Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 1734253476975523151 484028 gdog the Unseen (level 24, -7/263 HPs) Began as a Gnoll Delver on Nov 26, 2023. Was a High Priest of Ashenzari. Mangled by a vault guard ... wielding a +0 glaive (14 damage) ... on level 5 of the Vaults on Nov 27, 2023. The game lasted 04:33:23 (81444 turns). gdog the Unseen (Gnoll Delver) Turns: 81444, Time: 04:33:23 Health: -7/263 AC: 37 Str: 16 XL: 24 Next: 91% Magic: 0/45 EV: 26 Int: 29 God: Ashenzari [*****.] Gold: 4471 SH: 34 Dex: 24 Spells: 8/60 levels left rFire . . . a - +7 sacred scourge "Overhang to Understand" {holy, Range, Dev} (curse) rCold . . . j - +7 tower shield {AC+3} rNeg + + . y - melded +1 robe of Apeoromancy {rC+, Melee, Dev} (curse) rPois ∞ t - +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++, Alch, Self} (curse) rElec + b - +2 cloak of Ashenzari's Doubts {rCorr, Comp, Elem} (curse) rCorr + D - melded +0 pair of gloves "Overhang to Understand" {Melee, Cun} (curse) SInv + p - melded +2 pair of boots of Ashenzari's Gloom {Elem, Cun} (curse) Will +++.. k - amulet of Ashenzari's Affliction {Reflect Fragile rPois Str+4 Dex+2 SH+5, Alch, Comp} (curse) Stlth ++++++++ s - ring of Ashenzari's Loss {Int+6, Melee, Range} (curse) HPRegen 0.63/turn C - ring of the Ruined Failure {rPois rC+ rN+ Int+2 Dex+6, Melee, Range} (curse) MPRegen 0.29/turn %: reflection, clarity, guardian spirit @: statue-form, slightly contaminated, very slow A: slow and powerful, torment resistance 1, boosted hp, fangs 1, strong nose, distributed training, clever 1, evolution 1, cold vulnerability 1, MP-powered wands }: 2/15 runes: serpentine, barnacled a: Begin Untransformation, Renounce Religion, Shatter the Chains You were on level 5 of the Vaults. You worshipped Ashenzari. Ashenzari was extremely pleased with you. You were a living statue of rough stone. You visited 10 branches of the dungeon, and saw 46 of its levels. You also visited: Gauntlet. You collected 6948 gold pieces. You spent 2477 gold pieces at shops. Inventory: Hand Weapons a - the cursed +7 sacred scourge "Overhang to Understand" (weapon) {holy, Range, Dev} (You took it off Mennas on level 4 of the Vaults) It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Devices: Evocations and Shapeshifting. Missiles F - 14 curare-tipped darts (quivered) T - 10 silver javelins Armour b - the cursed +2 cloak of Ashenzari's Doubts (worn) {rCorr, Comp, Elem} (You found it in a Gauntlet) It has a curse which improves the following skills: Companions: Summonings and Necromancy. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. j - a +7 tower shield of protection (worn) p - the cursed +2 pair of boots of Ashenzari's Gloom (melded) {Elem, Cun} (You found it on level 2 of the Dungeon) It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Cunning: Dodging and Stealth. t - the cursed +2 hat of the Bear Spirit (worn) {Spirit, Bear, *Rage Will++, Alch, Self} (You found it on level 1 of the Crypt) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Introspection: Fighting and Spellcasting. y - the cursed +1 robe of Apeoromancy (melded) {rC+, Melee, Dev} (You took it off an orc wizard on level 3 of the Dungeon) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Devices: Evocations and Shapeshifting. D - the cursed +0 pair of gloves "Overhang to Understand" (melded) {Melee, Cun} (You found it on level 5 of the Dungeon) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Cunning: Dodging and Stealth. Jewellery d - the ring of Sathroda {Contam rC+ Str+4 Slay+3} (You found it in a Gauntlet) [ring of protection from cold] Str+4: It affects your strength (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. Contam: It causes magical contamination when unequipped. k - the cursed amulet of Ashenzari's Affliction (around neck) {Reflect Fragile rPois Str+4 Dex+2 SH+5, Alch, Comp} (You found it