Dungeon Sprint DCSS version 0.32-a0-1858-g5e83875c39 (webtiles) character file. Game seed: 7884572220754129800 765 ghoradinn the Thaumaturge (level 7, -5/38 HPs) Began as a Deep Elf Conjurer on July 27, 2024. Was a High Priest of Vehumet. Slain by a guardian mummy (14 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:07:37 (490 turns). ghoradinn the Thaumaturge(Deep Elf Conjurer) Turns: 490, Time: 00:07:37 Health: -5/38 AC: 8 Str: 6 XL: 7 Next: 52% Magic: 15/27 EV: 9 Int: 23 God: Vehumet [*****.] Gold: 0 SH: 0 Dex: 13 Spells: 24/35 levels left rFire . . . h - +2 quarterstaff (protect) rCold . . . (shield currently unavailable) rNeg . . . m - +3 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.20/turn %: no teleportation @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons h - a +2 quarterstaff of protection (weapon) Armour m - a +3 ring mail (worn) Scrolls g - a scroll of blinking j - 2 scrolls of vulnerability k - 5 scrolls of amnesia l - a scroll of butterflies Potions b - 5 potions of magic c - 6 potions of curing d - 6 potions of heal wounds e - a potion of haste f - 2 potions of berserk rage i - 2 potions of invisibility Skills: + Level 1.0 Fighting + Level 7.0 Staves + Level 1.0 Armour + Level 3.4 Dodging - Level 2.7 Stealth + Level 14.5 Spellcasting + Level 10.1 Conjurations + Level 0.0 Translocations - Level 5.0 Ice Magic + Level 0.0 Earth Magic You had 24 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Freeze Ice 100% 1d10 1% 1 c - Searing Ray Conj 100% 2d8 1% 2 d - Stone Arrow Conj/Erth 80% 3d12 1% 3 e - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Alch 16% N/A 32% 4 Fulminant Prism Conj/Alch 20% 3d12 4% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History You finish channelling your searing ray. The wraith closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (severely damaged, 83% to hit) The searing ray hits the wraith but does no damage. The wraith is severely damaged. The searing ray hits the guardian mummy. The guardian mummy is lightly damaged. (Press . to maintain the ray.) The wraith hits you. The searing ray hits the wraith! You destroy the wraith! Vehumet accepts your kill. You feel your power returning. The searing ray misses the guardian mummy. Your Spellcasting skill gained 2 levels and is now at level 14! The searing ray hits the guardian mummy! The guardian mummy is moderately damaged. The guardian mummy barely misses you. The searing ray hits the guardian mummy! The guardian mummy is heavily damaged. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - guardian mummy Aim: a guardian mummy (heavily damaged, 85% to hit) The searing ray hits the guardian mummy! The guardian mummy is severely damaged. (Press . to maintain the ray.) The guardian mummy hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the guardian mummy. The guardian mummy is severely damaged. The guardian mummy hits you! You die... #.##)#..#'###...<...# #.#..)))†..##.......# #.#......[.##.......# #'###########.......# #††.....#..########## #..###..#)## ### #.......#)# ...# ##.###.##)#....# #.......#@M†...+ #..###..#)#....# #.......'.# ...# ########### ### You could see a guardian mummy. Vanquished Creatures A wraith (D) A water moccasin (D) 2 orc warriors (D) An ogre (D) A phantom (D) A bullfrog (D) An orc priest (D) An orc wizard (D) A gnoll (D) An adder (D) A white imp (D) An adder skeleton (D) 3 orcs (D) A ball python (D) A bat skeleton (D) A bat zombie (D) An endoplasm (D) 2 goblins (D) 2 hobgoblins (D) 2 jackals (D) A bat (D) A quokka zombie (D) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ghoradinn the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 43 | D | Found a glowing golden altar of the Shining One. 43 | D | Found a glowing silver altar of Zin. 43 | D | Found a basalt altar of Yredelemnul. 