Dungeon Crawl Stone Soup version 0.28-a0-1152-g9c71ebef14 (webtiles) character file. Game seed: 12807365646872404222 159 gimp the Magician (level 5, 0/29 HPs) Began as a Tengu Wanderer on Dec 14, 2021. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:06:34 (4637 turns). gimp the Magician (Tengu Wanderer) Turns: 4637, Time: 00:06:35 Health: 0/29 AC: 4 Str: 13 XL: 5 Next: 40% Magic: 1/11 EV: 13 Int: 14 God: Gold: 97 SH: 0 Dex: 11 Spells: 6/11 levels left rFire . . . SeeInvis + b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn m - ring of resist corrosion MPRegen 0.12/turn l - ring of see invisible @: lethally poisoned (0 -> -8), flying quickly and evasively, hasted, very quick A: beak, talons 3, nimble flight, horns 1, iridescent scales 1, clumsy 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 short sword (weapon) f - a +1 hunting sling of freezing Missiles e - a throwing net g - 18 stones Armour c - a +0 robe (worn) Jewellery l - a ring of see invisible (right hand) m - a ring of resist corrosion (left hand) Scrolls d - 2 scrolls of identify {unknown} h - 2 scrolls of immolation {unknown} j - 2 scrolls of enchant weapon {unknown} n - a scroll of teleportation {unknown} o - a scroll of holy word {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Short Blades - Level 2.0 Stealth * Level 3.8 Spellcasting + Level 3.5 Conjurations - Level 1.5 Translocations - Level 1.7 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 b - Searing Ray Conj 24% 2d5 7% 2 c - Blink Tloc 14% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 7% 6-21 28% 3 Gell's Gravitas Tloc 7% N/A 30% 3 Lesser Beckoning Tloc 7% N/A 30% 3 Teleport Other Tloc 7% N/A 30% 3 Fulminant Prism Conj/Hex 3% 3d6 67% 4 Manifold Assault Tloc 7% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. You have a pair of small horns on your head. You are partially covered in iridescent scales. (AC +2) You are clumsy. (Dex -2) Message History You take 5 damage, and have 12/29 hp. You hit the scorpion but do no damage. The scorpion is almost dead. The scorpion stings you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion misses you. You now have 0/11 mp. The scorpion stings you. You take 2 damage, and have 11/29 hp. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion barely misses you. You now have 0/11 mp. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. You take 3 damage, and have 8/29 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 2 damage, and have 6/29 hp. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/29 hp. You die... #. #. #. ###############. #............... #.########.....# #.#............' #####s#............# #..@..#....######### ##.#####.....# #########..####......######## #<)............>.....'....... ####..##########.....######## ##.# #.......# #.# #.......# #.# #...##### #.# #...# You could see a scorpion. Vanquished Creatures A jelly (D:4) A hound (D:4) 4 adders A shadow imp (D:3) A worm (D:2) 2 dart slugs 4 orcs 4 ball pythons 4 endoplasms 3 giant cockroaches A goblin (D:2) 6 hobgoblins 4 kobolds 5 bats 4 frilled lizards 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gimp the Tengu Wanderer began the quest for the Orb. 0 | D:1 | gimp set off with the following items: a +0 short sword, a | +0 robe, a +0 dagger; and the following spell memorised: | Magic Dart; and the following spells available to memorise: | Blink, Gell's Gravitas, Lesser Beckoning, Teleport Other, | Conjure Flame, Manifold Assault 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 161 | D:1 | Reached skill level 1 in Conjurations 161 | D:1 | Reached XP level 2. HP: 4/16 MP: 0/5 393 | D:1 | Found a faded altar of an unknown god. 1367 | D:2 | You fall into a shaft and drop 2 floors! 1437 | D:4 | Noticed Grinder 1462 | D:3 | Reached XP level 3. HP: 19/20 MP: 0/7 2501 | D:2 | Reached XP level 4. HP: 25/25 MP: 5/9 2504 | D:2 | Learned a level 2 spell: Searing Ray 2507 | D:2 | Learned a level 2 spell: Blink 4519 | D:4 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 4519 | D:4 | Reached XP level 5. HP: 23/29 MP: 3/11 4602 | D:4 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 4602 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 4602 | D:4 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 4636 | D:3 | HP: 1/29 [scorpion (3)] 4637 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, hellmonk_ecumenical_altar_arch_garden D:2: layout_loops_ring D:3: layout_basic, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_cross_1, co_window_broadway_c, co_window_corner_ca, co_window_corner_b, co_window_2corner, co_window_corner_cb, co_window_corner_b, co_window_corner_b, co_window_4corner_b, co_window_4corner_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a D:4: layout_loops_ring, mainiacjoe_overflow_alcove_2, gammafunk_ghost_stat_death, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 2 3 | 3.5 Spellcasting | 2 3 | 3.8 Fighting | | 1.0 Short Blades | | 2.1 Stealth | | 2.0 Translocations | | 1.5 Ice Magic | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 19 | || 19 Peck | 4 | 2 || 6 Kick | 3 | 4 || 7 Short sword | | 12 || 12 Headbutt | | 1 || 1 Fire: Hunting sling | 8 | || 8 Cast: Magic Dart | 92 | 83 || 175 Searing Ray | | 2 || 2 Use: Potion | | 3 || 3 Stab: Sleeping | 1 | || 1 Armor: Robe | 6 | 10 || 16 Dodge: Dodged | 19 | 36 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4635 | 4526 | 109 | 420 | 3491 | 4 | 1158.8 | Dungeon | 4635 | 4526 | 109 | 420 | 3491 | 4 | 1158.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1581 daAuts D:2: 1452 daAuts D:1: 1417 daAuts D:4: 183 daAuts