Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17875597083250988058 25 gimgbojimgo the Grave Robber (level 2, -1/19 HPs) Began as a Mummy Necromancer on Mar 28, 2025. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1479 turns). gimgbojimgo the Grave Robber (Mummy Necromancer) Turns: 1479, Time: 00:02:52 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 86% Magic: 4/6 EV: 11 Int: 14 God: Gold: 86 SH: 0 Dex: 12 Spells: 4/7 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery h - an amulet of guardian spirit Talismans g - a blade talisman Scrolls c - a scroll of immolation {unknown} d - 3 scrolls of identify {unknown} e - 3 scrolls of teleportation {unknown} f - a scroll of blinking {unknown} i - a scroll of vulnerability {unknown} j - 3 scrolls of enchant armour {unknown} Skills: + Level 0.2 Short Blades + Level 1.6 Dodging + Level 1.9 Stealth * Level 3.2 Spellcasting * Level 4.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 3% 1 b - Grave Claw Necr 44% 2d10 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 22% 2d7 11% 3 Animate Dead Necr 22% N/A 34% 4 Curse of Agony Necr 22% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. x2; The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 5% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target, f - jackal Aim: a jackal You feel a surge of power! You miscast Grave Claw. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. You die... #.# #... ######## ######.#..... ........ ##......#.#... .####### #.......#.#.. # #(......# # #.......# # #.......#.# ##........# ####.@h### #..#...... ........... #..#.#...... ....####.#### ^..>. .# ..... ## ..... You could see a jackal. Vanquished Creatures A ball python (D:1) 2 endoplasms A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:2) 2 rats (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:2) 2 endoplasms (D:1) 2 goblins A hobgoblin (D:2) A quokka (D:1) 2 ball pythons (D:1) 4 frilled lizards A rat (D:1) 14 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gimgbojimgo the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 578 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 581 | D:1 | Learned a level 2 spell: Grave Claw 1479 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_corners D:2: layout_basic, hellmonk_ecumenical_altar_run_dry, uniq_crazy_yiuf_cottage, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Short Blades | | 0.2 Dodging | | 1.6 Stealth | | 1.9 Necromancy | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 42 Cast: Soul Splinter || 27 Armour: Robe || 44 Dodge: Dodged || 44