's Putrefaction  Necr/Air       0%         N/A       100%        4
 Martyr's Knell           Necr/Summ      0%         N/A       100%        4
 Curse of Agony           Necr           0%         N/A       100%        5
 Freezing Cloud           Conj/Ice/Air   0%         6-21      100%        5
 Dispersal                Tloc           0%         N/A       100%        6


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/1)             

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva
Lugonu

Annotations:
D 1 transporter


Innate Abilities, Weirdness & Mutations

You can walk on water.
Your facial features are unmistakably orcish.
Your spellcasting is much less encumbered by armour.
You can use scrolls of enchantment on lesser artefacts.

Message History

BOUMMMMG!
You block the merfolk's attack.
BOUMMMMG!
You block the merfolk's attack.
GONNNNG!
The merfolk hits you but does no damage.
The merfolk hits you from afar with a +0 trident.
The wind drake bites you but does no damage.
The merfolk hits you but does no damage.
The merfolk hits you from afar with a +0 trident.
You slice the wind drake!!
You kill the wind drake!
Beogh accepts your kill.
The centaur unwields a +0 shortbow. You block the centaur's attack.
PANG!
You block the centaur's attack.
PTOANNNG!
You block the merfolk's attack.
GONNNNG!
The merfolk hits you but does no damage. x2
The centaur hits you.
The centaur kicks you but does no damage.
The merfolk hits you from afar with a +0 trident!
* * * LOW HITPOINT WARNING * * *
The merfolk hits you from afar with a +0 trident!
* * * LOW HITPOINT WARNING * * *
The merfolk hits you but does no damage.
The merfolk hits you from afar with a +0 trident!
* * * LOW HITPOINT WARNING * * *
You slash the centaur!
The centaur is heavily wounded.
You block the centaur's attack.
GONNNNG!
You block the centaur's attack.
GONNNNG!
You block the centaur's attack.
PTOANNNG!
The centaur kicks you but does no damage.
The merfolk hits you from afar with a +0 trident!
You die...

▓..ß©ß..▓
▓../)?..▓
▓..==)..▓
▓.......▓
▓.......▓
▓.......▓
▓.mm.mm.▓
▓.▓c(.▓.▓
▓...@...▓
▓▓▓▓▓▓▓▓▓


You could see 4 merfolk and a centaur.

