Dungeon Sprint DCSS version 0.32-a0-1858-g5e83875c39 (webtiles) character file. Game seed: 5133457436479608628 1043 ghoradinn the Thaumaturge (level 8, -13/46 HPs) Began as a Deep Elf Conjurer on July 27, 2024. Was a High Priest of Vehumet. Mangled by a bog body (24 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:07:09 (666 turns). ghoradinn the Thaumaturge(Deep Elf Conjurer) Turns: 666, Time: 00:07:11 Health: -13/46 AC: 2 Str: 4 XL: 8 Next: 4% Magic: 16/25 EV: 13 Int: 24 God: Vehumet [*****.] Gold: 0 SH: 0 Dex: 15 Spells: 10/30 levels left rFire . . . n - +0 long sword (holy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.19/turn %: no teleportation @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons i - a +2 dagger of venom n - a +0 long sword of holy wrath (weapon) Armour a - a +0 robe (worn) Scrolls k - 2 scrolls of vulnerability l - 5 scrolls of amnesia m - a scroll of butterflies Potions b - 5 potions of magic c - 6 potions of curing d - 6 potions of heal wounds e - a potion of haste f - 3 potions of berserk rage j - 2 potions of invisibility Skills: + Level 3.1 Fighting + Level 8.0 Long Blades + Level 3.0 Armour + Level 5.2 Dodging - Level 2.4 Stealth + Level 11.7 Spellcasting + Level 10.5 Conjurations + Level 3.2 Hexes + Level 4.0 Translocations + Level 2.5 Fire Magic + Level 2.5 Earth Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 49% 2d11 (+2d51% 4 d - Dazzling Flash Conj/Hex 94% N/A 1% 3 e - Scorch Fire 52% 2d7 1% 2 f - Stone Arrow Conj/Erth 90% 3d12 1% 3 g - Lee's Rapid Deconstr Erth 13% 3d9* 12% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 19% 3d10 1% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D Urug Message History You see here a crocodile corpse. You open the door. An iguana, Urug and a bog body come into view. Urug is wielding a +2 great mace of protection. Urug shouts! The bog body gestures at you while chanting. The bolt of cold misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target A metal wall. The metal wall shatters! The blast of metal fragments hits the bog body!! The bog body is heavily damaged. Urug throws a javelin. The javelin completely misses you. Casting: Lee's Rapid Deconstruction (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Urug Aim: Urug, wielding a +2 great mace of protection, wearing a +0 chain mail and quivering javelins (81% to hit) The searing ray hits Urug! Urug is lightly wounded. (Press . to maintain the ray.) The searing ray hits Urug but does no damage. Urug is lightly wounded. The searing ray hits the bog body! The bog body is almost destroyed. The searing ray hits Urug but does no damage. Urug is lightly wounded. The bog body touches you. The bog body freezes you!! Ouch! That really hurt! The searing ray misses the bog body. The searing ray hits Urug. Urug is moderately wounded. You finish channelling your searing ray. The bog body touches you. * * * LOW HITPOINT WARNING * * * The bog body freezes you!! Ouch! That really hurt! You die... #†#####'#####...<...# #)#...).)[.##.......# #.#...)))[.##.......# #)###########.......# #..#.#.##.. ######### #)......#.# ### ##.#.#.##.# ...# #.......#'#....# ##.#.#.##@no...+ #.......#'#l...# ##.#.#..'.# ...# ########## ### You could see Urug, a bog body and an iguana. Vanquished Creatures 2 glass eyes (D) Sigmund (D) 2 crocodiles (D) 2 ogres (D) A brain worm (D) A quasit (D) An orc priest (D) An orc wizard (D) 2 gnolls (D) An adder (D) 4 orcs (D) 2 bat zombies (D) 3 giant cockroaches (D) 3 jackals (D) A ball python (D) A frilled lizard (D) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ghoradinn the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 9 | D | Noticed a glass eye 127 | D | Killed a glass eye 128 | D | Reached skill level 5 in Long Blades 128 | D | Reached skill level 8 in Spellcasting 128 | D | Reached XP level 2. HP: 15/15 MP: 6/13 128 | D | Reached XP level 3. HP: 19/19 MP: 6/15 128 | D | Reached XP level 4. HP: 24/24 MP: 6/16 128 | D | Reached XP level 5. HP: 28/28 MP: 6/18 144 | D | Found a bloodstained altar of Trog. 144 | D | Found a shimmering blue altar of Sif Muna. 144 | D | Found a viscous altar of Jiyva. 