Dungeon Crawl Stone Soup version 0.28-a0-802-g09f76e8c00 (webtiles) character file. Game seed: 6968041794751377948 35 gimp the Skirmisher (level 3, -1/29 HPs) Began as a Formicid Wanderer on Nov 6, 2021. Slain by Terence (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1341 turns). gimp the Skirmisher (Formicid Wanderer) Turns: 1341, Time: 00:01:40 Health: -1/29 AC: 2 Str: 16 XL: 3 Next: 55% Magic: 1/6 EV: 11 Int: 15 God: Gold: 59 SH: 0 Dex: 7 Spells: 5/6 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) c - a +0 dagger Armour b - a +0 robe (worn) e - a +0 ring mail Scrolls d - 3 scrolls of teleportation {unknown} f - a scroll of enchant weapon {unknown} Skills: * Level 3.2 Fighting - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 1.2 Hexes - Level 1.1 Transmutations - Level 3.0 Ice Magic - Level 1.3 Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 40% 1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 20% 1d4 19% 3 Ozocubu's Armour Ice 10% N/A 19% 3 Foxfire Conj/Fire 4% 2x1d4 22% 1 Inner Flame Hex/Fire 3% N/A 45% 3 Hailstorm Conj/Ice 6% 3d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Terence is heavily wounded. Terence hits you with a +0 falchion. You take 3 damage, and have 18/29 hp. You now have 2/6 mp. You freeze Terence. Terence is heavily wounded. Terence hits you with a +0 falchion! You take 7 damage, and have 11/29 hp. MASSIVE DAMAGE!! You now have 1/6 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Terence. Terence is heavily wounded. Terence drinks a potion. Terence is healed! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Freeze (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 ring mail (moderately wounded) You freeze Terence. Terence is moderately wounded. Terence barely misses you. You now have 0/6 mp. You hit Terence but do no damage. Terence is moderately wounded. Terence shouts, "DIE!!!" Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 7/29 hp. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Terence barely misses you. You take 4 damage, and have 3/29 hp. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You closely miss Terence. Terence is lightly wounded. Terence hits you with a +0 falchion. You die... ### #.. #.# #.######### ######.......... #.......@@...... #.############## #.# #......# #.#######)####.# #.........#....# ###########.#### #(# #.####### #.#.....# You could see Terence. Vanquished Creatures An adder (D:2) 4 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds 2 quokkas (D:1) A ball python (D:1) 4 bats 4 frilled lizards (D:1) A rat (D:1) 24 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gimp the Formicid Wanderer began the quest for the Orb. 0 | D:1 | gimp set off with the following items: a +0 club, a +0 | robe, a +0 dagger; and the following spells available to | memorise: Freeze, Frozen Ramparts, Ozocubu's Armour, | Foxfire, Inner Flame, Hailstorm 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D:1 | Learned a level 1 spell: Freeze 149 | D:1 | Reached skill level 1 in Fighting 220 | D:1 | Found a faded altar of an unknown god. 262 | D:1 | Reached XP level 2. HP: 19/21 MP: 1/5 769 | D:1 | Reached XP level 3. HP: 19/28 MP: 4/6 1327 | D:2 | Noticed Terence 1341 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_basic, minmay_stone_trees_small, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.2 Stealth | | 2.4 Spellcasting | | 2.1 Hexes | | 1.2 Transmutations | | 1.1 Ice Magic | | 3.0 Poison Magic | | 1.3 Action || total -------------------------++------- Melee: Club || 24 Cast: Freeze || 34 Armor: Robe || 12 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1348 | 1312 | 36 | 0 | 1119 | 2 | 674.0 | Dungeon | 1348 | 1312 | 36 | 0 | 1119 | 2 | 674.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1166 daAuts D:2: 181 daAuts