Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 14445239880880813886 49 gimgbojimgo the Ducker (level 4, -1/31 HPs) Began as a Djinni Fire Elementalist on Mar 26, 2025. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:12 (760 turns). gimgbojimgo the Ducker (Djinni Fire Elementalist) Turns: 760, Time: 00:03:13 Health: -1/31 AC: 2 Str: 7 XL: 4 Next: 2% Gold: 26 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . d - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... f - amulet of magic regeneration Stlth ++ e - ring of willpower HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of willpower (left hand) f - an amulet of magic regeneration (around neck) j - an amulet of regeneration Talismans i - a beast talisman Scrolls c - a scroll of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of fog {unknown} Skills: + Level 0.6 Fighting + Level 0.2 Short Blades + Level 3.3 Dodging + Level 2.2 Stealth + Level 0.2 Unarmed Combat + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Shock Conj/Air 60% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! 3 gnolls come into view. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll shouts! The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll closely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll hits you from afar with a +0 spear. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! The gnoll barely misses you. The gnoll hits you with a +0 club. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The gnoll barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Sorry, you're not good enough to have a special ability. It was a potion of haste. You feel yourself speed up. The gnoll is no longer more vulnerable to fire. The gnoll barely misses you. x2; The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel clever. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... ### # ###..## #.#.....# #.#.....# #..)..# #..g..# #..### ###g.# #.@### ###..# ##.# #.#### #....# ####.# #.# #.# #.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 4 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) 6 ball pythons (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 3 rats (D:1) 29 creatures vanquished. Vanquished Creatures (others) 38 foxfires (D:1) 38 creatures vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gimgbojimgo the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | gimgbojimgo set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 102 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 508 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 508 | D:1 | Learned a level 1 spell: Shock 760 | D:2 | Reached XP level 4. HP: 3/31 MP: 0/0 760 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic D:2: layout_basic, nicolae_houndstooth_variations Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 3 | 3.3 Fighting | | 0.6 Short Blades | | 0.2 Unarmed Combat | | 0.2 Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Dagger | 18 | || 18 Cast: Foxfire | 37 | || 37 Scorch | 9 | || 9 Use: Potion | 1 | || 1 Armour: Robe | 34 | 1 || 35 Dodge: Dodged | 33 | || 33