144 | D | Found a hazy altar of Hepliaklqana. 144 | D | Found an opulent altar of Gozag. 145 | D | Found a glowing golden altar of the Shining One. 145 | D | Found a glowing silver altar of Zin. 145 | D | Found a basalt altar of Yredelemnul. 145 | D | Found a shimmering altar of Xom. 145 | D | Found an ornate altar of the Wu Jian Council. 145 | D | Found a sacrificial altar of Ru. 145 | D | Found a stormy altar of Qazlal. 145 | D | Found an iron altar of Okawaru. 145 | D | Found a sparkling altar of Nemelex Xobeh. 145 | D | Found a burning altar of Makhleb. 145 | D | Found a blossoming altar of Fedhas. 145 | D | Found a white marble altar of Elyvilon. 145 | D | Found a shadowy altar of Dithmenos. 145 | D | Found a snail-covered altar of Cheibriados. 146 | D | Found a radiant altar of Vehumet. 146 | D | Found a corrupted altar of Lugonu. 146 | D | Found a roughly hewn altar of Beogh. 147 | D | Found a hide-covered altar of Uskayaw. 147 | D | Found an ancient bone altar of Kikubaaqudgha. 147 | D | Found a broken altar of Ashenzari. 154 | D | Became a worshipper of Vehumet 203 | D | Noticed a glass eye 220 | D | Killed a glass eye 221 | D | Reached skill level 10 in Spellcasting 221 | D | Reached XP level 6. HP: 32/32 MP: 18/21 224 | D | Learned a level 2 spell: Searing Ray 229 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 234 | D | Reached * piety under Vehumet 234 | D | Offered knowledge of Sting by Vehumet. 245 | D | Reached ** piety under Vehumet 246 | D | Reached skill level 1 in Translocations 247 | D | Noticed Sigmund 253 | D | Killed Sigmund 254 | D | Reached skill level 1 in Fighting 254 | D | Reached skill level 1 in Armour 254 | D | Reached skill level 11 in Spellcasting 254 | D | Reached skill level 10 in Conjurations 254 | D | Reached XP level 7. HP: 11/39 MP: 10/23 325 | D | Reached *** piety under Vehumet 380 | D | Offered knowledge of Dazzling Flash by Vehumet. 386 | D | Learned a level 3 spell: Dazzling Flash 387 | D | Offered knowledge of Scorch by Vehumet. 389 | D | Reached **** piety under Vehumet 398 | D | Learned a level 2 spell: Scorch 400 | D | Offered knowledge of Stone Arrow by Vehumet. 405 | D | Learned a level 3 spell: Stone Arrow 409 | D | Offered knowledge of Volatile Blastmotes by Vehumet. 420 | D | Reached skill level 1 in Hexes 420 | D | Reached skill level 1 in Fire Magic 420 | D | Reached skill level 1 in Earth Magic 434 | D | Reached ***** piety under Vehumet 534 | D | Reached skill level 5 in Dodging 547 | D | Reached XP level 8. HP: 18/46 MP: 9/25 652 | D | Offered knowledge of Lee's Rapid Deconstruction by Vehumet. 660 | D | Learned a level 5 spell: Lee's Rapid Deconstruction 661 | D | Noticed Urug 661 | D | Noticed a bog body 666 | D | Mangled by a bog body Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_6, iron_vault_2, final_vault] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Long Blades | 5 7 8 | 8.0 Spellcasting | 8 10 11 | 11.7 Conjurations | 8 9 10 | 10.5 Translocations | 2 3 4 | 4.0 Fighting | 1 3 | 3.1 Armour | 1 2 3 | 3.0 Dodging | 3 5 | 5.2 Hexes | 3 | 3.2 Fire Magic | 2 | 2.5 Earth Magic | 2 | 2.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 83 | | || 83 Dagger | 18 | 16 | || 34 Long sword | | | 3 || 3 Cast: Magic Dart | 6 | | 2 || 8 Searing Ray | | 4 | 14 || 18 Dazzling Flash | | | 2 || 2 Lee's Rapid Decon | | | 1 || 1 Use: Scroll | | | 1 || 1 Armour: Robe | | 5 | 11 || 16 Dodge: Dodged | | 2 | 16 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 661 | 661 | 0 | 278 | 0 | 1 | 661.0 | Dungeon | 661 | 661 | 0 | 278 | 0 | 1 | 661.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 661 daAuts