Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 11755426528620480325 26 gebbletook2 the Apothecary (level 3, 0/22 HPs) Began as an Octopode Alchemist on Nov 6, 2024. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:02 (911 turns). gebbletook2 the Apothecary (Octopode Alchemist) Turns: 911, Time: 00:02:03 Health: 0/22 AC: 1 Str: 7 XL: 3 Next: 8% Magic: 4/6 EV: 2 Int: 17 God: Gold: 23 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Talismans g - a granite talisman Scrolls c - a scroll of noise {unknown} Potions a - a potion of magic d - a potion of degeneration {unknown} Skills: * Level 0.9 Fighting * Level 2.2 Dodging + Level 2.8 Stealth * Level 2.2 Spellcasting + Level 1.0 Conjurations + Level 3.9 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Call Canine Familiar Summ 1% N/A 50% 3 Sigil of Binding Hex 1% N/A 50% 3 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dimensional Bullseye Hex/Tloc 0% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ball python closely misses you. You climb upwards. You feel sick. There is a stone staircase leading down here. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - adder Aim: an adder (53% to hit) Okay, then. You feel sick. The adder barely misses you. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - adder Aim: an adder (53% to hit) The sting hits the adder. The adder is poisoned. The adder is moderately wounded. You feel sick. The endoplasm freezes you. You are frozen. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You feel sick. It was a potion of curing. You feel better. The adder barely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The adder bites you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python barely misses you. The ball python constricts you. The adder barely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 53% to hit) The sting misses the adder. The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is lightly wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ###### #....######## ###### ##### #.##@.......# #..... ###...#######.##SS......# #.###. ................J)......# #.# #. ..#...#######...........####)# #. ..#...##########..#####......# #. ..#...'....# #..#####.########. ......'###.#####...............#. ...#...........#.#####...#.....#. .#.#.....#.###.#.# #...#.##..#. You could see an adder (poisoned), an endoplasm (poisoned) and a ball python. Vanquished Creatures 4 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 quokkas (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gebbletook2 the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 117 | D:1 | Reached XP level 2. HP: 16/17 MP: 1/5 574 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/6 821 | D:2 | Noticed Sigmund 911 | D:1 | HP: 1/22 [ball python (2)] 911 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, kennysheep_minor_cross, chequers_serial_rivers_room_b D:2: layout_basic, basic_altar, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 28 Constrict || 11 Tentacles || 7 Cast: Sting || 23 Use: Scroll || 3 Potion || 1 Stab: Sleeping || 2 Armour: Skin || 26 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 912 | 886 | 26 | 98 | 634 | 2 | 456.0 | Dungeon | 912 | 886 | 26 | 98 | 634 | 2 | 456.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 899 daAuts D:2: 13 daAuts