Dungeon Crawl Stone Soup version 0.32.0-15-g2566bce654 (webtiles) character file. Game seed: 12324791180072917161 38 geodude the Magician (level 3, 0/27 HPs) Began as a Djinni Conjurer on Sept 15, 2024. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (886 turns). geodude the Magician (Djinni Conjurer) Turns: 886, Time: 00:01:20 Health: 0/27 AC: 2 Str: 6 XL: 3 Next: 65% Gold: 78 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . e - +2 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of poison {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of teleportation {unknown} k - a scroll of summoning {unknown} Potions c - a potion of magic {unknown} d - a potion of attraction {unknown} h - a potion of enlightenment {unknown} i - a potion of might {unknown} j - 2 potions of ambrosia {unknown} Skills: + Level 1.3 Fighting - Level 2.5 Dodging - Level 1.9 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 e - Shock Conj/Air 80% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a stone staircase leading up. The bat hits you. The magic dart hits the bat. You kill the bat! A kobold comes into view. It is wielding a +0 whip of electrocution. You see here a scroll labelled UTIOHI HYODGH. The magic dart hits the kobold. You kill the kobold! k - a scroll labelled UTIOHI HYODGH Things that are here: a +0 whip of electrocution; a kobold corpse A ribbon worm and 2 endoplasms come into view. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. x2 A giant cockroach comes into view. The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! The magic dart hits the giant cockroach but does no damage. The giant cockroach bites you. You barely miss the giant cockroach. The giant cockroach closely misses you. You hit the giant cockroach. The giant cockroach is poisoned. The giant cockroach is moderately wounded. You kill the giant cockroach! You barely miss the endoplasm. The endoplasm hits you. You barely miss the endoplasm. The endoplasm barely misses you. The ribbon worm closely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The ribbon worm bites you! You die... ........# # .#..... .## ...... .. #....... #....#. ..... #..# #wJ## ##@.# #..# ...... #..# #....### ##.######.#....# #...........#.# #...........#.# ##..........#.# #..........#.# #...)........# You could see a ribbon worm and an endoplasm. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms A giant cockroach (D:2) 6 kobolds 3 quokkas 3 bats 3 frilled lizards 2 goblins (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | geodude the Djinni Conjurer began the quest for the Orb. 0 | D:1 | geodude set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 78 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 611 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 611 | D:1 | Learned a level 1 spell: Shock 820 | D:2 | Reached skill level 1 in Fighting 886 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_corners D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.3 Dodging | | 2.5 Stealth | | 1.9 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 12 Cast: Magic Dart || 47 Armour: Robe || 8 Dodge: Dodged || 11