Dungeon Crawl Stone Soup version 0.33-a0-1035-g6494ea8a0c (webtiles) character file. Game seed: 16456275155468473037 15 ghostyghost the Sneak (level 2, -2/18 HPs) Began as a Poltergeist Conjurer on Mar 4, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (688 turns). ghostyghost the Sneak (Poltergeist Conjurer) Turns: 688, Time: 00:01:05 Health: -2/18 AC: 1 Str: 3 XL: 2 Next: 34% Magic: 0/5 EV: 11 Int: 20 God: Gold: 27 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . c - +0 short sword rCold + . . (no offhand) rNeg + + + a - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 cloak (haunted) Potions b - a potion of magic d - a potion of mutation {unknown} Skills: + Level 0.4 Fighting + Level 2.3 Dodging + Level 3.3 Stealth + Level 2.1 Spellcasting + Level 3.0 Conjurations + Level 0.7 Hexes + Level 0.4 Translocations + Level 0.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 7% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 exclusion: gnoll Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal stops to sniff the ground. The jackal misses you. The jackal barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * A dart slug comes into view. You barely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... ##.####.# ##.# ... ##.# .†. #.# #.# #w# #.# #.# #.# #.# #.# #.# ##.# #.# #.# ...# ###.# #h# ...####...######@##.# ....................# .....##...........### ......#.#.######..# .......#..######..# [....##)#.........# ...#......#.......# #.###..)).#.###.... #.###.........##.### You could see a dart slug and a jackal. Vanquished Creatures A bat (D:1) 3 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 kobolds (D:1) A frilled lizard (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghostyghost the Poltergeist Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 492 | D:1 | Reached XP level 2. HP: 6/17 MP: 1/5 688 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_ring, minmay_lizard_king Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.0 Fighting | | 0.4 Dodging | | 2.3 Stealth | | 3.3 Spellcasting | | 2.1 Hexes | | 0.7 Translocations | | 0.4 Alchemy | | 0.4 Action || total ---------------------------++------- Melee: Short sword || 24 Unarmed || 4 Cast: Magic Dart || 15 Stab: Sleeping || 1 Armour: Skin || 20 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 687 | 687 | 0 | 489 | 115 | 1 | 687.0 | Dungeon | 687 | 687 | 0 | 489 | 115 | 1 | 687.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 687 daAuts