Dungeon Sprint DCSS version 0.32-a0-1508-g6630b05a1f (webtiles) character file. Game seed: 3345243636648789198 6 ghoradinn the Slasher (level 1, 0/27 HPs) Began as a Coglin Fighter on June 21, 2024. Succumbed to a water moccasin's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:23 (40 turns). ghoradinn the Slasher(Coglin Fighter) Turns: 40, Time: 00:00:23 Health: 0/27 AC: 6 Str: 16 XL: 1 Next: 90% Magic: 1/1 EV: 7 Int: 7 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 long sword {Joji} rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no teleportation @: berserking (expiring), lethally poisoned (0 -> -6), revved, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) {Joji} Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: - Level 3.0 Fighting + Level 4.1 Long Blades - Level 2.6 Armour - Level 2.1 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Things that are here: a +0 whip; a quokka corpse; a hobgoblin corpse You open the door. A water moccasin, a jelly, 2 orcs and a gnoll bouda come into view. The jelly quivers. The orc wizard shouts! The orc shouts! The water moccasin barely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You block the water moccasin's attack. You barely miss the water moccasin. The water moccasin barely misses you. You completely miss the water moccasin. The water moccasin bites you. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! You miss the water moccasin. The water moccasin is lightly wounded. You block the water moccasin's attack. You miss the water moccasin. The water moccasin is lightly wounded. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is lightly wounded. Your attacks no longer feel as feeble. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is lightly wounded. You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓S▓ ▓J▓ ▓.▓ ▓g▓ ▓o▓ ▓.▓ ▓+▓ You could see a water moccasin, a gnoll bouda, a jelly and an orc. Vanquished Creatures An endoplasm (D) A hobgoblin (D) A kobold (D) A quokka (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ghoradinn the Coglin Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 8 | D | Reached skill level 3 in Long Blades 25 | D | Reached skill level 4 in Long Blades 31 | D | Noticed a water moccasin 31 | D | Noticed a jelly 31 | D | Noticed an orc wizard 31 | D | Noticed a gnoll bouda 40 | D | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Long Blades | 4 | 4.1 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.1 Action || total ---------------------------++------- Melee: Long sword || 29 Use: Potion || 1 Armour: Scale mail || 16 Dodge: Dodged || 12 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 0 | 3 | 1 | 44.0 | Dungeon | 44 | 44 | 0 | 0 | 3 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 44 daAuts