Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 17851460156153582164 35 gimp the Skirmisher (level 3, -1/30 HPs) Began as a Merfolk Wanderer on Aug 13, 2021. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (1992 turns). gimp the Skirmisher (Merfolk Wanderer) Turns: 1992, Time: 00:02:08 Health: -1/30 AC: 2 Str: 14 XL: 3 Next: 35% Magic: 6/6 EV: 11 Int: 10 God: Gold: 67 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . a - +2 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, lethally poisoned (-1 -> -2), attractive A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour c - a +0 robe (worn) Jewellery k - an amulet of magic regeneration Scrolls b - a scroll of teleportation f - a scroll of magic mapping {unknown} g - a scroll of identify {unknown} h - a scroll of fear {unknown} i - a scroll of noise {unknown} Potions d - a potion of heal wounds {unknown} e - a potion of curing {unknown} j - a potion of attraction m - a potion of flight {unknown} Skills: + Level 3.9 Fighting - Level 1.0 Axes + Level 1.0 Dodging - Level 2.0 Shields - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 2.6 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 12% 1d3 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 12% 1d3 21% 1 Call Imp Summ 1% N/A 43% 2 Spider Form Tmut/Pois 1% N/A 47% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The adder is lightly wounded. The adder misses you. You barely miss the adder. The adder is lightly wounded. The adder bites you. x2 You take 4 damage, and have 26/30 hp. You closely miss the adder. The adder is lightly wounded. The adder barely misses you. x2 You closely miss the adder. The adder is lightly wounded. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. The adder bites you. x2 You are poisoned. The adder poisons you! You take 8 damage, and have 18/30 hp. MASSIVE DAMAGE!! You miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You take 4 damage, and have 14/30 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 8/30 hp. It was a potion of attraction. You feel attractive to monsters. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/30 hp. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #..# #..# #..# #..# ####### #..######## #.....# #.......@.# #.....###.#.#.#.#S# #........)....#.#.# #####.###.#..##.#.# #.# #.#.....#.# #####.# ......#.#.# #.....###.##..#...# #.##### #.##....### #.# #.##.#.# You could see an adder. Vanquished Creatures An adder (D:2) 4 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins 7 hobgoblins (D:1) 3 jackals (D:1) A bat (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gimp the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | gimp set off with the following items: a +2 hand axe, a | scroll of teleportation, a +0 robe; and the following spell | memorised: Sting; and the following spells available to | memorise: Spider Form 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 382 | D:1 | Reached skill level 3 in Fighting 382 | D:1 | Reached XP level 2. HP: 17/24 MP: 5/5 1460 | D:1 | Reached XP level 3. HP: 29/30 MP: 6/6 1695 | D:2 | Reached skill level 1 in Dodging 1992 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, serial_glass, glass_columns_a, glass_columns_a D:2: minmay_chambers_of_twos, layout_basic, serial_shops, nicolae_lakefront_shop Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.9 Dodging | 1 | 1.0 Axes | | 1.0 Shields | | 2.0 Spellcasting | | 2.0 Conjurations | | 1.0 Transmutations | | 2.6 Action || total -------------------------++------- Melee: Hand axe || 80 Use: Potion || 2 Stab: Sleeping || 1 Armor: Robe || 20 Dodge: Dodged || 51