Dungeon Crawl Stone Soup version 0.29-a0-551-gffc1d7fb78 (webtiles) character file. Game seed: 7532814763678761784 2 gimp the Sneak (level 1, 0/15 HPs) Began as a Formicid Wanderer on June 5, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (100 turns). gimp the Sneak (Formicid Wanderer) Turns: 100, Time: 00:00:39 Health: 0/15 AC: 3 Str: 13 XL: 1 Next: 44% Magic: 2/2 EV: 10 Int: 8 God: Gold: 11 SH: 5 Dex: 16 Spells: 1/2 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Faith . d - +0 buckler rNeg . . . Spirit . f - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 war axe Missiles c - a datura-tipped dart g - 3 poisoned darts j - an atropa-tipped dart (quivered) Armour d - a +0 buckler (worn) f - a +0 leather armour (worn) Scrolls e - a scroll of fear Potions h - a potion of curing {unknown} i - a potion of mutation {unknown} Skills: + Level 1.2 Fighting * Level 0.4 Axes - Level 1.0 Throwing - Level 1.1 Armour - Level 3.6 Stealth + Level 2.8 Shields - Level 1.1 Spellcasting - Level 1.0 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 8% N/A 38% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 1% N/A 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You hit the jackal but do no damage. The jackal bites you. The jackal bites you but does no damage. You take 3 damage, and have 9/15 hp. You completely miss the jackal. The jackal barely misses you. You miss the jackal. You block the jackal's attack. The jackal bites you. You take 2 damage, and have 7/15 hp. You are too injured to fight recklessly! You barely miss the jackal. The jackal bites you but does no damage. You are too injured to fight recklessly! You closely miss the jackal. You block the jackal's attack. The jackal bites you. You take 1 damage, and have 6/15 hp. You hit the jackal but do no damage. You block the jackal's attack. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 5/15 hp. You hit the jackal. The jackal is moderately wounded. You block the jackal's attack. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/15 hp. You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. You block the jackal's attack. The jackal pauses to sniff the ground. The jackal bites you. You die... ...##.##.#.# #.........#.# ##...###.##.#### ##...###.# ....## ###......#.##.....## .......#...#.......# ..........##.......# .......†..##....!..# ......)...@h......# .........###.......# .........# #.......# ...#....## #.......# ## ###.## ##.....## #. #...## #. #### .. You could see a jackal. Vanquished Creatures A jackal (D:1) A ball python (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gimp the Formicid Wanderer began the quest for the Orb. 0 | D:1 | gimp set off with the following items: a +0 dagger, an | atropa-tipped dart, a datura-tipped dart, a +0 buckler, a | scroll of fear, a +0 leather armour; and the following | spell memorised: Summon Small Mammal; and the following | spells available to memorise: Summon Guardian Golem 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 100 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_rooms Action || total -------------------------++------- Melee: Dagger || 29 Stab: Sleeping || 1 Armor: Leather armour || 4 Dodge: Dodged || 19 Block: Buckler || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 100 | 0 | 0 | 38 | 1 | 100.0 | Dungeon | 100 | 100 | 0 | 0 | 38 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts