Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 7777044737985296607 80 geodude the Magician (level 4, -4/34 HPs) Began as a Djinni Conjurer on Oct 8, 2024. Slain by a goblin ... wielding a +0 dagger ... led by Robin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:22 (1343 turns). geodude the Magician (Djinni Conjurer) Turns: 1343, Time: 00:02:22 Health: -4/34 AC: 2 Str: 6 XL: 4 Next: 65% Gold: 113 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.25/turn (no ring) %: wizardry (x1), infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry (left hand) Scrolls c - a scroll of teleportation {unknown} f - 2 scrolls of identify {unknown} h - 2 scrolls of enchant armour {unknown} Potions d - a potion of attraction {unknown} e - a potion of degeneration {unknown} g - a potion of lignification {unknown} i - a potion of curing {unknown} j - a potion of enlightenment {unknown} Skills: + Level 2.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 8% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 8% 4 e - Sandblast Erth 46% 2d11 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The goblin closely misses you. Robin says, "Kneel, worm!" Robin hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray misses Robin. The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Robin hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits Robin. You kill Robin! The searing ray hits the goblin! You kill the goblin! The searing ray hits the hobgoblin! You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (strong, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Your magical contamination has completely faded away. The goblin hits you but does no damage. There is an open door, spattered with blood here. You see here a +0 club. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. You die... # ####.# ....#.# .#....# .....# #.... .). #)# #@# ##g# ###..##### #.###...P# #P..P..P# ###...PPP.# #P.P.PPP..#. #..P....P._.. ##.........#P. You could see a goblin (strong). Vanquished Creatures Robin (D:3) 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:2) An orc (D:3) 2 bats (D:1) 4 endoplasms 3 giant cockroaches 7 hobgoblins 3 ball pythons 2 frilled lizards (D:2) 9 goblins A kobold (D:1) 7 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | geodude the Djinni Conjurer began the quest for the Orb. 0 | D:1 | geodude set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 99 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 283 | D:1 | Reached skill level 1 in Fighting 804 | D:2 | Reached XP level 3. HP: 13/28 MP: 0/0 804 | D:2 | Learned a level 1 spell: Sandblast 876 | D:2 | Found Far Yxt's Weapon Shoppe. 1091 | D:2 | Reached XP level 4. HP: 33/33 MP: 0/0 1311 | D:3 | Found a faded altar of an unknown god. 1330 | D:3 | Noticed Robin 1339 | D:3 | Killed Robin 1339 | D:3 | HP: 1/34 [goblin/+0 dagger[Robin] (5)] 1343 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic D:2: layout_basic, serial_shops, shop D:3: layout_loops_corners, mainiacjoe_overflow_large_starburst, serial_shops, shop, shapermc_ecumenical_altar_gd, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.6 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 43 | 8 || 51 Searing Ray | 2 | 2 || 4 Sandblast | 11 | 4 || 15 Armour: Robe | 4 | 8 || 12 Dodge: Dodged | 3 | 3 || 6