Dungeon Sprint DCSS version 0.32-a0-1526-g6ea4a1c0b2 (webtiles) character file. Game seed: 7514443362704546570 0 ghoradinn the Shooter (level 1, -4/16 HPs) Began as a Coglin Hunter on June 24, 2024. Slain by Ijyb ... wielding a +0 club (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:14 (19 turns). ghoradinn the Shooter(Coglin Hunter) Turns: 19, Time: 00:00:15 Health: -4/16 AC: 0 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - melded +2 sling {Kaori} rCold . . . d - melded +0 sling {Kazuki} rNeg . . . c - melded +0 leather armour rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no teleportation @: pig-form, very quick A: very fast, weak attacks, no casting, small, (off-hand wielding), (slow wielding), (warmup strikes), no jewellery a: Invent Gizmo You were in the Dungeon. You were a filthy swine. You visited 1 branch Inventory: Hand Weapons a - a +2 sling (melded) {Kaori} d - a +0 sling (melded) {Kazuki} Armour c - a +0 leather armour (melded) Scrolls b - a scroll of butterflies j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: - Level 2.0 Fighting + Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are a filthy swine. You cover ground very quickly. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your equipment is almost entirely melded. ((You can wield a second weapon in your off-hand.)) ((It takes a long time for you to wield or remove held weapons.)) ((Your first few attacks do less damage.)) You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet misses Ijyb. Ijyb zaps a wand. You turn into a filthy swine. Your +2 sling {Kaori} melds into your body. Your +0 sling {Kazuki} melds into your body. Your +0 leather armour melds into your body. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 club. You barely miss Ijyb. Ijyb is severely wounded. Ijyb barely misses you. You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is severely wounded. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb completely misses you. You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is severely wounded. Ijyb barely misses you. You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 club. You die... Ijyb moans, "Good help so hard to find!" ####### #<.#..+ #..g..# #.h# #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ghoradinn the Coglin Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D | Noticed Ijyb 19 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 10 Fire: Sling || 14 Armour: Skin || 5 Leather armour || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 20 daAuts