Dungeon Crawl Stone Soup version 0.33-a0-502-g2f7cafc865 (webtiles) character file. Game seed: 16783826539356926234 454 gebbletook2 the Trooper (level 7, 0/37 HPs) Began as a Vine Stalker Fighter on Nov 29, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:03:54 (3339 turns). gebbletook2 the Trooper (Vine Stalker Fighter) Turns: 3339, Time: 00:03:54 Health: 0/37 AC: 14 Str: 20 XL: 7 Next: 5% Magic: 1/8 EV: 5 Int: 8 God: Gold: 205 SH: 5 Dex: 14 Spells: 6/6 levels left rFire . . . a - +0 war axe rCold . . . c - +1 buckler rNeg . . . m - +0 plate armour rPois . f - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: lethally poisoned (0 -> -7) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles e - 4 boomerangs h - 3 curare-tipped darts (quivered) i - 10 poisoned darts j - 2 javelins l - 2 throwing nets Armour c - a +1 buckler (worn) f - a +2 helmet (worn) m - a +0 plate armour (worn) Scrolls p - a scroll of fear Potions b - 3 potions of curing d - a potion of might g - a potion of brilliance k - a potion of attraction n - a potion of berserk rage {unknown} o - a potion of heal wounds {unknown} q - a potion of degeneration {unknown} Skills: * Level 4.1 Fighting + Level 4.0 Axes + Level 3.2 Armour * Level 2.3 Dodging + Level 3.4 Shields You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 100% 1 Freeze Ice 0% 1d3 100% 1 Magic Dart Conj 0% 1d3 100% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Passwall Erth 0% N/A 100% 3 Swiftness Air 0% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 [ D:5 [ Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The ogre hits you with a +0 giant spiked club! The water moccasin bites you. You are poisoned. The water moccasin poisons you! You are too injured to fight recklessly! Unknown command. You feel very sick. Unknown command. You feel very sick. The water moccasin bites you but does no damage. You feel sick. The water moccasin attacks as it pursues you! The water moccasin bites you but does no damage. You barely miss the water moccasin. You feel very sick. You block the water moccasin's attack. The water moccasin bites you but does no damage. You closely miss the water moccasin. You feel sick. The water moccasin bites you but does no damage. x2 Unknown command. You hit the water moccasin but do no damage. Your bite misses the water moccasin. You feel sick. The water moccasin bites you but does no damage. Unknown command. You closely miss the water moccasin. You bite the water moccasin, but do no damage. You feel sick. You block the water moccasin's attack. x2 Unknown command. You hit the water moccasin. You bite the water moccasin. You drain its power. You feel invigorated. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You slash the water moccasin! The water moccasin is heavily wounded. You die... #≈.≈. #≈.≈# #≈.≈# # #≈.≈##.# #.###≈.≈...# #.......# ######O## #S# #@############## #.##...........# ##.##.#########.# ### ##...#.# #.# ##.## #......# #.# ##...## ##...#.# #.# ##..<..######.##.# #.# #................# #.# ##.....######.#### ######.### You could see a water moccasin and an ogre. Vanquished Creatures A phantom (D:5) A jelly (D:5) A sleepcap (D:5) An orc wizard (D:4) 9 gnolls 9 adders A shadow imp (D:5) 2 ufetubi (D:5) 4 dart slugs A ribbon worm (D:3) 12 orcs 8 ball pythons 5 bats 10 endoplasms 6 goblins 10 hobgoblins 4 jackals (D:2) 8 kobolds 2 quokkas A frilled lizard (D:2) 4 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gebbletook2 the Vine Stalker Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 66 | D:1 | Reached XP level 2. HP: 13/16 MP: 1/3 518 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/4 637 | D:1 | Got Ynada's Beginning Sorcery 643 | D:1 | Found Siffal's Armour Emporium. 924 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/5 925 | D:2 | Reached skill level 1 in Dodging 1677 | D:3 | Reached XP level 5. HP: 23/28 MP: 6/6 2043 | D:4 | Noticed an ice beast 2273 | D:4 | Reached XP level 6. HP: 24/33 MP: 3/7 2862 | D:5 | Entered Level 5 of the Dungeon 3155 | D:5 | Reached XP level 7. HP: 27/37 MP: 4/8 3327 | D:5 | Found Woila's Antique Armour Emporium. 3339 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_corners, serial_shops, shop D:2: minmay_angry_zag, layout_rooms D:3: layout_rooms D:4: layout_loops_ring, hangedman_decor_points, lightli_corner_chamber D:5: layout_loops_corners, marbit_many_paths, serial_shops, nicolae_shop_peninsula Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 3 4 | 4.1 Axes | 2 3 4 | 4.0 Shields | 3 | 3.4 Dodging | 1 2 | 2.3 Armour | 3 | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: War axe | 47 | 234 | 17 || 298 Bite | 6 | 49 | 4 || 59 Use: Scroll | 4 | 5 | || 9 Armour: Scale mail | 32 | 186 | || 218 Plate armour | | 48 | 35 || 83 Dodge: Dodged | 19 | 81 | 4 || 104 Block: Buckler | 13 | 76 | 7 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3453 | 3307 | 146 | 100 | 2492 | 5 | 690.6 | Dungeon | 3453 | 3307 | 146 | 100 | 2492 | 5 | 690.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 926 daAuts D:1: 869 daAuts D:2: 658 daAuts D:3: 505 daAuts D:5: 494 daAuts