Vanquished Creatures
  2 dancing weapons (D)
  A deep elf zephyrmancer (D)
  A wind drake (D)
  A glass eye (D)
  A slime creature (D)
  3 spriggans (D)
  2 water moccasins (D)
  2 hell hounds (D)
  2 black bears (D)
  A weeping skull (D)
  3 jellies (D)
  A shadow imp (D)
  A bat skeleton (D)
  An endoplasm (D)
  2 giant cockroach zombies (D)
  A quokka zombie (D)
25 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D        | garrulousMonolith the Mountain Dwarf Fighter began the
                  | quest for the Orb.
     0 | D        | Reached XP level 1. HP: 19/19 MP: 1/1
     0 | D        | Found a shimmering blue altar of Sif Muna.
     0 | D        | Found a sacrificial altar of Ru.
     0 | D        | Found a bloodstained altar of Trog.
     0 | D        | Found a stormy altar of Qazlal.
     0 | D        | Found an iron altar of Okawaru.
     0 | D        | Found a sparkling altar of Nemelex Xobeh.
     0 | D        | Found a blossoming altar of Fedhas.
     0 | D        | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6}
     0 | D        | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}
     0 | D        | Found the +10 dark maul {heavy}
     0 | D        | Found the +15 Maxwell's patent armour {-Cast -Tele rElec
                  | Will+ rCorr}
     0 | D        | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr
                  | EV-5}
     0 | D        | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly
                  | SInv}
     0 | D        | Found the +7 great mace "Firestarter" {flame, immolate,
                  | rFlCloud rF++}
     0 | D        | Found the +6 shillelagh "Devastator" {shatter}
     0 | D        | Found the +11 plutonium sword {^Contam Stlth-}
     0 | D        | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+
                  | AC+3}
     0 | D        | Found the +9 sword of Zonguldrok {reap}
     0 | D        | Found the +13 scythe of Curses {drain, curses, ^Drain}
     0 | D        | Found the +9 sword of Power {lifebolt}
     0 | D        | Found the +7 mace of Variability {chaos, chaos arc}
     0 | D        | Found the +11 Singing Sword {sonic wave}
     0 | D        | Found the +8 storm bow {elec, penet}
     2 | D        | Found a transporter.
     2 | D        | Found an ancient bone altar of Kikubaaqudgha.
     2 | D        | Found a viscous altar of Jiyva.
     2 | D        | Found a corrupted altar of Lugonu.
     2 | D        | Found a hazy altar of Hepliaklqana.
     2 | D        | Found a burning altar of Makhleb.
     2 | D        | Found an opulent altar of Gozag.
    97 | D        | Became a worshipper of Beogh the Shepherd
   109 | D        | Entered arena 2.
   109 | D        | Noticed a water moccasin
   109 | D        | Noticed a water moccasin
   109 | D        | Found a transporter.
   113 | D        | Killed a water moccasin
   114 | D        | Reached skill level 5 in Fighting
   114 | D        | Reached skill level 5 in Polearms
   114 | D        | Reached skill level 5 in Armour
   114 | D        | Reached skill level 5 in Shields
   114 | D        | Reached skill level 4 in Invocations
   114 | D        | Reached XP level 2. HP: 29/29 MP: 1/5
   114 | D        | Reached XP level 3. HP: 36/36 MP: 1/6
   114 | D        | Reached XP level 4. HP: 42/42 MP: 1/7
   114 | D        | Killed a water moccasin
   115 | D        | Reached skill level 5 in Invocations
   115 | D        | Reached XP level 5. HP: 50/50 MP: 1/9
   187 | D        | Entered arena 3.
   187 | D        | Noticed a +1 battleaxe of electrocution
   187 | D        | Noticed a +2 trident of venom
   187 | D        | Noticed a deep elf zephyrmancer
   187 | D        | Found a transporter.
   190 | D        | Killed a +2 trident of venom
   190 | D        | Reached * piety under Beogh
   190 | D        | Killed a deep elf zephyrmancer
   191 | D        | Reached skill level 10 in Polearms
   191 | D        | Reached skill level 9 in Invocations
   191 | D        | Reached XP level 6. HP: 32/63 MP: 9/13
   191 | D        | Reached XP level 7. HP: 35/70 MP: 9/14
   191 | D        | Reached XP level 8. HP: 40/78 MP: 9/15
   197 | D        | Killed a +1 battleaxe of electrocution
   198 | D        | Reached skill level 10 in Invocations
   198 | D        | Reached skill level 13 in Invocations
   198 | D        | Reached XP level 9. HP: 35/85 MP: 10/19
   351 | D        | Got the Information on Mortality and Coordinates
   364 | D        | Entered arena 4.
   364 | D        | Found a transporter.
   369 | D        | Reached ** piety under Beogh
   437 | D        | Entered arena 5.
   437 | D        | Found a transporter.
   446 | D        | Reached *** piety under Beogh
   447 | D        | Reached skill level 10 in Fighting
   457 | D        | Entered arena 6.
   457 | D        | Found a transporter.
   460 | D        | Reached **** piety under Beogh
   461 | D        | Reached skill level 10 in Armour
   461 | D        | Reached XP level 10. HP: 68/93 MP: 20/20
   462 | D        | Reached skill level 10 in Shields
   464 | D        | Reached skill level 14 in Invocations
   540 | D        | Entered arena 7.
   542 | D        | Reached ***** piety under Beogh
   543 | D        | Found a transporter.
   576 | D        | Entered arena 8.
   577 | D        | Found a transporter.
   590 | D        | HP: 1/94 [merfolk/+0 trident (13)]
   591 | D        | Mangled by a merfolk

Illustrated notes

Levels and vault maps discovered:
D:        sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6,
          room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14,
          room_15, room_16, room_17, room_18, room_19, room_20, room_21,
          room_22, room_23, room_24, room_25, room_26, room_27]

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 |
---------------+-------------------------------+-----
Fighting       |  5        6  9          10    | 10.8
Polearms       |  5        7 10       11 12 13 | 13.2
Armour         |  5        6  9          10    | 10.7
Shields        |  5        6  8        9    10 | 10.5
Invocations    |  4        5  9       13    14 | 14.3

Action                     |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
---------------------------+-------+-------+-------+-------++-------
  Melee: Double sword      |     4 |     3 |    26 |    14 ||    47
 Invoke: Smiting           |       |       |       |     3 ||     3
  Evoke: Wand              |       |       |       |     1 ||     1
    Use: Potion            |       |       |     2 |     3 ||     5
 Armour: Plate armour      |     4 |     4 |     2 |       ||    10
         Golden dragon sca |       |       |    40 |    69 ||   109
  Dodge: Dodged            |       |       |     2 |     1 ||     3
  Block: Kite shield       |    11 |     4 |    58 |    42 ||   115