on level 13 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison Fragile: It will be destroyed if unequipped. SH+5: It affects your SH (+5). It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Companions: Summonings and Necromancy. s - the cursed ring of Ashenzari's Loss (left fist) {Int+6, Melee, Range} (You found it on level 1 of the Lair of Beasts) [ring of intelligence] Int+6: It affects your intelligence (+6). It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Ranged Combat: Ranged Weapons and Throwing. C - the cursed ring of the Ruined Failure (right fist) {rPois rC+ rN+ Int+2 Dex+6, Melee, Range} (You bought it in a shop on level 1 of the Depths) [ring of dexterity] Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. rPois: It protects you from poison rN+: It protects you from negative energy. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Ranged Combat: Ranged Weapons and Throwing. K - a ring of protection from fire O - a +6 ring of dexterity P - a ring of willpower Y - a ring of fire Talismans r - a granite talisman (active) V - a flux talisman Wands e - a wand of mindburst (25) g - a wand of digging (13) n - a wand of charming (50) A - a wand of quicksilver (24) E - a wand of flame (68) S - a wand of roots (42) Scrolls c - 7 scrolls of fog h - 8 scrolls of vulnerability l - 11 scrolls of amnesia u - a scroll of butterflies w - 8 scrolls of poison I - 2 scrolls of immolation M - 10 scrolls of teleportation Q - 5 scrolls of blinking W - 6 scrolls of revelation X - a scroll of torment Z - 2 scrolls of fear Potions f - 7 potions of lignification m - 3 potions of resistance o - 24 potions of curing x - 3 potions of invisibility z - 10 potions of enlightenment B - 6 potions of haste J - 2 potions of cancellation L - 2 potions of might N - 4 potions of berserk rage R - a potion of attraction U - 4 potions of brilliance Miscellaneous q - a phantom mirror H - a phial of floods Skills: + Level 18.0(19.9) Fighting + Level 17.4(20.4) Short Blades + Level 16.9(19.9) Long Blades + Level 16.9(19.9) Axes + Level 16.9(19.9) Maces & Flails + Level 16.9(19.9) Polearms + Level 16.9(19.9) Staves + Level 16.9(20.9) Ranged Weapons + Level 16.9(20.9) Throwing + Level 16.9 Armour + Level 17.4 Dodging + Level 19.0 Stealth + Level 16.9 Shields + Level 16.9(19.9) Unarmed Combat + Level 16.9(18.9) Spellcasting + Level 14.4 Conjurations + Level 14.4 Hexes + Level 14.4(17.5) Summonings + Level 14.4(17.5) Necromancy + Level 14.4 Translocations + Level 14.4(17.5) Transmutations + Level 14.4(16.4) Fire Magic + Level 14.4(16.4) Ice Magic + Level 14.4(16.4) Air Magic + Level 14.4(16.4) Earth Magic + Level 14.4(17.5) Poison Magic + Level 18.3 Invocations + Level 16.9(18.9) Evocations + Level 15.6(17.6) Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 100% N/A 0% 1 b - Frozen Ramparts Ice 100% 1d16 0% 3 c - Ozocubu's Armour Ice 89% N/A 0% 3 d - Hailstorm Conj/Ice 86% 3d17 1% 3 e - Summon Lightning Spi Summ/Air 90% N/A 1% 4 f - Wereblood Tmut 91% N/A 0% 2 g - Irradiate Conj/Tmut 44% 3d26 1% 5 h - Yara's Violent Unrav Hex/Tmut 44% 3d17 1% 5 i - Summon Mana Viper Hex/Summ 88% N/A 1% 5 j - Monstrous Menagerie Summ 45% N/A 2% 7 k - Summon Hydra Summ 45% N/A 2% 7 l - Enfeeble Hex 42% N/A 10% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 0% 1 Freeze Ice 100% 1d10 0% 1 Necrotise Necr 100% 1d9 0% 1 Shock Conj/Air 100% 1d9 0% 1 Slow Hex 100% N/A 0% 1 Summon Small Mammal Summ 100% N/A 0% 1 Static Discharge Conj/Air 100% 3-8/arc 0% 2 Call Canine Familiar Summ 91% N/A 0% 3 Ignite Poison Fire/Tmut/Pois 91% N/A 0% 3 Swiftness Air 89% N/A 0% 3 Vampiric Draining Necr 91% 2d12 0% 3 Lesser Beckoning Tloc 100% N/A 1% 2 Confusing Touch Hex 84% N/A 1% 3 Gell's Gravitas Tloc 84% N/A 1% 3 Inner Flame Hex/Fire 86% N/A 1% 3 Sigil of Binding Hex 84% N/A 1% 3 Summon Guardian Golem Hex/Summ 88% N/A 1% 3 Teleport Other Tloc 84% N/A 1% 