Dungeon Crawl Stone Soup version 0.32.0-15-g2566bce654 (webtiles) character file. geodude the Magician (Djinni Conjurer) Turns: 2654, Time: 00:09:44 Health: 46/47 AC: 2 Str: 6 XL: 6 Next: 14% Gold: 171 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + b - staff of fire rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . h - scarf {repulsion} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) %: repel missiles @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 4 of the Dungeon. You have visited 1 branch of the dungeon, and seen 4 of its levels. You have collected 171 gold pieces. Inventory: Missiles c - 4 poisoned darts Armour a - a +0 robe (worn) h - a scarf of repulsion (worn) Magical Staves b - a staff of fire (weapon) Wands o - a wand of quicksilver (10) p - a wand of flame (24) Scrolls f - a scroll of immolation i - a scroll of vulnerability k - a scroll of enchant weapon l - a scroll of silence m - a scroll of blinking n - a scroll of brand weapon q - a scroll labelled UGHAGESSEO Potions d - a puce potion e - 2 glowing golden potions g - a clear potion j - 3 golden potions Skills: + Level 3.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 e - Soul Splinter Necr 96% N/A 1% 1 f - Static Discharge Conj/Air 48% 3-5/arc 2% 2 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You reach down and open the door. There is an open door here. You now have 155 gold pieces (gained 13). Done exploring. Search for what [Enter for "D:2", or ? for help]? . You reach down and open the door. There is an open door here. Things that are here: a +0 club; 2 poisoned darts c - 2 poisoned darts Search for what [Enter for "."]? Okay, then. Things that are here: a +0 dagger; 5 stones You see here an adder skeleton. You see here a quokka skeleton. There is an open door here. Items here: ))) [ ÷. There is an open door here. c - 4 poisoned darts (gained 2) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found 3 javelins. You reach down and open the door. Found a sparkling altar of Nemelex Xobeh. There is an open door here. There is a sparkling altar of Nemelex Xobeh here. As you open the door, it creaks loudly! There is an open door here. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! The magic dart hits the goblin. The goblin is severely wounded. The magic dart hits the goblin. You kill the goblin! You now have 171 gold pieces (gained 16). Saving game... please wait. .##......#'#.###.......# #.....###._.###.###..# #......#'#.###..# ## ......#..#####.... .......#...###..... .......#....#...... #... ####...# ##.....# #....@.+ #..)...# #......# +......# #..##+## ### There are no monsters in sight! Vanquished Creatures A scorpion (D:3) An orc priest (D:3) 3 adders 5 orcs 10 bats 7 endoplasms 7 giant cockroaches 10 goblins 11 hobgoblins 4 jackals (D:2) 5 quokkas 7 ball pythons 2 frilled lizards (D:3) 8 kobolds 6 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | geodude the Djinni Conjurer began the quest for the Orb. 0 | D:1 | geodude set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 102 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 109 | D:1 | Reached skill level 1 in Fighting 258 | D:1 | Reached XP level 3. HP: 17/27 MP: 0/0 258 | D:1 | Learned a level 1 spell: Soul Splinter 446 | D:1 | You are sucked into a shaft and drop 1 floor! 654 | D:1 | Found a faded altar of an unknown god. 978 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/0 1608 | D:3 | Reached XP level 5. HP: 39/40 MP: 0/0 1608 | D:3 | Learned a level 2 spell: Static Discharge 2043 | D:3 | Reached XP level 6. HP: 8/47 MP: 0/0 2636 | D:4 | Found a sparkling altar of Nemelex Xobeh. Illustrated notes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.8 Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 24 | 38 || 62 Cast: Magic Dart | 53 | 66 || 119 Searing Ray | 3 | 6 || 9 Use: Scroll | | 6 || 6 Armour: Robe | 21 | 33 || 54 Dodge: Dodged | 27 | 31 || 58