Seeded DCSS version 0.31-a0-1626-g5cb510d322 (webtiles) character file. Game seed: 12314716651391791899 (custom seed) 30 ggggg the Digger (level 3, 19/19 HPs) Began as a Gargoyle Earth Elementalist on Jan 12, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:16 (1021 turns). ggggg the Digger (Gargoyle Earth Elementalist) Turns: 1021, Time: 00:02:16 Health: 19/19 AC: 7 Str: 9 XL: 3 Next: 18% Magic: 6/6 EV: 17 Int: 19 God: Gold: 19 SH: 5 Dex: 18 Spells: 5/6 levels left rFire x . . e - staff of conjuration rCold + . . (no shield) rNeg + . . a - +0 robe rPois ∞ d - +2 hat of Perpetual Drought {Dex+6} rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of reflection Stlth ++ f - ring "Ofiren" {Ice rElec Str-2 Int+2 Dex+2} HPRegen 0.23/turn g - +5 ring of evasion MPRegen 0.10/turn %: reflection @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) d - the +2 hat of Perpetual Drought (worn) {Dex+6} (You acquired it on level 1 of the Dungeon) Dex+6: It affects your dexterity (+6). Magical Staves e - a staff of conjuration (weapon) Jewellery f - the ring "Ofiren" (left hand) {Ice rElec Str-2 Int+2 Dex+2} (You acquired it on level 1 of the Dungeon) [ring of ice] Ice: It enhances your ice magic. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. g - a +5 ring of evasion (right hand) j - an amulet of reflection (around neck) Potions b - a potion of magic c - 2 potions of curing {unknown} h - a potion of ambrosia {unknown} i - a potion of might {unknown} Skills: - Level 1.9 Dodging - Level 2.7 Stealth + Level 2.3 Spellcasting + Level 1.7 Conjurations + Level 4.0 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 17% N/A 10% 3 Stone Arrow Conj/Erth 38% 3d9 16% 3 Lesser Beckoning Tloc 4% N/A 26% 2 Dazzling Flash Conj/Hex 16% N/A 34% 3 Mephitic Cloud Conj/Alch/Air 6% N/A 36% 3 Gell's Gravitas Tloc 2% N/A 45% 3 Teleport Other Tloc 2% N/A 45% 3 Brom's Barrelling Bould Conj/Erth 19% 2d4 45% 4 Petrify Alch/Erth 9% N/A 58% 4 Curse of Agony Necr 2% N/A 99% 5 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History No target in view! No target in view! HP restored. Things that are here: a +0 dagger; a +0 dagger; a goblin corpse A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand misses the bat. The bat hits you but does no damage. You block the bat's attack. The bat hits you but does no damage. The blast of sand hits the bat! You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand misses the goblin. A goblin is nearby! A goblin is nearby! The blast of sand hits the goblin. You kill the goblin! Your Earth Magic skill increases to level 4! You see here a +0 ring mail. You see here a +0 dagger. You see here a +0 chain mail. A bat comes into view. A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits the bat! You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.###......# #.###.#.#####.# #.# ##.## #.# #.# #.# #.#### #.# #.######...#. #.# #.#.......... #.# #.#.####...## #.####.#.####...#. #@.......##....... ######...##.##..#. #...##.#...## #............ ####..##.##..#. #.........##### #.##........... #.#######.##### #.# #.##### There were no monsters in sight! Vanquished Creatures 3 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 4 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) 6 goblins (D:1) 7 kobolds (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ggggg the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 138 | D:1 | Identified 3 scrolls of acquirement 138 | D:1 | Acquired a staff of conjuration 139 | D:1 | Acquired the ring "Ofiren" {Ice rElec Str-2 Int+2 Dex+2} 140 | D:1 | Acquired the +2 hat of Perpetual Drought {Dex+6} 304 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 748 | D:1 | Reached XP level 3. HP: 12/19 MP: 1/6 851 | D:1 | Reached skill level 4 in Earth Magic 1021 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_loops_ring, minmay_tromino_v4_b Skill XL: | 1 2 3 | ---------------+----------+----- Earth Magic | 4 | 4.0 Dodging | | 1.9 Stealth | | 2.7 Spellcasting | | 2.3 Conjurations | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 13 Staff || 22 Cast: Sandblast || 31 Use: Scroll || 3 Armour: Robe || 22 Dodge: Dodged || 28 Block: Other || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1039 | 1031 | 8 | 24 | 836 | 1 | 1039.0 | Dungeon | 1039 | 1031 | 8 | 24 | 836 | 1 | 1039.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1039 daAuts