Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8611575862637940501 6 geodude the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on Dec 8, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (148 turns). geodude the Caller (Merfolk Summoner) Turns: 148, Time: 00:00:38 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 2/3 EV: 11 Int: 14 God: Gold: 19 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . e - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Missiles c - 6 poisoned darts Armour a - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 13% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 69% 4 Summon Lightning Spire Summ/Air 7% 3d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You reach to attack! You hit the kobold but do no damage. The kobold is severely wounded. Your bat barely misses the kobold. The kobold throws a stone. The stone completely misses you. Your bat hits the endoplasm but does no damage. Reach: e) +0 spear Press: ? - help, Dir - move target, f/p - kobold Aim: a kobold, wielding a +0 club and quivering stones (severely wounded, ally target, 53% to hit) You reach to attack! You hit the kobold but do no damage. The kobold is severely wounded. Your bat hits the kobold but does no damage. Your bat closely misses the kobold. Reach: e) +0 spear Press: ? - help, Dir - move target, f/p - kobold Aim: a kobold, wielding a +0 club and quivering stones (severely wounded, ally target, 53% to hit) Okay, then. You closely miss the kobold. The kobold is severely wounded. Your bat misses the kobold. The endoplasm freezes you. You are frozen. The kobold misses you. You barely miss the kobold. The kobold is severely wounded. Your bat barely misses the kobold. The endoplasm hits you but does no damage. The kobold closely misses you. Your bat hits the kobold but does no damage. You barely miss the kobold. The kobold is severely wounded. Your bat misses the kobold. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. The endoplasm misses you. You hit the kobold. You kill the kobold! Your bat hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen. You die... #................... #.##......#####.....#..### .[........##............# ...#....#.#..#..........# ........#...##..........# ........................# ........#.#.#.#.###.#..### #.......)...>...###....[.# #.†bJ@#..............# ......####..######.......# ..... #.## ##.####### .... ##.# ###..# ... ##..####...## .> ##..#.....### . #).#..##### #....## ###### You could see an endoplasm (ally target) and a friendly bat (summoned). Vanquished Creatures 2 hobgoblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | geodude the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 148 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms Action || total ---------------------------++------- Melee: Spear || 14 Unarmed || 2 Punch || 1 Cast: Summon Small Mamm || 6 Stab: Sleeping || 1 Armour: Robe || 6 Dodge: Dodged || 8