Dungeon Crawl Stone Soup version 0.29-a0-22-gbf593b16ee (webtiles) character file. Game seed: 13605296561867857579 6 gimp the Charlatan (level 1, 0/10 HPs) Began as a Tengu Wanderer on Jan 30, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (160 turns). gimp the Charlatan (Tengu Wanderer) Turns: 160, Time: 00:00:48 Health: 0/10 AC: 2 Str: 10 XL: 1 Next: 90% Magic: 0/3 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} Miscellaneous c - a piece from Xom's chessboard (15/15) (quivered) Skills: - Level 1.0 Stealth + Level 1.1 Spellcasting * Level 3.0 Conjurations - Level 1.1 Necromancy * Level 0.8 Fire Magic - Level 5.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 8% N/A 14% 1 Vampiric Draining Necr 4% 2d6 41% 3 Tukima's Dance Hex 0% N/A 56% 3 Flame Wave Conj/Fire 7% 2d5 69% 4 Anguish Hex/Necr 1% N/A 87% 4 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You kill the jackal! The jackal barely misses you. Your Conjurations skill increases to level 3! You barely miss the jackal. The jackal barely misses you. You hit the jackal. Your kick misses the jackal. The jackal is almost dead. The jackal bites you. The jackal barely misses you. You take 3 damage, and have 5/10 hp. MASSIVE DAMAGE!! You hit the jackal. You kill the jackal! The jackal bites you. You take 1 damage, and have 4/10 hp. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you but does no damage. You now have 0/3 mp. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the jackal. Your peck misses the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. You punch the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/10 hp. You closely miss the jackal. You claw the jackal. The jackal is severely wounded. The jackal misses you. The jackal barely misses you. You hit the jackal. You peck the jackal, but do no damage. The jackal is almost dead. The jackal bites you. You die... . .≈. .#.# ..##.##..+ # .........# .# .........##.# ............# .)........#.# ......h...#.#.# ......###h#.#.# ....[. #@#.#.# ..... #...#.# ..... ##..#.# .... #..#.# .... ##.#.# ######### #...# #.......# ##..# #.......# ######..## #.......# .........# #.......# You could see a jackal. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gimp the Tengu Wanderer began the quest for the Orb. 0 | D:1 | gimp set off with the following items: a +0 dagger, a +0 | robe, a piece from Xom's chessboard (15/15); and the | following spells available to memorise: Magic Dart, | Foxfire, Animate Skeleton, Vampiric Draining, Flame Wave 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 2 | D:1 | Learned a level 1 spell: Magic Dart 4 | D:1 | Learned a level 1 spell: Foxfire 160 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, shapermc_ecumenical_altar_starsandcircs Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.0 Stealth | | 1.0 Spellcasting | | 1.1 Necromancy | | 1.1 Fire Magic | | 0.8 Evocations | | 5.0 Action || total -------------------------++------- Melee: Dagger || 13 Kick || 3 Peck || 1 Punch || 1 Cast: Magic Dart || 9 Armor: Robe || 4 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 8 | 105 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 8 | 105 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts