Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 12285792424756967445 26 gimgbojimgo the Apothecary (level 3, 20/25 HPs) Began as a Djinni Fire Elementalist on Mar 20, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:03:47 (341 turns). gimgbojimgo the Apothecary (DjFE) Turns: 341, Time: 00:03:48 Health: 20/25 AC: 3 Str: 7 XL: 3 Next: 22% Gold: 46 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 cloak (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of immolation {unknown} Potions d - a potion of curing {unknown} Skills: + Level 0.1 Fighting * Level 3.0 Dodging + Level 2.1 Stealth * Level 3.1 Spellcasting * Level 3.1 Conjurations * Level 3.1 Hexes * Level 3.1 Summonings * Level 3.1 Necromancy * Level 3.1 Translocations * Level 3.1 Fire Magic * Level 3.1 Ice Magic * Level 3.1 Air Magic * Level 3.1 Earth Magic * Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Sting Conj/Alch 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits the dart slug. The dart slug is heavily wounded. The foxfire hits the dart slug but does no damage. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The dart slug launches a dart at you. The slug dart hits you. The foxfire hits the dart slug. The dart slug is severely wounded. The foxfire hits the dart slug. The dart slug is almost dead. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the dart slug. You kill the dart slug! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! Casting: Volatile Blastmotes (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Your foxfire dissipates! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Volatile Blastmotes (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Volatile Blastmotes (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! The cloud of blastmotes explodes! The concussive blast engulfs you. You resist. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........#..........##.....# #..........#.....#...####'# .......#..............#♣..♣♣# ........#.............#♣.♣..# ......................#.♣.♣.# #######...............#♣...♣# #ß.ß###...............####### .....##.....................# .....##.##......@...........# ..ß..##.##...........)......# .....ß#.##..................# .....<#. #..................# .....ß# #..................# ..ß..## ##.......#.........# .....# ##.....##.........# .....# ################## #ß.ß## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 21 creatures vanquished. Vanquished Creatures (others) 54 foxfires (D:1) 54 creatures vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gimgbojimgo the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | gimgbojimgo set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 70 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 238 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 238 | D:1 | Learned a level 1 spell: Sting 341 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_rooms, chequers_arboretum Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 3 | 3.0 Fighting | | 0.1 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Foxfire || 33 Scorch || 2 Volatile Blastmot || 2 Armour: Robe || 20 Dodge: Dodged || 35