43 | D | Found a shimmering altar of Xom. 43 | D | Found an ornate altar of the Wu Jian Council. 43 | D | Found a bloodstained altar of Trog. 43 | D | Found a shimmering blue altar of Sif Muna. 43 | D | Found a sacrificial altar of Ru. 43 | D | Found a stormy altar of Qazlal. 43 | D | Found an iron altar of Okawaru. 43 | D | Found a sparkling altar of Nemelex Xobeh. 43 | D | Found a burning altar of Makhleb. 43 | D | Found a viscous altar of Jiyva. 43 | D | Found a hazy altar of Hepliaklqana. 43 | D | Found an opulent altar of Gozag. 43 | D | Found a blossoming altar of Fedhas. 43 | D | Found a white marble altar of Elyvilon. 43 | D | Found a shadowy altar of Dithmenos. 43 | D | Found a snail-covered altar of Cheibriados. 44 | D | Found a radiant altar of Vehumet. 44 | D | Found a corrupted altar of Lugonu. 44 | D | Found a roughly hewn altar of Beogh. 45 | D | Found a hide-covered altar of Uskayaw. 45 | D | Found an ancient bone altar of Kikubaaqudgha. 45 | D | Found a broken altar of Ashenzari. 52 | D | Became a worshipper of Vehumet 71 | D | Reached XP level 2. HP: 15/15 MP: 4/8 109 | D | Reached * piety under Vehumet 109 | D | Offered knowledge of Freeze by Vehumet. 112 | D | Reached skill level 1 in Staves 115 | D | Learned a level 1 spell: Freeze 118 | D | Learned a level 2 spell: Searing Ray 127 | D | Offered knowledge of Momentum Strike by Vehumet. 127 | D | Reached ** piety under Vehumet 133 | D | Reached skill level 4 in Spellcasting 133 | D | Reached XP level 3. HP: 19/19 MP: 3/11 133 | D | Noticed an orc warrior 135 | D | Reached *** piety under Vehumet 136 | D | Reached skill level 5 in Spellcasting 136 | D | Reached XP level 4. HP: 24/24 MP: 0/13 140 | D | Killed an orc warrior 141 | D | Reached skill level 7 in Spellcasting 141 | D | Reached XP level 5. HP: 15/28 MP: 1/16 145 | D | Reached skill level 5 in Ice Magic 230 | D | Noticed a phantom 238 | D | Killed a phantom 238 | D | Reached **** piety under Vehumet 239 | D | Reached skill level 5 in Staves 239 | D | Reached skill level 8 in Spellcasting 248 | D | Noticed a water moccasin 294 | D | Killed a water moccasin 294 | D | Reached ***** piety under Vehumet 295 | D | Reached skill level 9 in Spellcasting 295 | D | Reached skill level 10 in Conjurations 295 | D | Reached XP level 6. HP: 32/32 MP: 13/20 341 | D | Offered knowledge of Stone Arrow by Vehumet. 342 | D | Reached skill level 1 in Fighting 342 | D | Reached skill level 1 in Armour 346 | D | Learned a level 3 spell: Stone Arrow 351 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 357 | D | Offered knowledge of Ignite Poison by Vehumet. 358 | D | Reached skill level 11 in Spellcasting 410 | D | Noticed an orc warrior 413 | D | Reached XP level 7. HP: 38/38 MP: 21/23 420 | D | Reached skill level 12 in Spellcasting 480 | D | Noticed a wraith 480 | D | Noticed a guardian mummy 486 | D | Killed a wraith 487 | D | Reached skill level 14 in Spellcasting 490 | D | Slain by a guardian mummy Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_5, final_vault] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 6 7 8 10 | 10.1 Staves | 2 3 4 6 7 | 7.0 Spellcasting | 4 5 7 9 11 14 | 14.5 Ice Magic | 2 3 4 5 | 5.0 Fighting | 1 | 1.0 Armour | 1 | 1.0 Dodging | 3 | 3.4 Stealth | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Quarterstaff | 9 | 25 | || 34 Cast: Magic Dart | 6 | 1 | || 7 Searing Ray | 2 | 4 | 4 || 10 Iskenderun's Myst | | 1 | 1 || 2 Stone Arrow | | 1 | || 1 Use: Potion | | 1 | || 1 Armour: Robe | 11 | 3 | || 14 Ring mail | | 14 | 5 || 19 Dodge: Dodged | 10 | 11 | 3 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 498 | 498 | 0 | 208 | 0 | 1 | 498.0 | Dungeon | 498 | 498 | 0 | 208 | 0 | 1 | 498.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 498 daAuts