3 Airstrike Air 44% 2d(7-23) 1% 4 Animate Armour Summ/Erth 100% N/A 1% 4 Brom's Barrelling Bould Conj/Erth 86% 2d10 1% 4 Flame Wave Conj/Fire 86% 2d18 1% 4 Leda's Liquefaction Hex/Erth 43% N/A 1% 4 Sticky Flame Conj/Fire 86% 2d10 1% 4 Summon Ice Beast Ice/Summ 90% N/A 1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Arcjolt Conj/Air 43% 1d53 1% 5 Lee's Rapid Deconstruct Erth 44% 3d21* 1% 5 Metabolic Englaciation Hex/Ice 43% N/A 1% 5 Summon Forest Summ/Tloc 44% N/A 1% 5 Bombard Conj/Erth 43% 9d7 1% 6 Conjure Ball Lightning Conj/Air 43% 3x3d15 1% 6 Dispersal Tloc 42% N/A 1% 6 Plasma Beam Fire/Air 44% 2x1d58 1% 6 Simulacrum Ice/Necr 45% N/A 1% 6 Starburst Conj/Fire 43% 6d12 1% 6 Summon Cactus Giant Summ 45% N/A 1% 6 Malign Gateway Summ/Tloc 44% N/A 4% 7 Ozocubu's Refrigeration Ice 44% 4d17 4% 7 Summon Horrible Things Summ 45% N/A 22% 8 Ignition Fire 44% 3d13 32% 8 Discord Hex 42% N/A 58% 8 Disjunction Tloc 42% N/A 58% 8 Fire Storm Conj/Fire 43% 8d11 100% 9 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (5/5) D:8 Shoals (4/4) Lair:2 Snake (4/4) Lair:2 Slime (2/5) Lair:5 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (3/4) D:15 Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Sif Muna Vehumet Yredelemnul Zin The Shining One Shops: D:5 : Orc:1 ( Orc:2 !(= Elf:2 =[[ Elf:3 * Shoals:1 ( Shoals:3 [ Snake:1 * Snake:2 ! Snake:4 : Vaults:1 : Vaults:2 (? Vaults:4 = Depths:1 :== Depths:3 (( Portals: Hell: Depths:1 Depths:2 Depths:3 Abyss: Depths:1 Depths:3 Pandemonium: Depths:1 Depths:2 Annotations: D:9 1 runed translucent door, senf's ghost, journeyman DsGl D:13 exclusion: 2 statues Lair:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your actions are slow, but your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is greatly increased. Your equipment is partially melded. You are immune to poison. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Your mind is acute. (Int +4, Str/Dex -1) You have hidden genetic potential. You are vulnerable to cold. (rC-) You expend magic power (3 MP) to strengthen your wands. Message History The quicksilver dragon claws your butterfly!! Your butterfly dies! Your butterfly disappears in a burst of colours! You hear a shout! A magical barricade bars your way! Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Magic courses through your body. The quicksilver dragon breathes dispelling energy at you. The bolt of dispelling energy hits your butterfly!! Your butterfly dies! Your butterfly disappears in a burst of colours! The bolt of dispelling energy misses you. Cast which spell? (? or * to list) Aiming: Enfeeble (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vault warden Aim: a vault warden, wielding a +3 heavy great sword and wearing a +0 plate armour (will inflict weakness and antimagic, chance to daze and blind: 91%) The vault warden is enfeebled! The vault warden is lost in a daze. Casting: Enfeeble (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a lindwurm! The titan waves its arms in wide circles. The air twists around and strikes you. * * * LOW HITPOINT WARNING * * * The vault warden is lost in a daze. The quicksilver dragon attacks as it pursues you! The quicksilver dragon barely misses you. The quicksilver dragon claws you but does no damage. The vault warden is lost in a daze. The vault guard attacks as it pursues you! You block the vault guard's attack. The titan waves its arms in wide circles. The air twists around and strikes you!! * * * LOW HITPOINT WARNING * * * The quicksilver dragon breathes dispelling energy at you. The bolt of dispelling energy misses you. The vault guard hits you from afar with a +0 glaive! You die... ,#..#,,,,*,,**,*,,,,,,,,, ∆#..#....#,*#.*,,,,,,,,,, ##..#....#*#.*,,,,,,,,,,, ...C#....##.#,,,,,,,,,,,, ...e..D....#,,,,,,∆,,,,,, ###3p.p....#############* ....p.e................., ..poc†D<.D....p.k......., ...X.Rp.