Dungeon Sprint DCSS version 0.32-a0-2015-g0644d943d1 (webtiles) character file. Game seed: 16216124261199953967 43 ghoradinn the Digger (level 3, -2/24 HPs) Began as a Formicid Earth Elementalist on Aug 6, 2024. Slain by an ice beast (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:27 (95 turns). ghoradinn the Digger(Formicid Earth Elementalist) Turns: 95, Time: 00:01:30 Health: -2/24 AC: 2 Str: 12 XL: 3 Next: 82% Magic: 7/8 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - 2 potions of magic c - a potion of curing Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 3.4 Conjurations + Level 5.9 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 44% 2d11 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 22% N/A 4% 3 Stone Arrow Conj/Erth 36% 3d9 7% 3 Brom's Barrelling Bould Conj/Erth 18% 2d4 24% 4 Petrify Alch/Erth 13% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, 100% to hit) The blast of sand hits the jelly! You kill the jelly! You feel sick. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 3! Your Earth Magic skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You feel much better. You feel sick. You are no longer poisoned. The ice beast barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (83% to hit) The blast of sand misses the ice beast. The blast of sand hits the hound! The hound is heavily wounded. The ice beast hits you but does no damage. Your magical contamination has completely faded away. Magic courses through your body. The ice beast barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (83% to hit) The blast of sand hits the ice beast! The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! The ice beast hits you. The ice beast freezes you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +...ShY@...)'..†<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ice beast, a hound and an adder. Vanquished Creatures A jelly (D) An adder (D) A ball python (D) A hobgoblin (D) 2 kobolds (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ghoradinn the Formicid Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D | Reached skill level 1 in Conjurations 7 | D | Reached skill level 4 in Earth Magic 28 | D | Reached XP level 2. HP: 17/19 MP: 0/6 86 | D | Noticed an ice beast 92 | D | Reached skill level 5 in Earth Magic 92 | D | Reached XP level 3. HP: 2/24 MP: 1/8 95 | D | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 3 | 3.4 Earth Magic | 4 5 | 5.9 Spellcasting | 3 4 | 4.4 Dodging | | 1.7 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 14 Cast: Sandblast || 11 Use: Potion || 2 Armour: Robe || 14 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 47 | 0 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 47 | 0 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 99 daAuts