Dungeon Crawl Stone Soup version 0.29-a0-911-g88e6f02907 (webtiles) character file. Game seed: 16195526535782114098 20 gelatine the Conjurer (level 2, -1/20 HPs) Began as a Demigod Conjurer on July 26, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (721 turns). gelatine the Conjurer (Demigod Conjurer) Turns: 721, Time: 00:01:25 Health: -1/20 AC: 2 Str: 6 (8) XL: 2 Next: 42% Magic: 0/7 EV: 12 Int: 18 (20) God: Gold: 12 SH: 0 Dex: 9 (12) Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of vulnerability {unknown} f - 2 scrolls of enchant weapon {unknown} h - a scroll of fog {unknown} Skills: + Level 1.9 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. You barely miss the jackal. The jackal completely misses you. You hit the jackal but do no damage. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. Your magical contamination has completely faded away. You hit the jackal but do no damage. The jackal completely misses you. The jackal misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The jackal bites you. You die... #......##.#.######## .................... .......##.#.######## ##.....##.#.# #........#.# ###'....)#.# ### #'.....'.# [!.# ##.....#.######....# ##########.##..@h....+ ##....#####....###....# ...#####...##..# ...# #..###.....##..# ..# #........##..###. .# ##.........##.#... .. ##.....♣...##..... . ###...<.....###.# ####.........###.# You could see a jackal. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A goblin (D:1) 6 jackals (D:1) 2 quokkas (D:1) 3 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gelatine the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 279 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 292 | D:1 | HP: 1/20 [jackal (1)] 299 | D:1 | Reached skill level 4 in Conjurations 721 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.1 Spellcasting | 2 | 2.0 Dodging | | 1.9 Stealth | | 1.8 Action || total -------------------------++------- Melee: Unarmed || 28 Cast: Magic Dart || 32 Use: Potion || 2 Armor: Robe || 18 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 721 | 721 | 0 | 308 | 312 | 1 | 721.0 | Dungeon | 721 | 721 | 0 | 308 | 312 | 1 | 721.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 721 daAuts