Dungeon Sprint DCSS version 0.32-a0-1591-ga9aa173657 (webtiles) character file. Game seed: 3679112225557084667 86 ghoradinn the Conjurer (level 4, -3/34 HPs) Began as a Gnoll Conjurer on June 28, 2024. Slain by a gnoll bouda ... wielding a +0 club (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:32 (92 turns). ghoradinn the Conjurer(Gnoll Conjurer) Turns: 92, Time: 00:01:33 Health: -3/34 AC: 2 Str: 6 XL: 4 Next: 49% Magic: 1/11 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 13 Spells: 13/14 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no teleportation @: on berserk cooldown, slowed, very slow A: fangs 1, strong nose, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing e - a potion of haste Skills: + Level 2.8 Fighting + Level 2.8 Short Blades + Level 2.8 Long Blades + Level 2.8 Axes + Level 2.8 Maces & Flails + Level 2.8 Polearms + Level 2.8 Staves + Level 2.8 Ranged Weapons + Level 2.8 Throwing + Level 2.8 Armour + Level 5.4 Dodging + Level 5.1 Stealth + Level 2.8 Shields + Level 2.8 Unarmed Combat + Level 5.8 Spellcasting + Level 7.5 Conjurations + Level 2.3 Hexes + Level 2.3 Summonings + Level 2.3 Necromancy + Level 2.3 Translocations + Level 2.3 Fire Magic + Level 2.3 Ice Magic + Level 2.3 Air Magic + Level 2.3 Earth Magic + Level 2.3 Alchemy + Level 3.1 Invocations + Level 2.8 Evocations + Level 2.6 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 1% 2 Fulminant Prism Conj/Alch 10% 3d8 17% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The gnoll bouda is lightly wounded. The gnoll bouda barely misses you. The gnoll bouda hits you with a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (lightly wounded, 100% to hit) The magic dart hits the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll bouda closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll bouda hits you with a +0 club. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the gnoll bouda. The gnoll bouda is heavily wounded. Your attacks no longer feel as feeble. The gnoll bouda hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda utters an invocation to its god. The gnoll bouda is healed somewhat. The gnoll bouda hits you with a +0 club! You die... ∆∆∆∆∆∆∆∆∆ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.....g@....'..†<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a gnoll bouda. Vanquished Creatures A scorpion (D) An adder (D) A white imp (D) An orc (D) A bat (D) 3 hobgoblins (D) A ball python (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ghoradinn the Gnoll Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 9 | D | Reached skill level 5 in Spellcasting 23 | D | Reached skill level 1 in Invocations 28 | D | Reached skill level 1 in Fighting 28 | D | Reached skill level 1 in Short Blades 28 | D | Reached skill level 1 in Long Blades 28 | D | Reached skill level 1 in Axes 28 | D | Reached skill level 1 in Maces & Flails 28 | D | Reached skill level 1 in Polearms 28 | D | Reached skill level 1 in Staves 28 | D | Reached skill level 1 in Ranged Weapons 28 | D | Reached skill level 1 in Throwing 28 | D | Reached skill level 1 in Armour 28 | D | Reached skill level 1 in Shields 28 | D | Reached skill level 1 in Unarmed Combat 28 | D | Reached skill level 1 in Evocations 67 | D | Noticed a gnoll bouda 67 | D | Noticed a scorpion 78 | D | Killed a scorpion 79 | D | Reached skill level 5 in Dodging 79 | D | Reached skill level 5 in Stealth 79 | D | Reached XP level 2. HP: 5/23 MP: 4/8 79 | D | Reached XP level 3. HP: 6/28 MP: 5/10 79 | D | Reached XP level 4. HP: 7/34 MP: 5/11 92 | D | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.8 Invocations | 2 3 | 3.1 Fighting | 2 | 2.8 Short Blades | 2 | 2.8 Long Blades | 2 | 2.8 Axes | 2 | 2.8 Maces & Flails | 2 | 2.8 Polearms | 2 | 2.8 Staves | 2 | 2.8 Ranged Weapons | 2 | 2.8 Throwing | 2 | 2.8 Armour | 2 | 2.8 Shields | 2 | 2.8 Unarmed Combat | 2 | 2.8 Evocations | 2 | 2.8 Dodging | 5 | 5.4 Stealth | 5 | 5.1 Hexes | 2 | 2.3 Summonings | 2 | 2.3 Necromancy | 2 | 2.3 Translocations | 2 | 2.3 Fire Magic | 2 | 2.3 Ice Magic | 2 | 2.3 Air Magic | 2 | 2.3 Earth Magic | 2 | 2.3 Alchemy | 2 | 2.3 Shapeshifting | 2 | 2.6 Conjurations | | 7.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 21 | 6 || 27 Punch | 1 | || 1 Bite | | 1 || 1 Cast: Magic Dart | 9 | 6 || 15 Use: Potion | 1 | 1 || 2 Armour: Robe | 17 | 8 || 25 Dodge: Dodged | 15 | 5 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 30 | 3 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 30 | 3 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 89 daAuts