Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 1857087074173256920 1 gimgbojimgo the Apothecary (level 1, 12/15 HPs) Began as a Djinni Fire Elementalist on Mar 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (40 turns). gimgbojimgo the Apothecary (Djinni Fire Elementalist) Turns: 40, Time: 00:00:14 Health: 12/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 24 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no passive effects @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, gimgbojimgo the Djinni Fire Elementalist. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found 14 gold pieces. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. You now have 14 gold pieces. You now have 24 gold pieces (gained 10). You reach down and open the door. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Press: ? - help, v - describe, . - travel The floor. Cast which spell? (? or * to list) You conjure some foxfire! Your foxfire dissipates! A hobgoblin comes into view. There is an open door here. The hobgoblin shouts! The foxfire hits the endoplasm. The endoplasm is moderately wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen. The foxfire hits the endoplasm. You kill the endoplasm! The foxfire hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin misses you. The hobgoblin closely misses you. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.# ###.# ##########.# #......##..######## +...@..'........... #....g.############ #......# #......# #......# ........# #.#......# #.#......# You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Vanquished Creatures (others) 3 foxfires (D:1) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gimgbojimgo the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | gimgbojimgo set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 40 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic Action || total ---------------------------++------- Cast: Foxfire || 2 Dodge: Dodged || 2